Player Matchup

Mulan
Mulan
 
Mulan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Blibili丶DDD
Cerberus
Level 81
God Stats
9W - 1L
1,500 SR
Queue Stats
721W - 226L
1,357 Elo+
Party 1
Tyr
Tyr
CrappyJoey
Tyr
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
312W - 310L
1,474 Elo+
Solo
Neith
Neith
MagicGirls
Neith
Level 54
God Stats
4W - 1L
1,721 SR
Queue Stats
321W - 139L
1,506 Elo+
Party 1
Da Ji
Da Ji
m繁星一点点m
Da Ji
Level 152
God Stats
3W - 1L
1,500 SR
Queue Stats
800W - 210L
1,420 Elo+
Party 1
Team Averages
Level 109
1,544 SR
1,451 Elo+

VS

Team Averages
Level 125
1,433 SR
1,403 Elo+
Xing Tian
Xing Tian
Bovice7634
Xing Tian
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
93W - 99L
1,474 Elo+
Solo
Da Ji
Da Ji
ClausC
Da Ji
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,113 Elo+
Solo
Susano
Susano
Dante Alghieri
Susano
Level 174
God Stats
0W - 3L
1,165 SR
Queue Stats
109W - 126L
1,467 Elo+
Solo
Ah Puch
Ah Puch
Hypto hippie
Ah Puch
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
KiriFs04
Charybdis
Level 154
God Stats
5W - 3L
1,500 SR
Queue Stats
174W - 185L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 2 / 5
7,810
781
10,271
11,442
9,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Blibili丶DDD
Cerberus
13
3 / 3 / 8
8,346
835
8,434
16,453
16,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 1 / 6
7,801
780
8,986
10,135
13,232
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
15
0 / 1 / 8
7,723
772
9,232
7,969
3,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 3 / 5
7,629
763
6,669
5,868
3,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bovice7634
Xing Tian
12
0 / 3 / 8
7,627
763
6,213
18,291
19,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Da Ji
ClausC
Da Ji
13
4 / 3 / 4
7,698
770
10,710
10,033
7,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 3 / 5
7,566
757
10,776
9,914
8,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Hypto hippie
Ah Puch
10
0 / 3 / 6
6,878
688
3,395
5,143
2,183
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
KiriFs04
Charybdis
16
4 / 0 / 6
8,842
884
13,175
5,290
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
39
12
Kills
10
10
Deaths
12
32
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
2
5
2.75
W
Cerberus
Blibili丶DDD
Cerberus
3
3
8
2.33
L
Xing Tian
Bovice7634
Xing Tian
0
3
8
1.33
L
Da Ji
ClausC
Da Ji
4
3
4
2
W
2
1
6
5
L
2
3
5
1.5
L
Ah Puch
Hypto hippie
Ah Puch
0
3
6
1
L
Charybdis
KiriFs04
Charybdis
4
0
6
7
W
Neith
0
1
8
4
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,592
Damage
44,269
51,867
Taken
48,671
47,085
Mitigated
40,889
22,109
Healing
11,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
10,271
659
717
1,973
11,442
9,724
0
2,286
9,156
0
18,502
W
Cerberus
Blibili丶DDD
Cerberus
8,434
870
1,815
7,702
16,453
16,810
0
3,219
13,234
12,144
0
L
Xing Tian
Bovice7634
Xing Tian
6,213
945
1,797
4,200
18,291
19,007
0
3,436
14,855
12,380
0
L
Da Ji
ClausC
Da Ji
10,710
1,457
705
1,005
10,033
7,666
0
1,248
8,785
0
13,636
W
8,986
290
1,103
4,790
10,135
13,232
0
2,260
7,875
0
18,144
L
10,776
889
569
1,138
9,914
8,906
0
2,233
7,681
0
16,411
L
Ah Puch
Hypto hippie
Ah Puch
3,395
476
94
226
5,143
2,183
0
1,256
3,887
9,656
0
L
Charybdis
KiriFs04
Charybdis
13,175
6,660
0
1,670
5,290
3,127
0
261
5,029
0
37,114
W
Neith
9,232
2,471
166
2,936
7,969
3,853
0
1,314
6,655
0
30,296
W
6,669
1,333
405
502
5,868
3,466
0
529
5,339
0
8,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,309
Gold Earned
38,611
123
Minions Killed
107
0
Camps Cleared
0
1,008,452
Distance Traveled
873,389
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,810
781
23
2
0
205,804
0
W
Cerberus
8,346
835
18
2
0
208,795
0
L
Xing Tian
7,627
763
10
1
0
159,830
0
L
Da Ji
7,698
770
11
1
0
195,536
0
W
Tyr
7,801
780
21
2
0
243,121
0
L
Susano
7,566
757
11
1
0
195,450
0
L
Ah Puch
6,878
688
16
2
0
142,529
0
L
Charybdis
8,842
884
59
6
0
180,044
0
W
Neith
7,723
772
57
6
0
157,594
0
W
Da Ji
7,629
763
4
0
0
193,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role