Player Matchup

Gilgamesh
Gilgamesh
Schlottti-_-
Gilgamesh
Level 69
God Stats
16W - 20L
1,424 SR
Queue Stats
179W - 177L
1,449 Elo+
Solo
Anubis
Anubis
Skull04
Anubis
Level 78
God Stats
22W - 20L
1,639 SR
Queue Stats
151W - 142L
1,492 Elo+
Party 2
Cliodhna
Cliodhna
acwnfk
Cliodhna
Level 108
God Stats
12W - 6L
1,558 SR
Queue Stats
167W - 161L
1,489 Elo+
Party 2
Kukulkan
Kukulkan
dinostrike1
Kukulkan
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
141W - 133L
1,472 Elo+
Party 2
Sol
Sol
yenine59
Sol
Level 106
God Stats
10W - 5L
1,660 SR
Queue Stats
118W - 110L
1,495 Elo+
Party 2
Team Averages
Level 90
1,556 SR
1,479 Elo+

VS

Team Averages
Level 85
1,479 SR
1,530 Elo+
Ares
Ares
 
Ares
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
KnickSchuss
Rama
Level 128
God Stats
8W - 6L
1,570 SR
Queue Stats
204W - 191L
1,504 Elo+
Solo
Ao Kuang
Ao Kuang
eventuell-Chilli
Ao Kuang
Level 95
God Stats
60W - 59L
1,619 SR
Queue Stats
534W - 510L
1,485 Elo+
Party 1
Thor
Thor
fred134095
Thor
Level 69
God Stats
2W - 4L
1,206 SR
Queue Stats
240W - 205L
1,444 Elo+
Party 1
Vamana
Vamana
kalandraka55
Vamana
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,717 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Schlottti-_-
Gilgamesh
13
3 / 0 / 4
7,923
609
7,617
9,263
6,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
Skull04
Anubis
10
3 / 3 / 2
6,726
517
4,874
7,947
3,770
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
acwnfk
Cliodhna
12
3 / 0 / 2
7,048
542
8,079
9,305
3,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
dinostrike1
Kukulkan
11
1 / 4 / 4
6,635
510
2,742
6,257
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 3
8,267
636
7,628
6,600
2,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 3 / 3
5,936
457
3,577
13,858
6,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 2 / 3
7,453
573
3,287
8,389
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 5 / 0
6,938
534
4,309
10,320
3,178
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 1 / 0
6,062
466
2,507
9,768
4,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
12
0 / 2 / 1
6,754
520
2,588
8,777
8,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
13
Kills
8
9
Deaths
13
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
3
0.83
L
2
2
3
1.75
W
Gilgamesh
Schlottti-_-
Gilgamesh
3
0
4
5
W
Anubis
Skull04
Anubis
3
3
2
1.33
W
Cliodhna
acwnfk
Cliodhna
3
0
2
4
W
Kukulkan
dinostrike1
Kukulkan
1
4
4
0.75
L
5
5
0
1
L
0
1
0
0
L
Vamana
0
2
1
0.25
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,940
Damage
16,268
39,372
Taken
51,112
18,223
Mitigated
25,581
14,124
Healing
11,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,577
741
0
1,990
13,858
6,165
0
6,041
7,770
32,855
0
L
3,287
2,537
0
3,511
8,389
3,073
617
3,457
4,836
0
62,438
W
Gilgamesh
Schlottti-_-
Gilgamesh
7,617
1,819
0
3,266
9,263
6,641
7
1,444
7,345
0
48,469
W
Anubis
Skull04
Anubis
4,874
166
87
2,549
7,947
3,770
203
3,535
4,360
26,175
0
W
Cliodhna
acwnfk
Cliodhna
8,079
1,512
0
5,313
9,305
3,373
0
2,690
6,610
0
51,130
W
Kukulkan
dinostrike1
Kukulkan
2,742
562
0
290
6,257
2,295
0
3,079
3,172
30,308
2,505
L
4,309
707
0
2,983
10,320
3,178
0
3,984
6,244
28,466
0
L
2,507
751
0
1,278
9,768
4,355
0
878
8,799
0
45,354
L
Vamana
2,588
959
0
1,620
8,777
8,810
0
215
7,941
0
41,632
W
7,628
3,602
0
2,619
6,600
2,144
2,934
1,209
5,391
54,124
17,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,599
Gold Earned
33,143
325
Minions Killed
378
0
Camps Cleared
0
1,333,797
Distance Traveled
1,301,135
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,936
457
38
3
0
265,699
0
L
Rama
7,453
573
118
9
0
252,146
2
W
Gilgamesh
7,923
609
73
6
0
247,164
0
W
Anubis
6,726
517
19
1
0
244,699
0
W
Cliodhna
7,048
542
60
5
0
318,003
0
W
Kukulkan
6,635
510
57
4
0
269,944
0
L
Ao Kuang
6,938
534
61
5
0
251,222
0
L
Thor
6,062
466
79
6
0
288,910
0
L
Vamana
6,754
520
82
6
0
243,158
0
W
Sol
8,267
636
116
9
0
253,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role