Player Matchup

Kuzenbo
Kuzenbo
Alkoholnicker
Kuzenbo
Level 31
God Stats
3W - 3L
1,692 SR
Queue Stats
105W - 108L
1,361 Elo+
Party 2
Neith
Neith
Bifimperium
Neith
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 80L
1,335 Elo+
Party 2
Tiamat
Tiamat
DIAZGOIS
Tiamat
Level 54
God Stats
2W - 8L
1,094 SR
Queue Stats
55W - 52L
1,410 Elo+
Party 3
Awilix
Awilix
Toxic11rich
Awilix
Level 69
God Stats
5W - 7L
1,620 SR
Queue Stats
70W - 65L
1,388 Elo+
Party 2
Chaac
Chaac
diazgondiaz
Chaac
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 42
1,481 SR
1,399 Elo+

VS

Team Averages
Level 74
1,395 SR
1,440 Elo+
Persephone
Persephone
 
Persephone
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Killerhimpro
Merlin
Level 89
God Stats
12W - 15L
1,345 SR
Queue Stats
109W - 123L
1,414 Elo+
Party 1
Hou Yi
Hou Yi
Kr4ych
Hou Yi
Level 89
God Stats
10W - 8L
1,152 SR
Queue Stats
131W - 134L
1,440 Elo+
Party 1
Ymir
Ymir
good_cap
Ymir
Level 64
God Stats
2W - 0L
1,681 SR
Queue Stats
43W - 50L
1,363 Elo+
Party 1
Fenrir
Fenrir
illies
Fenrir
Level 58
God Stats
2W - 1L
1,297 SR
Queue Stats
7W - 2L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
8
0 / 2 / 2
4,665
518
2,433
8,117
8,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
2 / 1 / 0
4,710
523
3,952
4,060
1,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
DIAZGOIS
Tiamat
9
0 / 1 / 1
4,703
523
1,325
4,432
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
10
3 / 1 / 0
5,103
567
3,657
6,561
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
1,653
184
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
8
0 / 2 / 0
5,057
562
1,348
4,308
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
10
1 / 0 / 0
5,472
608
3,046
2,918
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hou Yi
Kr4ych
Hou Yi
9
2 / 0 / 0
5,325
592
4,993
3,977
1,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ymir
8
0 / 1 / 2
5,081
565
2,973
7,439
4,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
illies
Fenrir
9
2 / 2 / 1
5,202
578
2,828
6,791
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
5
Kills
5
5
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
0
2
0
0
L
Kuzenbo
0
2
2
0.5
L
2
1
0
2
L
Tiamat
DIAZGOIS
Tiamat
0
1
1
0.5
W
Merlin
1
0
0
1
W
Hou Yi
Kr4ych
Hou Yi
2
0
0
2
L
Awilix
3
1
0
3
L
0
0
0
0
W
Ymir
0
1
2
1
W
Fenrir
illies
Fenrir
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,367
Damage
15,188
23,170
Taken
25,433
14,730
Mitigated
10,978
5,640
Healing
8,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
1,348
0
0
424
4,308
1,093
0
0
4,302
23,898
246
L
Kuzenbo
2,433
985
0
1,889
8,117
8,450
0
1,825
6,292
12,012
0
L
3,952
1,652
0
659
4,060
1,601
0
1,070
2,990
0
32,992
L
Tiamat
DIAZGOIS
Tiamat
1,325
82
0
930
4,432
2,173
0
2,140
2,125
25,969
488
W
Merlin
3,046
49
0
500
2,918
934
0
945
1,973
33,211
0
W
Hou Yi
Kr4ych
Hou Yi
4,993
2,516
0
2,451
3,977
1,418
0
582
3,395
0
40,994
L
Awilix
3,657
1,158
0
2,162
6,561
2,506
0
2,019
4,474
0
27,693
L
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
2,973
367
0
1,266
7,439
4,956
0
1,648
5,791
13,886
2,538
W
Fenrir
illies
Fenrir
2,828
536
0
3,614
6,791
2,577
0
469
6,322
0
30,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,834
Gold Earned
26,137
186
Minions Killed
276
0
Camps Cleared
0
698,264
Distance Traveled
881,643
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
5,057
562
48
5
0
150,348
0
L
Kuzenbo
4,665
518
28
3
0
174,316
0
L
Neith
4,710
523
60
7
0
146,513
1
L
Tiamat
4,703
523
48
5
0
179,974
0
W
Merlin
5,472
608
75
8
0
171,379
0
W
Hou Yi
5,325
592
61
7
0
154,684
0
L
Awilix
5,103
567
50
6
0
197,461
0
L
Chaac
1,653
184
0
0
0
0
0
W
Ymir
5,081
565
27
3
0
179,734
0
W
Fenrir
5,202
578
65
7
0
225,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role