Player Matchup

Achilles
Achilles
SirGranDma
Achilles
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,479 Elo+
Solo
Anubis
Anubis
Skull04
Anubis
Level 78
God Stats
22W - 20L
1,714 SR
Queue Stats
151W - 142L
1,504 Elo+
Party 2
Bakasura
Bakasura
acwnfk
Bakasura
Level 108
God Stats
3W - 1L
1,725 SR
Queue Stats
167W - 161L
1,501 Elo+
Party 2
Hades
Hades
dinostrike1
Hades
Level 87
God Stats
1W - 2L
1,330 SR
Queue Stats
141W - 133L
1,483 Elo+
Party 2
Sol
Sol
yenine59
Sol
Level 106
God Stats
10W - 5L
1,865 SR
Queue Stats
118W - 110L
1,508 Elo+
Party 2
Team Averages
Level 82
1,627 SR
1,495 Elo+

VS

Team Averages
Level 98
1,480 SR
1,506 Elo+
Thor
Thor
 
Thor
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nut
Nut
DeathSpoke-_-
Nut
Level 108
God Stats
14W - 10L
1,523 SR
Queue Stats
217W - 197L
1,505 Elo+
Party 1
Izanami
Izanami
Silvєr
Izanami
Level 160
God Stats
13W - 11L
1,377 SR
Queue Stats
366W - 343L
1,481 Elo+
Solo
Poseidon
Poseidon
kalandraka55
Poseidon
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 3
Charon
Charon
ticklezvii
Charon
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
482W - 483L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SirGranDma
Achilles
8
0 / 3 / 0
4,536
454
3,446
8,089
5,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Skull04
Anubis
9
2 / 3 / 0
5,521
552
3,099
5,952
2,674
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bakasura
acwnfk
Bakasura
10
4 / 2 / 1
5,799
580
4,770
9,355
3,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 1 / 2
5,596
560
2,167
7,180
4,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
1 / 1 / 1
5,098
510
4,524
5,843
2,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 1 / 1
6,039
604
2,888
7,883
2,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 1
6,700
670
2,874
5,224
3,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Silvєr
Izanami
11
0 / 0 / 1
5,961
596
2,107
4,063
1,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
kalandraka55
Poseidon
11
3 / 4 / 0
6,504
650
2,364
5,053
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
ticklezvii
Charon
9
1 / 2 / 1
5,554
555
3,158
8,671
5,726
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
7
Kills
8
10
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
1
1
2.5
W
2
0
1
2.5
W
Izanami
Silvєr
Izanami
0
0
1
0.5
L
Achilles
SirGranDma
Achilles
0
3
0
0
L
Anubis
Skull04
Anubis
2
3
0
0.67
L
Bakasura
acwnfk
Bakasura
4
2
1
2.25
L
0
1
2
1
W
Poseidon
kalandraka55
Poseidon
3
4
0
0.75
W
Charon
ticklezvii
Charon
1
2
1
0.75
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,006
Damage
13,391
36,419
Taken
30,894
18,209
Mitigated
14,893
10,445
Healing
8,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,888
682
0
2,452
7,883
2,805
0
696
6,781
0
40,177
W
2,874
1,650
0
1,581
5,224
3,847
0
0
4,892
0
44,402
W
Izanami
Silvєr
Izanami
2,107
1,285
0
1,718
4,063
1,384
648
1,811
2,132
0
47,875
L
Achilles
SirGranDma
Achilles
3,446
1,616
0
1,488
8,089
5,059
0
599
7,490
0
20,693
L
Anubis
Skull04
Anubis
3,099
191
0
936
5,952
2,674
0
2,224
3,728
36,631
1,619
L
Bakasura
acwnfk
Bakasura
4,770
2,934
0
3,923
9,355
3,641
0
1,976
7,379
0
34,559
L
2,167
307
100
1,759
7,180
4,829
24
2,738
4,442
17,926
1,675
W
Poseidon
kalandraka55
Poseidon
2,364
490
0
55
5,053
1,131
180
2,070
2,737
38,839
260
W
Charon
ticklezvii
Charon
3,158
413
0
2,514
8,671
5,726
0
5,118
3,369
18,218
1,633
L
4,524
2,018
0
2,239
5,843
2,006
565
2,054
3,789
39,177
13,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,550
Gold Earned
30,758
258
Minions Killed
338
0
Camps Cleared
0
1,034,365
Distance Traveled
987,298
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,039
604
77
8
0
231,379
1
W
Nut
6,700
670
76
8
0
160,891
0
W
Izanami
5,961
596
92
9
0
188,057
0
L
Achilles
4,536
454
32
3
0
197,675
0
L
Anubis
5,521
552
51
5
0
180,872
0
L
Bakasura
5,799
580
75
8
0
254,288
0
L
Hades
5,596
560
16
2
0
209,240
0
W
Poseidon
6,504
650
72
7
0
198,087
1
W
Charon
5,554
555
21
2
0
208,884
2
L
Sol
5,098
510
84
8
0
192,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role