Player Matchup

Geb
Geb
Bronze III
 
Geb
Bronze III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Bronze III
Pablo_Cubells
Hun Batz
Bronze III
Level 145
God Stats
1W - 2L
1,488 SR
Queue Stats
1W - 7L
1,377 MMR
Solo
Nu Wa
Nu Wa
Gold V
abcd98765
Nu Wa
Gold V
Level 148
God Stats
30W - 28L
1,645 SR
Queue Stats
37W - 44L
1,405 MMR
Solo
Jing Wei
Jing Wei
Gold V
chessedu91
Jing Wei
Gold V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 96L
1,343 MMR
Solo
Amaterasu
Amaterasu
Gold IV
joker153
Amaterasu
Gold IV
Level 129
God Stats
5W - 3L
1,585 SR
Queue Stats
129W - 133L
1,345 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,544 SR
1,394 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,395 SR
1,368 MMR
Anhur
Anhur
Gold III
NotLernios
Anhur
Gold III
Level 148
God Stats
6W - 7L
1,306 SR
Queue Stats
113W - 97L
1,413 MMR
Party 2
Mercury
Mercury
Bronze III
RedBull02
Mercury
Bronze III
Level 84
God Stats
3W - 0L
1,722 SR
Queue Stats
9W - 6L
1,501 MMR
Party 1
Vulcan
Vulcan
Gold IV
Samuel69
Vulcan
Gold IV
Level 121
God Stats
1W - 2L
1,243 SR
Queue Stats
46W - 41L
1,413 MMR
Party 2
Gilgamesh
Gilgamesh
Silver II
x_Royalum_x
Gilgamesh
Silver II
Level 142
God Stats
3W - 7L
1,334 SR
Queue Stats
29W - 37L
1,122 MMR
Party 1
Athena
Athena
Gold V
zabuzakk
Athena
Gold V
Level 157
God Stats
83W - 79L
1,367 SR
Queue Stats
660W - 657L
1,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 1 / 1
2,953
591
1,174
3,040
1,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
Pablo_Cubells
Hun Batz
6
1 / 0 / 0
3,286
657
841
2,692
949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
abcd98765
Nu Wa
6
0 / 0 / 1
3,346
669
985
1,835
501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
chessedu91
Jing Wei
1
0 / 2 / 0
2,487
497
148
1,554
229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Amaterasu
joker153
Amaterasu
6
0 / 1 / 0
3,466
693
2,049
5,691
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bans
LokiMaman BrigitteThothHachiman

VS

Bans
Ao KuangSusanoArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
5
2 / 0 / 1
3,806
761
1,580
1,965
551
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
RedBull02
Mercury
8
1 / 0 / 0
3,763
753
454
2,911
1,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
Samuel69
Vulcan
6
0 / 0 / 0
3,328
666
1,444
1,791
552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
x_Royalum_x
Gilgamesh
6
0 / 0 / 1
3,568
714
2,860
4,626
2,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
zabuzakk
Athena
5
1 / 1 / 2
3,731
746
1,129
4,966
2,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
1
Kills
4
4
Deaths
1
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
1
0.5
W
Anhur
2
0
1
2.5
L
Hun Batz
Pablo_Cubells
Hun Batz
1
0
0
1
W
Mercury
RedBull02
Mercury
1
0
0
1
W
Vulcan
Samuel69
Vulcan
0
0
0
0
L
Nu Wa
abcd98765
Nu Wa
0
0
1
0.5
L
Jing Wei
chessedu91
Jing Wei
0
2
0
0
L
Amaterasu
joker153
Amaterasu
0
1
0
0
W
Gilgamesh
x_Royalum_x
Gilgamesh
0
0
1
0.5
W
Athena
zabuzakk
Athena
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,197
Damage
7,467
14,812
Taken
16,259
6,953
Mitigated
6,732
4,706
Healing
5,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,174
280
0
1,286
3,040
1,550
0
706
2,334
7,580
0
W
Anhur
1,580
981
0
1,134
1,965
551
250
491
1,474
0
17,701
L
Hun Batz
Pablo_Cubells
Hun Batz
841
50
0
413
2,692
949
0
788
1,904
0
15,316
W
Mercury
RedBull02
Mercury
454
90
0
538
2,911
1,026
0
186
2,725
0
23,005
W
Vulcan
Samuel69
Vulcan
1,444
773
0
581
1,791
552
0
582
1,209
22,504
468
L
Nu Wa
abcd98765
Nu Wa
985
265
0
500
1,835
501
0
762
1,073
19,767
0
L
Jing Wei
chessedu91
Jing Wei
148
148
0
3
1,554
229
0
300
1,254
0
2,217
L
Amaterasu
joker153
Amaterasu
2,049
774
0
2,504
5,691
3,724
0
0
5,691
0
19,040
W
Gilgamesh
x_Royalum_x
Gilgamesh
2,860
996
0
1,591
4,626
2,291
0
84
4,542
0
18,026
W
Athena
zabuzakk
Athena
1,129
528
0
1,262
4,966
2,312
198
816
4,150
8,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,538
Gold Earned
18,196
118
Minions Killed
163
0
Camps Cleared
0
433,648
Distance Traveled
550,538
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
2,953
591
11
2
0
89,599
0
W
Anhur
3,806
761
34
7
0
103,272
0
L
Hun Batz
3,286
657
32
6
0
121,055
0
W
Mercury
3,763
753
49
10
0
145,049
0
W
Vulcan
3,328
666
40
8
0
112,394
0
L
Nu Wa
3,346
669
38
8
0
90,433
0
L
Jing Wei
2,487
497
1
0
0
42,608
0
L
Amaterasu
3,466
693
36
7
0
89,953
1
W
Gilgamesh
3,568
714
32
6
0
99,912
0
W
Athena
3,731
746
8
2
0
89,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role