Player Matchup

Horus
Horus
Gold IV
 
Horus
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold IV
Dionizi
Agni
Gold IV
Level 157
God Stats
6W - 0L
1,834 SR
Queue Stats
79W - 73L
1,366 MMR
Solo
Nemesis
Nemesis
Silver I
PosPalSuelo
Nemesis
Silver I
Level 104
God Stats
4W - 3L
1,500 SR
Queue Stats
117W - 125L
1,333 MMR
Solo
Achilles
Achilles
Gold IV
Tony8L
Achilles
Gold IV
Level 66
God Stats
4W - 5L
1,437 SR
Queue Stats
224W - 224L
1,305 MMR
Solo
Neith
Neith
Silver IV
ZaИaX
Neith
Silver IV
Level 110
God Stats
6W - 6L
1,506 SR
Queue Stats
144W - 148L
1,322 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,556 SR
1,365 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,396 SR
1,368 MMR
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver II
AlexBarss
Kukulkan
Silver II
Level 119
God Stats
4W - 10L
1,375 SR
Queue Stats
29W - 31L
1,442 MMR
Party 1
Hachiman
Hachiman
Gold IV
hu777aar55
Hachiman
Gold IV
Level 105
God Stats
3W - 3L
1,462 SR
Queue Stats
125W - 131L
1,307 MMR
Solo
Mercury
Mercury
Gold V
kobe4ever1506
Mercury
Gold V
Level 142
God Stats
2W - 8L
1,141 SR
Queue Stats
128W - 136L
1,312 MMR
Solo
Mulan
Mulan
Bronze IV
mYynameIis
Mulan
Bronze IV
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,278 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 0 / 3
6,801
523
2,874
6,156
3,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
Dionizi
Agni
12
0 / 2 / 1
7,178
552
3,357
6,400
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
PosPalSuelo
Nemesis
15
5 / 0 / 2
7,907
608
4,196
12,369
5,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Tony8L
Achilles
13
4 / 3 / 1
7,846
604
7,994
9,277
5,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
ZaИaX
Neith
13
1 / 0 / 2
7,866
605
4,943
5,297
2,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Hou YiSusanoThothThanatos

VS

Bans
TyrThorBake KujiraJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
0 / 4 / 2
6,286
484
2,664
10,522
6,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
AlexBarss
Kukulkan
12
1 / 2 / 0
7,039
541
3,144
5,917
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
hu777aar55
Hachiman
13
0 / 0 / 0
6,979
537
4,018
5,627
1,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
13
2 / 1 / 0
6,555
504
2,414
9,407
4,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
10
2 / 4 / 0
6,330
487
3,779
10,373
4,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
5
5
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
3
2.5
L
Fenrir
 
Fenrir
0
4
2
0.25
L
Kukulkan
AlexBarss
Kukulkan
1
2
0
0.5
W
Agni
Dionizi
Agni
0
2
1
0.25
W
Nemesis
PosPalSuelo
Nemesis
5
0
2
6
W
Achilles
Tony8L
Achilles
4
3
1
1.5
W
Neith
ZaИaX
Neith
1
0
2
2
L
Hachiman
hu777aar55
Hachiman
0
0
0
0
L
Mercury
2
1
0
2
L
Mulan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,364
Damage
16,019
39,499
Taken
41,846
19,470
Mitigated
18,914
16,253
Healing
7,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,874
1,080
1,756
2,914
6,156
3,262
0
496
5,660
0
19,762
L
Fenrir
 
Fenrir
2,664
824
0
1,550
10,522
6,384
0
588
9,813
0
39,425
L
Kukulkan
AlexBarss
Kukulkan
3,144
395
0
625
5,917
2,380
0
1,774
4,143
56,113
0
W
Agni
Dionizi
Agni
3,357
217
0
694
6,400
2,538
196
2,152
4,248
54,987
0
W
Nemesis
PosPalSuelo
Nemesis
4,196
1,062
0
6,762
12,369
5,226
282
496
11,873
0
67,096
W
Achilles
Tony8L
Achilles
7,994
1,522
0
2,150
9,277
5,941
0
0
9,277
0
50,176
W
Neith
ZaИaX
Neith
4,943
2,153
0
1,977
5,297
2,503
657
0
5,297
0
61,411
L
Hachiman
hu777aar55
Hachiman
4,018
2,865
0
2,365
5,627
1,971
0
0
5,627
0
60,525
L
Mercury
2,414
847
0
500
9,407
4,032
33
995
8,370
0
52,186
L
Mulan
3,779
279
0
2,743
10,373
4,147
0
0
9,784
0
29,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,598
Gold Earned
33,189
434
Minions Killed
429
0
Camps Cleared
0
1,307,929
Distance Traveled
1,313,296
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,801
523
22
2
0
274,828
4
L
Fenrir
6,286
484
65
5
0
276,998
1
L
Kukulkan
7,039
541
116
9
0
246,187
3
W
Agni
7,178
552
107
8
0
239,465
4
W
Nemesis
7,907
608
106
8
0
317,139
2
W
Achilles
7,846
604
79
6
0
230,238
0
W
Neith
7,866
605
120
9
0
246,259
0
L
Hachiman
6,979
537
106
8
0
260,311
2
L
Mercury
6,555
504
81
6
0
314,519
0
L
Mulan
6,330
487
61
5
0
215,281
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role