Player Matchup

Achilles
Achilles
 
Achilles
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Afessai
Janus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,305 Elo+
Party 1
Hou Yi
Hou Yi
Xupenia
Hou Yi
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,507 Elo+
Party 1
Team Averages
Level 94
1,500 SR
1,437 Elo+

VS

Team Averages
Level 135
1,700 SR
1,589 Elo+
Discordia
Discordia
DWRxMerciful
Discordia
Level 122
God Stats
4W - 0L
1,851 SR
Queue Stats
17W - 8L
1,634 Elo+
Party 2
Hel
Hel
LongChaos88
Hel
Level 161
God Stats
2W - 2L
1,748 SR
Queue Stats
125W - 136L
1,508 Elo+
Party 2
Arachne
Arachne
MarkiusC1
Arachne
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 50L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 4 / 0
8,230
514
4,518
14,066
12,693
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Afessai
Janus
16
1 / 4 / 0
10,204
638
9,575
10,376
4,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
Xupenia
Hou Yi
15
0 / 1 / 0
9,722
608
12,239
17,034
8,012
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DWRxMerciful
Discordia
18
3 / 0 / 5
11,658
729
16,371
9,746
4,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 0 / 7
11,018
689
5,410
10,833
5,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
MarkiusC1
Arachne
16
5 / 1 / 2
11,305
707
14,578
20,362
11,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
9
9
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
4
0
0
L
Janus
Afessai
Janus
1
4
0
0.25
W
Discordia
DWRxMerciful
Discordia
3
0
5
5.5
W
1
0
7
4.5
W
Arachne
MarkiusC1
Arachne
5
1
2
6
L
Hou Yi
Xupenia
Hou Yi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,332
Damage
36,359
41,476
Taken
40,941
25,455
Mitigated
20,232
7,162
Healing
28,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,518
467
0
4,456
14,066
12,693
0
4,059
9,977
0
11,752
L
Janus
Afessai
Janus
9,575
158
0
884
10,376
4,750
62
5,556
4,637
44,979
229
W
Discordia
DWRxMerciful
Discordia
16,371
463
100
359
9,746
4,064
1,102
2,181
7,509
58,722
1,558
W
5,410
351
13,026
9,753
10,833
5,046
660
2,906
7,877
33,823
408
W
Arachne
MarkiusC1
Arachne
14,578
10,963
0
5,603
20,362
11,122
657
4,432
15,881
0
65,099
L
Hou Yi
Xupenia
Hou Yi
12,239
4,588
0
1,822
17,034
8,012
83
11,308
5,438
0
61,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,156
Gold Earned
33,981
216
Minions Killed
236
0
Camps Cleared
0
749,235
Distance Traveled
929,666
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,230
514
14
1
0
216,710
0
L
Janus
10,204
638
93
6
0
257,207
0
W
Discordia
11,658
729
101
6
0
280,131
0
W
Hel
11,018
689
63
4
0
314,350
4
W
Arachne
11,305
707
72
5
0
335,185
0
L
Hou Yi
9,722
608
109
7
0
275,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role