Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DOODARDAN69
Tsukuyomi
Level 102
God Stats
1W - 3L
1,290 SR
Queue Stats
221W - 199L
1,513 Elo+
Solo
Hachiman
Hachiman
M8Ni1Cares
Hachiman
Level 33
God Stats
1W - 1L
1,662 SR
Queue Stats
36W - 46L
1,339 Elo+
Solo
Zeus
Zeus
Vision_ShxrKz_z
Zeus
Level 149
God Stats
0W - 1L
1,901 SR
Queue Stats
89W - 86L
1,549 Elo+
Solo
Nike
Nike
YodaKilldYou
Nike
Level 159
God Stats
2W - 4L
1,385 SR
Queue Stats
56W - 63L
1,476 Elo+
Solo
Team Averages
Level 97
1,548 SR
1,476 Elo+

VS

Team Averages
Level 72
1,287 SR
1,384 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ByBlasvy
Fenrir
Level 29
God Stats
3W - 9L
1,161 SR
Queue Stats
16W - 35L
1,420 Elo+
Party 1
Surtr
Surtr
jorritbosss
Surtr
Level 117
God Stats
2W - 2L
1,193 SR
Queue Stats
30W - 22L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
mclosape
Baron Samedi
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 13L
1,201 Elo+
Party 1
Cerberus
Cerberus
zapatillasucia
Cerberus
Level 29
God Stats
1W - 3L
1,083 SR
Queue Stats
9W - 23L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 1 / 1
4,726
473
2,783
7,986
5,296
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
DOODARDAN69
Tsukuyomi
8
1 / 4 / 2
4,919
492
4,721
8,364
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hachiman
M8Ni1Cares
Hachiman
8
1 / 2 / 1
4,537
454
4,080
6,099
1,988
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 1
5,835
584
2,564
6,719
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 0
6,373
637
5,194
8,811
5,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
5 / 0 / 3
6,674
667
7,953
6,042
2,487
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
ByBlasvy
Fenrir
11
4 / 0 / 1
5,955
596
3,351
9,052
4,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 2
6,417
642
3,830
7,136
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
mclosape
Baron Samedi
10
2 / 1 / 2
5,868
587
1,173
4,417
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
9
0 / 2 / 7
5,507
551
4,172
6,607
4,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
12
12
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
1
0.5
W
Heimdallr
 
Heimdallr
5
0
3
6.5
W
Fenrir
ByBlasvy
Fenrir
4
0
1
4.5
L
Tsukuyomi
DOODARDAN69
Tsukuyomi
1
4
2
0.5
L
Hachiman
M8Ni1Cares
Hachiman
1
2
1
0.75
L
0
3
1
0.17
L
2
2
0
1
W
1
1
2
2
W
Baron Samedi
mclosape
Baron Samedi
2
1
2
3
W
Cerberus
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,342
Damage
20,479
37,979
Taken
33,254
17,835
Mitigated
16,182
10,672
Healing
9,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,783
1,420
0
1,840
7,986
5,296
0
1,963
6,023
14,034
0
W
Heimdallr
 
Heimdallr
7,953
3,757
0
3,013
6,042
2,487
445
1,203
4,839
0
50,552
W
Fenrir
ByBlasvy
Fenrir
3,351
1,037
0
1,718
9,052
4,283
0
1,077
7,930
0
43,557
L
Tsukuyomi
DOODARDAN69
Tsukuyomi
4,721
1,939
0
2,577
8,364
2,776
0
1,827
6,537
0
24,781
L
Hachiman
M8Ni1Cares
Hachiman
4,080
2,312
0
2,285
6,099
1,988
0
1,301
4,798
0
26,122
L
2,564
319
0
1,203
6,719
2,233
0
67
6,652
46,298
695
L
5,194
492
0
2,767
8,811
5,542
0
435
8,376
0
53,099
W
3,830
1,515
0
3,129
7,136
3,171
0
0
6,672
1,316
44,945
W
Baron Samedi
mclosape
Baron Samedi
1,173
90
0
140
4,417
1,955
0
2,029
2,347
24,803
1,062
W
Cerberus
4,172
547
0
1,953
6,607
4,286
0
999
5,608
20,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,390
Gold Earned
30,421
297
Minions Killed
340
0
Camps Cleared
0
994,085
Distance Traveled
981,744
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,726
473
20
2
0
227,061
1
W
Heimdallr
6,674
667
83
8
0
200,657
2
W
Fenrir
5,955
596
64
6
0
238,274
0
L
Tsukuyomi
4,919
492
45
5
0
172,081
0
L
Hachiman
4,537
454
45
5
0
183,356
0
L
Zeus
5,835
584
90
9
0
200,870
0
L
Nike
6,373
637
97
10
0
210,717
1
W
Surtr
6,417
642
78
8
0
190,888
2
W
Baron Samedi
5,868
587
65
7
0
154,003
2
W
Cerberus
5,507
551
50
5
0
197,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role