Player Matchup

Neith
Neith
Diamond V
 
Neith
Diamond V
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond V
 
Achilles
Diamond V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum I
DabLlama
Cerberus
Platinum I
Level 202
God Stats
1W - 0L
1,475 SR
Queue Stats
166W - 150L
2,066 MMR
Party 1
Thor
Thor
Platinum I
TropicalWasTaken
Thor
Platinum I
Level 157
God Stats
17W - 11L
1,691 SR
Queue Stats
60W - 39L
2,239 MMR
Party 1
Freya
Freya
Diamond III
ZachsyG
Freya
Diamond III
Level 206
God Stats
2W - 1L
1,307 SR
Queue Stats
139W - 121L
2,072 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 167
1,495 SR
1,875 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 175
1,695 SR
1,979 MMR
Merlin
Merlin
Diamond IV
 
Merlin
Diamond IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Diamond V
Excitotoxin
Charybdis
Diamond V
Level 185
God Stats
14W - 12L
1,673 SR
Queue Stats
159W - 141L
2,112 MMR
Solo
Mercury
Mercury
Diamond IV
Geeeedo
Mercury
Diamond IV
Level 154
God Stats
2W - 1L
1,724 SR
Queue Stats
40W - 28L
2,147 MMR
Solo
Bellona
Bellona
Diamond IV
SwissArmyRolls
Bellona
Diamond IV
Level 189
God Stats
39W - 27L
1,683 SR
Queue Stats
149W - 137L
2,108 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
Teigu
Baron Samedi
Diamond V
Level 205
God Stats
5W - 2L
1,897 SR
Queue Stats
89W - 85L
2,030 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 0 / 1
4,187
698
1,863
2,253
755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Achilles
 
Achilles
6
0 / 1 / 1
3,510
585
2,269
3,961
1,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Cerberus
DabLlama
Cerberus
8
0 / 1 / 2
4,409
735
2,023
6,238
3,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
3 / 1 / 0
4,249
708
753
3,918
1,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
ZachsyG
Freya
6
0 / 0 / 0
3,456
576
1,799
4,376
1,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Bans
VamanaMaman BrigitteAthenaThanatos

VS

Bans
SusanoCharonKuzenboBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 1 / 0
4,087
681
349
2,790
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
Excitotoxin
Charybdis
7
1 / 0 / 0
3,802
634
4,094
3,793
1,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Mercury
Geeeedo
Mercury
6
1 / 0 / 0
3,694
616
452
1,892
637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 2 / 0
4,446
741
3,590
5,234
3,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Teigu
Baron Samedi
5
0 / 1 / 1
3,690
615
976
3,383
1,418
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
3
Kills
3
3
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
1
0.5
W
Achilles
 
Achilles
0
1
1
0.5
L
Merlin
 
Merlin
0
1
0
0
W
Cerberus
DabLlama
Cerberus
0
1
2
1
L
Charybdis
Excitotoxin
Charybdis
1
0
0
1
L
Mercury
Geeeedo
Mercury
1
0
0
1
L
1
2
0
0.5
L
Baron Samedi
Teigu
Baron Samedi
0
1
1
0.5
W
3
1
0
3
W
Freya
ZachsyG
Freya
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,707
Damage
9,461
20,746
Taken
17,092
8,236
Mitigated
7,647
9,468
Healing
5,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,863
721
0
1,236
2,253
755
0
192
2,061
0
29,335
W
Achilles
 
Achilles
2,269
475
0
1,652
3,961
1,770
0
306
3,655
0
18,074
L
Merlin
 
Merlin
349
42
0
662
2,790
943
0
0
2,790
27,920
0
W
Cerberus
DabLlama
Cerberus
2,023
152
0
2,578
6,238
3,061
0
0
5,755
24,331
1,130
L
Charybdis
Excitotoxin
Charybdis
4,094
2,149
0
1,873
3,793
1,029
0
718
2,905
0
29,351
L
Mercury
Geeeedo
Mercury
452
0
0
220
1,892
637
0
0
1,892
0
14,251
L
3,590
1,176
0
1,697
5,234
3,620
0
1,982
3,252
0
26,526
L
Baron Samedi
Teigu
Baron Samedi
976
225
241
1,297
3,383
1,418
0
1,056
2,296
8,326
0
W
753
183
0
2,005
3,918
1,284
0
157
3,720
0
15,818
W
Freya
ZachsyG
Freya
1,799
959
0
1,997
4,376
1,366
0
670
3,706
15,553
2,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,811
Gold Earned
19,719
229
Minions Killed
201
0
Camps Cleared
0
647,519
Distance Traveled
562,724
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,187
698
55
9
0
105,207
0
W
Achilles
3,510
585
24
4
0
132,025
0
L
Merlin
4,087
681
60
10
0
108,680
0
W
Cerberus
4,409
735
81
14
0
126,904
0
L
Charybdis
3,802
634
53
9
0
116,910
0
L
Mercury
3,694
616
29
5
0
113,855
0
L
Bellona
4,446
741
51
9
0
123,973
0
L
Baron Samedi
3,690
615
8
1
0
99,306
0
W
Thor
4,249
708
33
6
0
155,157
1
W
Freya
3,456
576
36
6
0
128,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role