Player Matchup

Cernunnos
Cernunnos
GrandAsianWizard
Cernunnos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 73L
1,222 Elo+
Party 1
King Arthur
King Arthur
Texas Hokage
King Arthur
Level 121
God Stats
2W - 4L
1,082 SR
Queue Stats
29W - 34L
1,440 Elo+
Solo
Terra
Terra
TheSnowDuck
Terra
Level 149
God Stats
4W - 3L
1,549 SR
Queue Stats
53W - 80L
1,493 Elo+
Party 1
Hades
Hades
kilotangoo
Hades
Level 107
God Stats
7W - 10L
1,204 SR
Queue Stats
124W - 185L
1,410 Elo+
Party 1
Thanatos
Thanatos
zyncinnati
Thanatos
Level 60
God Stats
17W - 22L
1,537 SR
Queue Stats
218W - 294L
1,440 Elo+
Party 1
Team Averages
Level 90
1,374 SR
1,401 Elo+

VS

Team Averages
Level 149
1,501 SR
1,509 Elo+
Eset
Eset
 
Eset
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Dopewhale
Bakasura
Level 129
God Stats
23W - 15L
1,580 SR
Queue Stats
177W - 182L
1,429 Elo+
Solo
Jing Wei
Jing Wei
Jae Wings
Jing Wei
Level 156
God Stats
26W - 11L
1,682 SR
Queue Stats
82W - 77L
1,493 Elo+
Solo
Athena
Athena
derpcliff
Athena
Level 129
God Stats
2W - 3L
1,231 SR
Queue Stats
31W - 26L
1,592 Elo+
Solo
Bellona
Bellona
devilspider619
Bellona
Level 177
God Stats
15W - 20L
1,510 SR
Queue Stats
103W - 82L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
16
1 / 1 / 2
8,864
467
7,173
8,445
3,713
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Texas Hokage
King Arthur
18
3 / 1 / 1
9,613
506
13,372
20,498
24,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 1 / 7
8,505
448
9,115
14,561
14,431
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
16
4 / 0 / 1
9,373
493
6,980
10,733
9,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
zyncinnati
Thanatos
17
5 / 2 / 2
9,564
503
6,248
17,033
8,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
0 / 4 / 0
8,838
465
5,187
9,930
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Dopewhale
Bakasura
15
1 / 3 / 0
8,352
440
6,755
17,238
8,417
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
Jae Wings
Jing Wei
16
1 / 2 / 3
9,293
489
6,971
11,821
5,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
derpcliff
Athena
14
3 / 3 / 0
9,016
475
6,222
14,017
15,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 3 / 1
9,953
524
11,153
15,741
12,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
14
Kills
5
5
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
4
0
0
L
Bakasura
Dopewhale
Bakasura
1
3
0
0.33
W
Cernunnos
1
1
2
2
L
Jing Wei
Jae Wings
Jing Wei
1
2
3
1.25
W
King Arthur
Texas Hokage
King Arthur
3
1
1
3.5
W
1
1
7
4.5
L
Athena
derpcliff
Athena
3
3
0
1
L
0
3
1
0.17
W
Hades
4
0
1
4.5
W
Thanatos
zyncinnati
Thanatos
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,888
Damage
36,288
71,270
Taken
68,747
60,252
Mitigated
45,843
28,725
Healing
17,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
5,187
335
116
1,853
9,930
4,039
0
6,247
3,510
65,769
1,689
L
Bakasura
Dopewhale
Bakasura
6,755
4,463
0
7,404
17,238
8,417
0
2,075
15,062
0
60,939
W
Cernunnos
7,173
3,230
0
3,638
8,445
3,713
1,258
1,008
7,437
0
72,383
L
Jing Wei
Jae Wings
Jing Wei
6,971
5,544
0
2,381
11,821
5,304
791
1,829
9,651
0
86,429
W
King Arthur
Texas Hokage
King Arthur
13,372
746
0
4,227
20,498
24,621
100
1,115
19,104
1,100
85,356
W
9,115
885
377
2,605
14,561
14,431
178
3,790
10,561
38,705
0
L
Athena
derpcliff
Athena
6,222
1,225
0
1,151
14,017
15,592
255
3,785
9,671
44,943
0
L
11,153
6,323
0
4,956
15,741
12,491
0
1,337
14,309
0
87,493
W
Hades
6,980
95
535
4,846
10,733
9,184
0
3,105
6,810
69,710
1,649
W
Thanatos
zyncinnati
Thanatos
6,248
2,362
0
12,497
17,033
8,303
33
2,310
14,318
0
84,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,919
Gold Earned
45,452
530
Minions Killed
582
0
Camps Cleared
0
1,848,218
Distance Traveled
1,798,514
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,838
465
123
6
0
352,464
5
L
Bakasura
8,352
440
111
6
0
393,730
2
W
Cernunnos
8,864
467
131
7
0
311,332
0
L
Jing Wei
9,293
489
132
7
0
357,178
5
W
King Arthur
9,613
506
117
6
0
340,605
2
W
Terra
8,505
448
46
2
0
408,202
3
L
Athena
9,016
475
55
3
0
403,471
8
L
Bellona
9,953
524
161
8
0
291,671
0
W
Hades
9,373
493
117
6
0
360,283
2
W
Thanatos
9,564
503
119
6
0
427,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role