Player Matchup

Hercules
Hercules
ChrisPBacn
Hercules
Level 148
God Stats
1W - 2L
1,712 SR
Queue Stats
89W - 94L
1,504 Elo+
Party 1
Sobek
Sobek
Declaň
Sobek
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,509 Elo+
Party 1
Thanatos
Thanatos
PotatoDominator
Thanatos
Level 148
God Stats
8W - 13L
1,284 SR
Queue Stats
73W - 87L
1,394 Elo+
Party 3
Nut
Nut
TopDeadOne
Nut
Level 121
God Stats
0W - 6L
1,084 SR
Queue Stats
54W - 66L
1,289 Elo+
Party 3
Discordia
Discordia
tokugawa67
Discordia
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,668 Elo+
Solo
Team Averages
Level 121
1,416 SR
1,473 Elo+

VS

Team Averages
Level 116
1,466 SR
1,497 Elo+
Nut
Nut
 
Nut
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
GuppBOUH
Sylvanus
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 14L
1,526 Elo+
Party 2
Sol
Sol
INK094
Sol
Level 109
God Stats
6W - 6L
1,473 SR
Queue Stats
26W - 35L
1,443 Elo+
Solo
Jing Wei
Jing Wei
OasisBOUH
Jing Wei
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 13L
1,505 Elo+
Party 2
Hercules
Hercules
cobraboxing
Hercules
Level 127
God Stats
8W - 13L
1,355 SR
Queue Stats
296W - 298L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChrisPBacn
Hercules
11
1 / 1 / 1
6,389
1,065
5,166
9,466
8,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sobek
Declaň
Sobek
11
0 / 2 / 2
6,938
1,156
2,658
9,408
9,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
10
0 / 0 / 0
5,526
921
0
0
0
11
0 / 3 / 2
6,302
1,050
6,045
9,610
4,165
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
tokugawa67
Discordia
11
1 / 1 / 1
6,483
1,081
8,746
3,163
1,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

344

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
1 / 2 / 2
6,487
1,081
5,857
6,878
3,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
GuppBOUH
Sylvanus
12
1 / 0 / 5
7,259
1,210
2,398
4,268
3,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
INK094
Sol
11
2 / 0 / 5
6,872
1,145
5,956
5,262
2,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jing Wei
OasisBOUH
Jing Wei
11
1 / 0 / 6
6,582
1,097
6,046
3,040
1,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
cobraboxing
Hercules
11
2 / 0 / 3
6,871
1,145
7,181
6,352
3,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
2
Kills
7
7
Deaths
2
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
1
2
2
1
L
Hercules
ChrisPBacn
Hercules
1
1
1
1.5
L
Sobek
Declaň
Sobek
0
2
2
0.5
W
Sylvanus
GuppBOUH
Sylvanus
1
0
5
3.5
W
Sol
INK094
Sol
2
0
5
4.5
W
Jing Wei
OasisBOUH
Jing Wei
1
0
6
4
L
Thanatos
0
0
0
0
L
0
3
2
0.33
W
Hercules
cobraboxing
Hercules
2
0
3
3.5
L
Discordia
tokugawa67
Discordia
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,615
Damage
27,438
31,647
Taken
25,800
22,724
Mitigated
13,732
5,090
Healing
6,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
5,857
2,521
0
0
6,878
3,136
0
1,579
5,299
0
19,919
L
Hercules
ChrisPBacn
Hercules
5,166
934
0
2,270
9,466
8,052
0
3,842
5,624
0
13,681
L
Sobek
Declaň
Sobek
2,658
176
0
1,537
9,408
9,296
0
2,760
6,648
7,901
0
W
Sylvanus
GuppBOUH
Sylvanus
2,398
732
2,311
1,885
4,268
3,050
0
1,632
2,636
6,729
0
W
Sol
INK094
Sol
5,956
1,704
0
805
5,262
2,282
0
3,539
1,723
17,788
1,264
W
Jing Wei
OasisBOUH
Jing Wei
6,046
4,977
0
764
3,040
1,399
0
758
2,282
0
12,326
L
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
6,045
3,413
0
1,283
9,610
4,165
0
1,302
8,308
0
23,367
W
Hercules
cobraboxing
Hercules
7,181
968
0
949
6,352
3,865
0
3,527
2,825
0
13,728
L
Discordia
tokugawa67
Discordia
8,746
332
0
0
3,163
1,211
0
260
2,903
19,975
709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,638
Gold Earned
34,071
111
Minions Killed
108
4
Camps Cleared
4
468,981
Distance Traveled
612,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,487
1,081
30
5
1
115,903
0
L
Hercules
6,389
1,065
17
3
3
129,033
0
L
Sobek
6,938
1,156
9
2
0
120,599
0
W
Sylvanus
7,259
1,210
4
1
0
107,610
0
W
Sol
6,872
1,145
31
5
2
127,801
0
W
Jing Wei
6,582
1,097
23
4
1
133,070
0
L
Thanatos
5,526
921
0
0
0
0
0
L
Nut
6,302
1,050
55
9
0
109,779
0
W
Hercules
6,871
1,145
20
3
0
128,576
0
L
Discordia
6,483
1,081
30
5
1
109,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role