Player Matchup

Ne Zha
Ne Zha
Andreidesu
Ne Zha
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 65L
1,604 Elo+
Solo
Khepri
Khepri
AphroOnlyFans504
Khepri
Level 85
God Stats
11W - 5L
1,715 SR
Queue Stats
996W - 1,015L
1,540 Elo+
Solo
Athena
Athena
Lumbearjacked
Athena
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 47L
1,500 Elo+
Solo
Mulan
Mulan
Ondomiel98
Mulan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 176L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXxKaratelZSUxXx
Morgan Le Fay
Level 123
God Stats
9W - 15L
1,197 SR
Queue Stats
347W - 358L
1,548 Elo+
Solo
Team Averages
Level 107
1,482 SR
1,538 Elo+

VS

Team Averages
Level 115
1,497 SR
1,568 Elo+
Discordia
Discordia
Apalagize
Discordia
Level 155
God Stats
3W - 2L
1,281 SR
Queue Stats
128W - 128L
1,564 Elo+
Solo
Hercules
Hercules
CAZM100
Hercules
Level 147
God Stats
11W - 3L
1,591 SR
Queue Stats
199W - 122L
1,619 Elo+
Solo
Bellona
Bellona
SilverCorked2
Bellona
Level 28
God Stats
2W - 1L
1,399 SR
Queue Stats
40W - 23L
1,683 Elo+
Solo
Hachiman
Hachiman
SosigJohnson
Hachiman
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 104L
1,439 Elo+
Solo
Bacchus
Bacchus
ZORROXZ1000
Bacchus
Level 177
God Stats
2W - 0L
1,715 SR
Queue Stats
59W - 47L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Andreidesu
Ne Zha
15
4 / 5 / 1
8,203
746
9,292
10,273
5,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 2 / 4
7,598
691
5,439
12,945
15,108
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 4 / 4
7,191
654
5,444
16,578
18,859
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
12
0 / 4 / 2
6,538
594
6,411
10,820
7,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
xXxKaratelZSUxXx
Morgan Le Fay
13
1 / 3 / 2
7,280
662
7,159
7,142
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Apalagize
Discordia
15
7 / 2 / 6
9,310
846
13,691
6,679
2,866
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
CAZM100
Hercules
16
5 / 1 / 9
8,959
814
12,174
14,615
17,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
16
2 / 0 / 12
8,729
794
6,985
8,373
8,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hachiman
SosigJohnson
Hachiman
15
3 / 1 / 11
8,638
785
14,076
6,111
2,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
ZORROXZ1000
Bacchus
16
1 / 2 / 13
9,545
868
7,365
12,566
15,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
6
Kills
18
18
Deaths
6
13
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Andreidesu
Ne Zha
4
5
1
0.9
W
Discordia
Apalagize
Discordia
7
2
6
5
L
0
2
4
1
W
Hercules
CAZM100
Hercules
5
1
9
9.5
L
1
4
4
0.75
L
Mulan
0
4
2
0.25
W
Bellona
2
0
12
8
W
Hachiman
SosigJohnson
Hachiman
3
1
11
8.5
W
Bacchus
ZORROXZ1000
Bacchus
1
2
13
3.75
L
Morgan Le Fay
xXxKaratelZSUxXx
Morgan Le Fay
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,745
Damage
54,291
57,758
Taken
48,344
49,968
Mitigated
47,565
11,616
Healing
21,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Andreidesu
Ne Zha
9,292
888
467
1,094
10,273
5,412
0
4,940
5,037
0
19,582
W
Discordia
Apalagize
Discordia
13,691
506
1,031
684
6,679
2,866
1,382
2,383
4,296
23,829
0
L
5,439
46
2,308
3,575
12,945
15,108
0
3,785
8,837
12,053
0
W
Hercules
CAZM100
Hercules
12,174
2,403
886
8,443
14,615
17,261
467
4,871
9,744
0
18,374
L
5,444
1,296
1,460
1,573
16,578
18,859
0
4,904
10,961
14,539
0
L
Mulan
6,411
758
272
44
10,820
7,159
0
3,360
7,109
0
8,934
W
Bellona
6,985
1,334
0
1,284
8,373
8,919
333
5,139
3,234
0
10,955
W
Hachiman
SosigJohnson
Hachiman
14,076
8,048
1,005
1,351
6,111
2,718
2,975
2,187
3,924
0
33,118
W
Bacchus
ZORROXZ1000
Bacchus
7,365
396
2,455
4,816
12,566
15,801
544
3,462
9,104
11,001
6,259
L
Morgan Le Fay
xXxKaratelZSUxXx
Morgan Le Fay
7,159
757
586
237
7,142
3,430
0
1,831
5,044
16,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,810
Gold Earned
45,181
86
Minions Killed
124
0
Camps Cleared
0
928,575
Distance Traveled
1,078,617
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,203
746
19
2
0
172,326
0
W
Discordia
9,310
846
28
3
0
196,775
0
L
Khepri
7,598
691
10
1
0
214,452
0
W
Hercules
8,959
814
18
2
0
240,941
0
L
Athena
7,191
654
20
2
0
179,406
0
L
Mulan
6,538
594
6
1
0
202,901
0
W
Bellona
8,729
794
16
1
0
237,943
0
W
Hachiman
8,638
785
37
3
0
196,388
0
W
Bacchus
9,545
868
25
2
0
206,570
0
L
Morgan Le Fay
7,280
662
31
3
0
159,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role