Player Matchup

Janus
Janus
Platinum V
Ar13l_lil_fire
Janus
Platinum V
Level 129
God Stats
28W - 29L
1,590 SR
Queue Stats
402W - 410L
1,664 MMR
Solo
Xbalanque
Xbalanque
Bronze III
ILiekToHeal
Xbalanque
Bronze III
Level 127
God Stats
0W - 1L
1,906 SR
Queue Stats
2W - 9L
1,452 MMR
Party 1
Tyr
Tyr
Bronze III
MrPanda935
Tyr
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,364 MMR
Party 1
Cerberus
Cerberus
Gold I
ixSmitty
Cerberus
Gold I
Level 110
God Stats
1W - 3L
1,500 SR
Queue Stats
368W - 368L
1,664 MMR
Solo
Thor
Thor
Platinum V
oCruise17
Thor
Platinum V
Level 159
God Stats
8W - 10L
1,619 SR
Queue Stats
153W - 161L
1,655 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,623 SR
1,560 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 154
1,520 SR
1,560 MMR
Rama
Rama
Gold I
Chatoullier
Rama
Gold I
Level 149
God Stats
2W - 1L
1,354 SR
Queue Stats
54W - 52L
1,568 MMR
Solo
Bake Kujira
Bake Kujira
Silver III
ChristianTYTYTY
Bake Kujira
Silver III
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 89L
1,390 MMR
Solo
Nike
Nike
Gold III
JohnSmithOO7
Nike
Gold III
Level 118
God Stats
1W - 2L
1,272 SR
Queue Stats
52W - 47L
1,609 MMR
Solo
Bastet
Bastet
Gold III
OBITO UCHIHA 5
Bastet
Gold III
Level 190
God Stats
10W - 10L
1,829 SR
Queue Stats
338W - 348L
1,567 MMR
Solo
Thoth
Thoth
Platinum IV
scarabax
Thoth
Platinum IV
Level 161
God Stats
69W - 47L
1,644 SR
Queue Stats
246W - 234L
1,668 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,854
527
2,643
7,510
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
ILiekToHeal
Xbalanque
11
0 / 2 / 1
6,244
480
3,671
5,485
1,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 1 / 4
6,106
470
3,221
8,405
8,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
ixSmitty
Cerberus
12
1 / 4 / 0
6,763
520
4,564
14,643
8,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
14
2 / 1 / 0
6,995
538
2,628
10,952
4,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ArachneAgniMaman BrigitteAo Kuang

VS

Bans
OsirisAresVamanaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,871
605
4,410
7,156
2,450
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
ChristianTYTYTY
Bake Kujira
11
0 / 3 / 5
7,173
552
4,601
9,054
7,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 1 / 2
7,473
575
8,278
9,479
6,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 1 / 3
7,713
593
5,142
9,774
3,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
scarabax
Thoth
14
1 / 0 / 3
8,189
630
6,819
3,538
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
10
10
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
2
1
2
3
W
Bake Kujira
ChristianTYTYTY
Bake Kujira
0
3
5
0.83
L
Xbalanque
ILiekToHeal
Xbalanque
0
2
1
0.25
W
2
1
2
3
L
1
1
4
3
W
5
1
3
6.5
L
Cerberus
ixSmitty
Cerberus
1
4
0
0.25
L
Thor
2
1
0
2
W
Thoth
scarabax
Thoth
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,727
Damage
29,250
46,995
Taken
39,001
25,786
Mitigated
21,303
13,901
Healing
8,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,643
130
0
2,110
7,510
2,519
0
5,169
2,341
45,559
1,276
W
4,410
3,473
0
3,060
7,156
2,450
0
678
6,440
0
61,238
W
Bake Kujira
ChristianTYTYTY
Bake Kujira
4,601
2,084
146
1,046
9,054
7,472
136
1,474
7,543
30,790
2,090
L
Xbalanque
ILiekToHeal
Xbalanque
3,671
809
0
625
5,485
1,878
644
483
5,002
0
48,447
W
8,278
1,513
0
1,395
9,479
6,606
0
3,791
5,688
0
46,685
L
3,221
264
0
2,003
8,405
8,220
0
3,110
5,295
632
18,113
W
5,142
809
0
2,184
9,774
3,537
0
645
9,109
0
46,035
L
Cerberus
ixSmitty
Cerberus
4,564
1,075
0
3,414
14,643
8,711
0
1,263
12,586
48,215
1,045
L
Thor
2,628
370
0
5,749
10,952
4,458
638
957
9,901
0
63,146
W
Thoth
scarabax
Thoth
6,819
157
0
706
3,538
1,238
751
967
2,510
71,033
1,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,962
Gold Earned
38,419
417
Minions Killed
405
0
Camps Cleared
0
1,304,929
Distance Traveled
1,361,452
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,854
527
89
7
0
278,108
2
W
Rama
7,871
605
106
8
0
259,313
4
W
Bake Kujira
7,173
552
47
4
0
260,682
7
L
Xbalanque
6,244
480
85
7
0
240,544
0
W
Nike
7,473
575
68
5
0
263,880
1
L
Tyr
6,106
470
27
2
0
286,213
0
W
Bastet
7,713
593
71
5
0
310,079
0
L
Cerberus
6,763
520
98
8
0
235,193
1
L
Thor
6,995
538
118
9
0
264,871
2
W
Thoth
8,189
630
113
9
0
267,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role