Player Matchup

Bacchus
Bacchus
MojoBudgie
Bacchus
Level 54
God Stats
1W - 1L
1,797 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Khepri
Khepri
MojoMonkeyReborn
Khepri
Level 115
God Stats
0W - 1L
1,730 SR
Queue Stats
2W - 3L
1,577 Elo+
Party 1
Bakasura
Bakasura
Oscarkill22
Bakasura
Level 128
God Stats
0W - 1L
1,737 SR
Queue Stats
2W - 4L
1,454 Elo+
Party 1
Team Averages
Level 99
1,755 SR
1,510 Elo+

VS

Team Averages
Level 102
1,384 SR
1,464 Elo+
Danzaburou
Danzaburou
KiffieBOSS
Danzaburou
Level 111
God Stats
106W - 109L
1,485 SR
Queue Stats
473W - 488L
1,502 Elo+
Party 2
Tiamat
Tiamat
Ravinexe
Tiamat
Level 126
God Stats
4W - 5L
1,500 SR
Queue Stats
392W - 409L
1,455 Elo+
Party 2
Nike
Nike
xxVwaverxx15
Nike
Level 69
God Stats
3W - 10L
1,166 SR
Queue Stats
519W - 549L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MojoBudgie
Bacchus
15
0 / 2 / 2
8,883
635
7,366
11,915
16,864
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 2 / 1
9,928
709
7,763
9,665
5,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Bakasura
Oscarkill22
Bakasura
15
1 / 3 / 2
9,319
666
5,610
12,121
8,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KiffieBOSS
Danzaburou
17
2 / 0 / 5
10,654
761
10,823
7,730
3,436
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Ravinexe
Tiamat
16
2 / 2 / 5
10,305
736
9,371
10,121
7,176
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

17
3 / 2 / 3
10,505
750
8,563
10,097
6,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
7
7
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
KiffieBOSS
Danzaburou
2
0
5
4.5
L
Bacchus
MojoBudgie
Bacchus
0
2
2
0.5
L
3
2
1
1.75
L
Bakasura
Oscarkill22
Bakasura
1
3
2
0.67
W
Tiamat
Ravinexe
Tiamat
2
2
5
2.25
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,739
Damage
28,757
33,701
Taken
27,948
30,338
Mitigated
16,998
6,578
Healing
5,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
KiffieBOSS
Danzaburou
10,823
5,752
79
2,432
7,730
3,436
1,318
3,024
4,388
0
67,886
L
Bacchus
MojoBudgie
Bacchus
7,366
328
0
1,530
11,915
16,864
0
3,611
7,322
20,685
123
L
7,763
847
0
2,600
9,665
5,282
0
2,240
7,005
38,582
3,330
L
Bakasura
Oscarkill22
Bakasura
5,610
3,374
0
2,448
12,121
8,192
0
1,315
10,478
0
37,697
W
Tiamat
Ravinexe
Tiamat
9,371
1,056
163
1,753
10,121
7,176
185
6,693
3,399
27,573
1,896
W
8,563
1,016
0
894
10,097
6,386
0
5,233
4,690
0
39,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,130
Gold Earned
31,464
200
Minions Killed
234
0
Camps Cleared
0
888,656
Distance Traveled
817,074
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,654
761
120
9
0
270,864
0
L
Bacchus
8,883
635
14
1
0
278,378
0
L
Khepri
9,928
709
70
5
0
284,972
4
L
Bakasura
9,319
666
116
8
0
325,306
0
W
Tiamat
10,305
736
52
4
0
261,804
0
W
Nike
10,505
750
62
4
0
284,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role