Player Matchup

Scylla
Scylla
Littleuh
Scylla
Level 137
God Stats
8W - 7L
1,266 SR
Queue Stats
408W - 413L
1,487 Elo+
Solo
Bakasura
Bakasura
Mattuti
Bakasura
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 56L
1,467 Elo+
Solo
Geb
Geb
NICUSOR01
Geb
Level 196
God Stats
3W - 1L
1,270 SR
Queue Stats
54W - 52L
1,194 Elo+
Party 2
Olorun
Olorun
RenAriChan
Olorun
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 24L
1,194 Elo+
Party 2
Jing Wei
Jing Wei
RoHwen
Jing Wei
Level 104
God Stats
6W - 8L
1,500 SR
Queue Stats
572W - 574L
1,481 Elo+
Solo
Team Averages
Level 120
1,407 SR
1,365 Elo+

VS

Team Averages
Level 145
1,606 SR
1,485 Elo+
Charybdis
Charybdis
GaBri10peyas
Charybdis
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 66L
1,441 Elo+
Party 1
Cabrakan
Cabrakan
IsmaRS__
Cabrakan
Level 129
God Stats
1W - 1L
1,711 SR
Queue Stats
28W - 47L
1,436 Elo+
Party 1
Cupid
Cupid
ToxicLEC
Cupid
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
346W - 317L
1,554 Elo+
Party 3
Freya
Freya
Twin_Wolf22
Freya
Level 152
God Stats
3W - 4L
1,817 SR
Queue Stats
316W - 295L
1,545 Elo+
Party 3
Ullr
Ullr
Yamass-
Ullr
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 71L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Littleuh
Scylla
20
9 / 1 / 12
12,316
880
21,548
6,040
3,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Mattuti
Bakasura
18
5 / 2 / 11
11,020
787
8,610
17,342
22,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 3 / 17
10,667
762
15,673
19,333
23,777
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Olorun
RenAriChan
Olorun
14
2 / 5 / 12
9,447
675
9,249
10,211
5,282
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
RoHwen
Jing Wei
18
5 / 3 / 15
11,062
790
13,029
11,918
7,168
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GaBri10peyas
Charybdis
18
7 / 5 / 5
11,023
787
16,102
13,663
8,130
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
IsmaRS__
Cabrakan
16
1 / 5 / 10
9,885
706
5,400
17,707
26,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
ToxicLEC
Cupid
14
1 / 6 / 5
8,284
592
7,556
16,147
8,207
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 3 / 9
9,659
690
11,752
11,599
6,447
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ullr
Yamass-
Ullr
16
0 / 3 / 10
8,873
634
7,579
13,270
7,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
51
22
Kills
12
14
Deaths
22
67
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Charybdis
GaBri10peyas
Charybdis
7
5
5
1.9
L
Cabrakan
IsmaRS__
Cabrakan
1
5
10
1.2
W
Scylla
Littleuh
Scylla
9
1
12
15
W
Bakasura
Mattuti
Bakasura
5
2
11
5.25
W
1
3
17
3.17
W
Olorun
RenAriChan
Olorun
2
5
12
1.6
W
Jing Wei
RoHwen
Jing Wei
5
3
15
4.17
L
Cupid
ToxicLEC
Cupid
1
6
5
0.58
L
3
3
9
2.5
L
Ullr
Yamass-
Ullr
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,109
Damage
48,389
64,844
Taken
72,386
61,910
Mitigated
56,366
17,119
Healing
24,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
GaBri10peyas
Charybdis
16,102
10,147
2,180
1,972
13,663
8,130
1,114
9,721
3,942
0
38,245
L
Cabrakan
IsmaRS__
Cabrakan
5,400
692
2,339
2,733
17,707
26,300
30
9,289
7,945
8,424
360
W
Scylla
Littleuh
Scylla
21,548
178
3,213
1,432
6,040
3,213
1,455
920
5,120
47,313
0
W
Bakasura
Mattuti
Bakasura
8,610
4,571
1,353
4,183
17,342
22,470
1,117
3,840
13,502
0
12,578
W
15,673
877
711
3,326
19,333
23,777
348
7,276
12,057
24,672
1,694
W
Olorun
RenAriChan
Olorun
9,249
3,217
850
620
10,211
5,282
1,324
2,281
7,930
20,095
1,125
W
Jing Wei
RoHwen
Jing Wei
13,029
11,453
583
848
11,918
7,168
3,214
2,672
9,246
0
29,929
L
Cupid
ToxicLEC
Cupid
7,556
3,119
3,492
4,193
16,147
8,207
450
10,288
5,047
0
15,708
L
11,752
2,909
2,202
1,887
11,599
6,447
1,052
6,393
4,831
28,512
1,196
L
Ullr
Yamass-
Ullr
7,579
1,956
1,284
2,125
13,270
7,282
1,219
9,731
3,268
0
20,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,512
Gold Earned
47,724
174
Minions Killed
155
0
Camps Cleared
0
1,280,236
Distance Traveled
1,138,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,023
787
52
4
0
207,677
0
L
Cabrakan
9,885
706
14
1
0
265,095
0
W
Scylla
12,316
880
76
5
0
296,139
0
W
Bakasura
11,020
787
43
3
0
271,795
0
W
Geb
10,667
762
9
1
0
250,100
0
W
Olorun
9,447
675
21
2
0
228,807
0
W
Jing Wei
11,062
790
25
2
0
233,395
0
L
Cupid
8,284
592
20
1
0
214,595
0
L
Freya
9,659
690
40
3
0
240,722
0
L
Ullr
8,873
634
29
2
0
210,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role