Player Matchup

Olorun
Olorun
 
Olorun
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Corticem
Chang'e
Level 144
God Stats
1W - 4L
1,235 SR
Queue Stats
157W - 137L
1,514 Elo+
Party 2
Gilgamesh
Gilgamesh
JDaines2002
Gilgamesh
Level 67
God Stats
40W - 41L
1,718 SR
Queue Stats
246W - 244L
1,473 Elo+
Party 2
Ares
Ares
WTC 1R0NS
Ares
Level 67
God Stats
14W - 12L
1,526 SR
Queue Stats
182W - 177L
1,511 Elo+
Party 2
Ah Puch
Ah Puch
ket2000
Ah Puch
Level 85
God Stats
7W - 5L
1,500 SR
Queue Stats
274W - 249L
1,493 Elo+
Party 2
Team Averages
Level 94
1,496 SR
1,498 Elo+

VS

Team Averages
Level 102
1,524 SR
1,495 Elo+
Loki
Loki
Akakakick
Loki
Level 114
God Stats
14W - 18L
1,444 SR
Queue Stats
72W - 71L
1,483 Elo+
Party 1
Anhur
Anhur
Doggoroht
Anhur
Level 143
God Stats
8W - 9L
1,596 SR
Queue Stats
84W - 83L
1,574 Elo+
Solo
Merlin
Merlin
Jackus2253
Merlin
Level 44
God Stats
1W - 4L
1,309 SR
Queue Stats
192W - 218L
1,403 Elo+
Solo
Artemis
Artemis
VagiVagou
Artemis
Level 128
God Stats
6W - 2L
1,741 SR
Queue Stats
64W - 54L
1,542 Elo+
Party 1
Surtr
Surtr
Zdalker300
Surtr
Level 83
God Stats
49W - 43L
1,531 SR
Queue Stats
87W - 82L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
3 / 2 / 1
7,473
575
6,372
11,996
4,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Corticem
Chang'e
16
7 / 1 / 2
8,759
674
7,212
11,323
4,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
JDaines2002
Gilgamesh
13
1 / 0 / 3
6,956
535
8,295
13,509
14,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
11
1 / 2 / 4
7,300
562
6,640
13,562
13,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
ket2000
Ah Puch
15
5 / 1 / 2
8,382
645
7,167
7,040
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
1 / 6 / 3
5,871
452
4,587
12,734
4,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anhur
Doggoroht
Anhur
12
3 / 4 / 3
7,173
552
8,247
12,776
4,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Jackus2253
Merlin
13
0 / 2 / 2
6,840
526
3,450
6,588
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artemis
VagiVagou
Artemis
12
2 / 2 / 1
6,382
491
7,742
9,692
3,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
12
0 / 3 / 0
6,672
513
9,273
13,245
8,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
17
Kills
6
6
Deaths
17
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
2
1
1.75
L
Loki
1
6
3
0.42
W
Chang'e
Corticem
Chang'e
7
1
2
8
L
Anhur
Doggoroht
Anhur
3
4
3
1.13
W
Gilgamesh
JDaines2002
Gilgamesh
1
0
3
2.5
L
Merlin
Jackus2253
Merlin
0
2
2
0.5
L
Artemis
VagiVagou
Artemis
2
2
1
1.25
W
Ares
1
2
4
1.5
L
Surtr
0
3
0
0
W
Ah Puch
ket2000
Ah Puch
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,686
Damage
33,299
57,430
Taken
55,035
39,990
Mitigated
24,965
21,893
Healing
13,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,372
3,103
644
7,238
11,996
4,885
2,883
0
11,996
64,048
2,314
L
Loki
4,587
1,678
153
2,829
12,734
4,822
0
7,291
5,404
0
33,572
W
Chang'e
Corticem
Chang'e
7,212
1,261
680
7,329
11,323
4,199
0
221
11,102
87,027
1,289
L
Anhur
Doggoroht
Anhur
8,247
3,827
0
1,794
12,776
4,795
0
7,482
5,294
0
44,968
W
Gilgamesh
JDaines2002
Gilgamesh
8,295
3,089
0
2,754
13,509
14,585
0
906
12,603
0
44,307
L
Merlin
Jackus2253
Merlin
3,450
143
0
1,565
6,588
2,615
0
4,533
2,055
48,514
258
L
Artemis
VagiVagou
Artemis
7,742
3,498
0
1,737
9,692
3,862
0
7,107
2,585
0
37,962
W
Ares
6,640
188
0
2,224
13,562
13,462
422
1,293
12,269
23,707
2,244
L
Surtr
9,273
3,895
0
4,958
13,245
8,871
14
891
11,643
3,221
50,613
W
Ah Puch
ket2000
Ah Puch
7,167
403
0
1,024
7,040
2,859
0
1,802
5,238
61,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,870
Gold Earned
32,938
473
Minions Killed
351
0
Camps Cleared
0
1,285,739
Distance Traveled
1,224,148
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,473
575
93
7
0
207,397
1
L
Loki
5,871
452
37
3
0
237,662
0
W
Chang'e
8,759
674
133
10
0
290,139
0
L
Anhur
7,173
552
71
5
0
248,673
1
W
Gilgamesh
6,956
535
75
6
0
245,121
0
L
Merlin
6,840
526
102
8
0
244,920
2
L
Artemis
6,382
491
56
4
0
228,199
0
W
Ares
7,300
562
43
3
0
268,768
1
L
Surtr
6,672
513
85
7
0
264,694
0
W
Ah Puch
8,382
645
129
10
0
274,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role