Player Matchup

Amaterasu
Amaterasu
DESTROYERNINJA88
Amaterasu
Level 5
God Stats
0W - 2L
1,149 SR
Queue Stats
0W - 3L
1,263 Elo+
Party 1
Cthulhu
Cthulhu
Mak0taur
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,467 Elo+
Party 1
Ra
Ra
SadLeviathan
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,817 Elo+
Party 1
Team Averages
Level 32
1,383 SR
1,516 Elo+

VS

Team Averages
Level 102
1,666 SR
1,446 Elo+
Nut
Nut
TsukuyomisMaster
Nut
Level 105
God Stats
2W - 0L
1,625 SR
Queue Stats
15W - 15L
1,347 Elo+
Party 2
Kuzenbo
Kuzenbo
bluehefner92
Kuzenbo
Level 153
God Stats
42W - 41L
1,488 SR
Queue Stats
67W - 74L
1,477 Elo+
Solo
Aphrodite
Aphrodite
voegele09
Aphrodite
Level 47
God Stats
2W - 2L
1,884 SR
Queue Stats
12W - 15L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
16
2 / 4 / 3
9,878
617
9,094
15,725
10,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Mak0taur
Cthulhu
15
2 / 4 / 3
9,969
623
17,087
27,488
27,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 3 / 4
9,697
606
11,656
11,821
5,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 6
12,149
759
21,180
15,964
7,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
bluehefner92
Kuzenbo
17
4 / 1 / 5
11,366
710
12,833
18,652
23,168
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Aphrodite
voegele09
Aphrodite
16
2 / 3 / 9
11,055
691
10,040
14,644
7,060
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
5
Kills
11
11
Deaths
5
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
2
4
3
0.88
L
Cthulhu
Mak0taur
Cthulhu
2
4
3
0.88
L
1
3
4
1
W
5
1
6
8
W
Kuzenbo
bluehefner92
Kuzenbo
4
1
5
6.5
W
Aphrodite
voegele09
Aphrodite
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,837
Damage
44,053
55,034
Taken
49,260
43,193
Mitigated
37,596
14,040
Healing
25,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
9,094
4,020
0
2,812
15,725
10,160
160
5,678
9,654
0
30,488
L
Cthulhu
Mak0taur
Cthulhu
17,087
1,171
184
7,704
27,488
27,990
50
7,081
19,131
52,357
0
L
11,656
760
2,427
913
11,821
5,043
214
4,765
6,507
40,540
0
W
21,180
10,614
0
2,710
15,964
7,368
1,998
10,312
4,789
0
72,902
W
Kuzenbo
bluehefner92
Kuzenbo
12,833
3,382
0
5,821
18,652
23,168
91
9,366
8,110
27,865
9,851
W
Aphrodite
voegele09
Aphrodite
10,040
291
7,588
9,359
14,644
7,060
135
7,339
6,516
29,983
1,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,544
Gold Earned
34,570
186
Minions Killed
192
0
Camps Cleared
0
833,539
Distance Traveled
871,337
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,878
617
49
3
0
284,722
0
L
Cthulhu
9,969
623
58
4
0
272,122
0
L
Ra
9,697
606
79
5
0
276,695
0
W
Nut
12,149
759
110
7
0
283,587
3
W
Kuzenbo
11,366
710
39
2
0
301,788
2
W
Aphrodite
11,055
691
43
3
0
285,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role