Player Matchup

Shiva
Shiva
FreundBIase
Shiva
Level 107
God Stats
5W - 5L
1,515 SR
Queue Stats
127W - 111L
1,457 Elo+
Party 1
Izanami
Izanami
HanzzWuurst
Izanami
Level 115
God Stats
5W - 0L
1,472 SR
Queue Stats
103W - 92L
1,425 Elo+
Party 1
Hun Batz
Hun Batz
Haronwar_82
Hun Batz
Level 105
God Stats
2W - 1L
1,283 SR
Queue Stats
69W - 63L
1,468 Elo+
Solo
Athena
Athena
Russs414
Athena
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 59L
1,493 Elo+
Solo
Hercules
Hercules
voody_voodpeaker
Hercules
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 93L
1,497 Elo+
Solo
Team Averages
Level 100
1,454 SR
1,468 Elo+

VS

Team Averages
Level 104
1,500 SR
1,371 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
ZreGabyriel
Ares
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,539 Elo+
Party 2
Baba Yaga
Baba Yaga
equilibrium07
Baba Yaga
Level 122
God Stats
4W - 4L
1,500 SR
Queue Stats
690W - 667L
1,451 Elo+
Solo
Loki
Loki
f_jose_serrano25
Loki
Level 86
God Stats
0W - 4L
1,500 SR
Queue Stats
76W - 84L
1,359 Elo+
Solo
Artemis
Artemis
sunshin
Artemis
Level 95
God Stats
1W - 5L
1,500 SR
Queue Stats
109W - 113L
1,007 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 3
8,275
919
12,398
11,453
6,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
HanzzWuurst
Izanami
14
1 / 0 / 6
7,316
813
4,025
4,283
1,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hun Batz
Haronwar_82
Hun Batz
13
0 / 1 / 7
6,797
755
6,781
6,849
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Russs414
Athena
12
1 / 2 / 7
7,493
833
1,580
10,236
6,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 1 / 4
7,090
788
3,820
10,174
9,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
0 / 1 / 4
6,899
767
6,410
11,356
13,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

1
0 / 0 / 0
2,252
250
0
0
0
Baba Yaga
equilibrium07
Baba Yaga
14
0 / 2 / 2
6,694
744
12,666
6,974
3,152
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 3 / 1
6,879
764
3,795
7,019
2,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
sunshin
Artemis
13
1 / 3 / 3
6,966
774
11,595
6,634
2,883
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
9
Kills
4
4
Deaths
9
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
1
4
2
W
6
0
3
7.5
W
Izanami
HanzzWuurst
Izanami
1
0
6
4
W
Hun Batz
Haronwar_82
Hun Batz
0
1
7
3.5
W
Athena
Russs414
Athena
1
2
7
2.25
L
0
0
0
0
L
Baba Yaga
equilibrium07
Baba Yaga
0
2
2
0.5
L
3
3
1
1.17
L
Artemis
sunshin
Artemis
1
3
3
0.83
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,604
Damage
34,466
42,995
Taken
31,983
27,501
Mitigated
21,915
22,859
Healing
12,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,410
3,118
429
4,764
11,356
13,029
0
615
10,377
0
10,266
W
12,398
1,001
320
5,349
11,453
6,578
65
3,384
7,718
0
16,352
W
Izanami
HanzzWuurst
Izanami
4,025
2,693
1,165
1,349
4,283
1,717
547
2,028
2,255
0
14,725
W
Hun Batz
Haronwar_82
Hun Batz
6,781
253
2,142
1,439
6,849
3,472
0
1,748
4,924
0
19,674
W
Athena
Russs414
Athena
1,580
534
2,604
2,436
10,236
6,551
17
1,709
8,354
8,359
463
L
0
0
0
0
0
0
0
0
0
0
0
L
Baba Yaga
equilibrium07
Baba Yaga
12,666
302
512
1,570
6,974
3,152
0
37
6,665
25,880
0
L
3,795
399
518
1,882
7,019
2,851
0
525
6,367
0
7,129
L
Artemis
sunshin
Artemis
11,595
3,422
1,421
1,101
6,634
2,883
0
364
6,055
0
23,897
W
3,820
681
643
5,412
10,174
9,183
0
3,797
6,138
0
9,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,971
Gold Earned
29,690
108
Minions Killed
76
0
Camps Cleared
0
923,699
Distance Traveled
757,411
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,899
767
11
1
0
214,696
0
W
Shiva
8,275
919
18
2
0
190,996
0
W
Izanami
7,316
813
36
4
0
170,919
0
W
Hun Batz
6,797
755
18
2
0
205,570
0
W
Athena
7,493
833
17
2
0
164,145
0
L
Ares
2,252
250
0
0
0
0
0
L
Baba Yaga
6,694
744
24
3
0
212,787
0
L
Loki
6,879
764
5
1
0
161,360
0
L
Artemis
6,966
774
36
4
0
168,568
0
W
Hercules
7,090
788
19
2
0
192,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role