Player Matchup

Chaac
Chaac
Chilledvibes56
Chaac
Level 146
God Stats
16W - 3L
1,838 SR
Queue Stats
194W - 148L
1,540 Elo+
Solo
Bacchus
Bacchus
HOOGAR66
Bacchus
Level 154
God Stats
1W - 2L
1,484 SR
Queue Stats
28W - 36L
1,466 Elo+
Party 1
Merlin
Merlin
jodisaster
Merlin
Level 124
God Stats
5W - 5L
1,438 SR
Queue Stats
76W - 73L
1,531 Elo+
Party 1
Team Averages
Level 141
1,587 SR
1,512 Elo+

VS

Team Averages
Level 73
1,614 SR
1,556 Elo+
Artemis
Artemis
Flyboy099
Artemis
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 17L
1,628 Elo+
Solo
Tsukuyomi
Tsukuyomi
LASTZOMBIZ
Tsukuyomi
Level 56
God Stats
41W - 31L
1,718 SR
Queue Stats
204W - 217L
1,554 Elo+
Party 2
Baron Samedi
Baron Samedi
agentsuperbowl
Baron Samedi
Level 64
God Stats
16W - 11L
1,625 SR
Queue Stats
73W - 76L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 7
8,087
809
8,711
10,707
10,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
HOOGAR66
Bacchus
12
3 / 2 / 6
7,693
769
7,014
10,830
10,459
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
jodisaster
Merlin
13
5 / 1 / 7
8,386
839
7,935
7,293
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Flyboy099
Artemis
10
2 / 6 / 1
6,385
639
2,677
11,159
4,579
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tsukuyomi
LASTZOMBIZ
Tsukuyomi
12
1 / 2 / 3
6,831
683
5,704
9,517
4,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
agentsuperbowl
Baron Samedi
12
1 / 4 / 2
7,296
730
8,814
9,830
5,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
4
4
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
Artemis
Flyboy099
Artemis
2
6
1
0.42
W
Bacchus
HOOGAR66
Bacchus
3
2
6
3
L
Tsukuyomi
LASTZOMBIZ
Tsukuyomi
1
2
3
1.25
L
Baron Samedi
agentsuperbowl
Baron Samedi
1
4
2
0.5
W
Merlin
jodisaster
Merlin
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,660
Damage
17,195
28,830
Taken
30,506
23,363
Mitigated
14,942
10,072
Healing
5,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,711
1,888
0
4,851
10,707
10,149
402
3,335
6,763
550
20,610
L
Artemis
Flyboy099
Artemis
2,677
714
0
526
11,159
4,579
0
5,495
5,324
0
9,857
W
Bacchus
HOOGAR66
Bacchus
7,014
572
0
2,541
10,830
10,459
408
3,448
7,017
14,241
3,518
L
Tsukuyomi
LASTZOMBIZ
Tsukuyomi
5,704
1,442
0
1,153
9,517
4,634
0
3,578
5,409
0
16,807
L
Baron Samedi
agentsuperbowl
Baron Samedi
8,814
939
1,028
2,690
9,830
5,729
0
3,996
5,140
21,311
0
W
Merlin
jodisaster
Merlin
7,935
330
0
2,680
7,293
2,755
50
2,124
4,952
36,495
1,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,166
Gold Earned
20,512
110
Minions Killed
74
0
Camps Cleared
0
471,565
Distance Traveled
438,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,087
809
25
3
0
153,662
0
L
Artemis
6,385
639
13
1
0
117,270
0
W
Bacchus
7,693
769
22
2
0
157,119
0
L
Tsukuyomi
6,831
683
26
3
0
159,130
0
L
Baron Samedi
7,296
730
35
4
0
162,322
0
W
Merlin
8,386
839
63
6
0
160,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role