Player Matchup

Geb
Geb
AHG_GOOSE
Geb
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 92L
1,521 Elo+
Solo
King Arthur
King Arthur
Jihou
King Arthur
Level 128
God Stats
18W - 19L
1,596 SR
Queue Stats
276W - 271L
1,461 Elo+
Solo
Nut
Nut
SugoiNexus
Nut
Level 28
God Stats
2W - 1L
1,855 SR
Queue Stats
27W - 27L
1,343 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ukixyo_-
Morgan Le Fay
Level 121
God Stats
20W - 19L
1,469 SR
Queue Stats
115W - 117L
1,429 Elo+
Party 2
Cliodhna
Cliodhna
mat95nm23
Cliodhna
Level 38
God Stats
3W - 3L
1,564 SR
Queue Stats
58W - 68L
1,398 Elo+
Solo
Team Averages
Level 81
1,597 SR
1,430 Elo+

VS

Team Averages
Level 68
1,485 SR
1,501 Elo+
Bacchus
Bacchus
IIIII-_-Illll--
Bacchus
Level 1
God Stats
1W - 6L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Achilles
Achilles
KeshawnD12
Achilles
Level 81
God Stats
5W - 6L
1,287 SR
Queue Stats
128W - 111L
1,458 Elo+
Solo
Vulcan
Vulcan
MinimalKnight76
Vulcan
Level 89
God Stats
8W - 4L
1,789 SR
Queue Stats
285W - 271L
1,502 Elo+
Solo
Bellona
Bellona
Vinitest972
Bellona
Level 98
God Stats
3W - 4L
1,500 SR
Queue Stats
11W - 16L
1,453 Elo+
Party 1
Awilix
Awilix
dijqk
Awilix
Level 73
God Stats
0W - 3L
1,351 SR
Queue Stats
46W - 42L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
7,092
507
4,946
13,239
9,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Jihou
King Arthur
15
7 / 1 / 0
9,527
681
7,918
11,016
10,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 4 / 2
7,045
503
6,070
10,949
4,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morgan Le Fay
Ukixyo_-
Morgan Le Fay
15
10 / 3 / 3
9,187
656
11,160
8,684
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
mat95nm23
Cliodhna
13
3 / 0 / 3
7,772
555
2,291
7,517
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
6,524
466
4,747
8,944
8,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
KeshawnD12
Achilles
13
1 / 6 / 0
7,161
512
5,162
15,012
13,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 9 / 1
6,658
476
4,552
10,299
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Vinitest972
Bellona
13
8 / 3 / 2
7,643
546
11,409
13,952
7,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
dijqk
Awilix
3
1 / 1 / 0
4,570
326
1,067
1,648
548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
20
Kills
12
12
Deaths
20
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
4
3
0.38
L
1
1
6
4
W
King Arthur
Jihou
King Arthur
7
1
0
7
L
Achilles
KeshawnD12
Achilles
1
6
0
0.17
L
1
9
1
0.17
W
0
4
2
0.25
W
Morgan Le Fay
Ukixyo_-
Morgan Le Fay
10
3
3
3.83
L
Bellona
Vinitest972
Bellona
8
3
2
3
L
Awilix
dijqk
Awilix
1
1
0
1
W
Cliodhna
mat95nm23
Cliodhna
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,385
Damage
26,937
51,405
Taken
49,855
31,536
Mitigated
33,639
10,579
Healing
7,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,946
655
0
1,403
13,239
9,838
295
3,181
10,058
29,278
1,734
L
4,747
211
0
1,781
8,944
8,663
0
3,606
5,338
13,303
0
W
King Arthur
Jihou
King Arthur
7,918
599
0
1,592
11,016
10,775
0
0
10,399
440
68,145
L
Achilles
KeshawnD12
Achilles
5,162
1,315
0
872
15,012
13,272
0
66
14,946
0
58,712
L
4,552
383
0
500
10,299
3,326
0
6,492
3,807
34,910
2,373
W
6,070
3,636
0
3,308
10,949
4,653
868
1,354
9,595
0
56,762
W
Morgan Le Fay
Ukixyo_-
Morgan Le Fay
11,160
1,124
0
922
8,684
3,547
620
3,128
5,556
60,018
2,009
L
Bellona
Vinitest972
Bellona
11,409
2,604
0
4,503
13,952
7,830
0
4,272
9,680
0
40,396
L
Awilix
dijqk
Awilix
1,067
402
0
243
1,648
548
0
783
865
0
4,216
W
Cliodhna
mat95nm23
Cliodhna
2,291
62
0
3,354
7,517
2,723
0
1,507
5,968
0
53,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,623
Gold Earned
32,556
435
Minions Killed
229
0
Camps Cleared
0
1,290,377
Distance Traveled
1,039,424
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,092
507
33
2
0
253,932
2
L
Bacchus
6,524
466
13
1
0
274,235
4
W
King Arthur
9,527
681
109
8
0
236,834
2
L
Achilles
7,161
512
93
7
0
233,543
0
L
Vulcan
6,658
476
65
5
0
214,689
1
W
Nut
7,045
503
93
7
0
217,394
0
W
Morgan Le Fay
9,187
656
108
8
0
278,772
0
L
Bellona
7,643
546
50
4
0
273,233
0
L
Awilix
4,570
326
8
1
0
43,724
0
W
Cliodhna
7,772
555
92
7
0
303,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role