Player Matchup

Rama
Rama
Lalitomix
Rama
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 131L
1,612 Elo+
Party 2
Shiva
Shiva
SaulMax
Shiva
Level 150
God Stats
41W - 26L
1,796 SR
Queue Stats
271W - 295L
1,571 Elo+
Party 2
Jormungandr
Jormungandr
Zekero247
Jormungandr
Level 63
God Stats
3W - 1L
1,687 SR
Queue Stats
199W - 158L
1,675 Elo+
Solo
Team Averages
Level 89
1,661 SR
1,619 Elo+

VS

Team Averages
Level 143
1,561 SR
1,533 Elo+
Poseidon
Poseidon
Garnicles
Poseidon
Level 140
God Stats
0W - 2L
1,357 SR
Queue Stats
288W - 276L
1,567 Elo+
Party 1
Athena
Athena
JIMBOSLiceed
Athena
Level 133
God Stats
1W - 2L
1,756 SR
Queue Stats
24W - 31L
1,560 Elo+
Party 1
Medusa
Medusa
Kareemsicle
Medusa
Level 156
God Stats
2W - 2L
1,571 SR
Queue Stats
110W - 124L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
4 / 1 / 6
9,862
822
6,218
9,250
4,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shiva
SaulMax
Shiva
15
6 / 1 / 5
9,382
782
9,520
14,328
13,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
Zekero247
Jormungandr
15
3 / 0 / 8
9,753
813
12,588
10,856
6,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Garnicles
Poseidon
11
0 / 6 / 1
7,492
624
7,046
9,898
3,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
12
0 / 4 / 1
7,137
595
4,582
13,473
12,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
13
1 / 3 / 0
7,975
665
7,976
11,051
4,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
13
Kills
1
2
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Garnicles
Poseidon
0
6
1
0.08
L
Athena
0
4
1
0.13
L
Medusa
1
3
0
0.33
W
Rama
4
1
6
7
W
Shiva
SaulMax
Shiva
6
1
5
8.5
W
Jormungandr
Zekero247
Jormungandr
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,326
Damage
19,604
34,434
Taken
34,422
24,167
Mitigated
20,214
5,786
Healing
2,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Garnicles
Poseidon
7,046
838
0
40
9,898
3,121
240
2,835
6,610
34,981
0
L
Athena
4,582
871
418
237
13,473
12,693
0
3,640
9,058
10,688
569
L
Medusa
7,976
2,917
0
1,660
11,051
4,400
352
3,745
6,703
0
34,585
W
Rama
6,218
4,627
0
1,977
9,250
4,364
1,429
4,285
4,722
0
49,432
W
Shiva
SaulMax
Shiva
9,520
1,019
292
1,562
14,328
13,729
388
3,221
10,942
165
22,795
W
Jormungandr
Zekero247
Jormungandr
12,588
1,059
0
1,955
10,856
6,074
693
3,573
7,156
46,606
4,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,997
Gold Earned
22,604
184
Minions Killed
122
0
Camps Cleared
0
681,879
Distance Traveled
679,591
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,492
624
56
5
0
211,095
0
L
Athena
7,137
595
18
2
0
227,648
2
L
Medusa
7,975
665
48
4
0
240,848
0
W
Rama
9,862
822
78
7
0
217,051
0
W
Shiva
9,382
782
19
2
0
240,154
0
W
Jormungandr
9,753
813
87
7
0
224,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role