Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Decoy_141
Odin
Level 69
God Stats
4W - 0L
1,722 SR
Queue Stats
143W - 116L
1,470 Elo+
Party 1
Anhur
Anhur
Legna54
Anhur
Level 24
God Stats
3W - 4L
1,391 SR
Queue Stats
154W - 172L
1,406 Elo+
Party 2
Anubis
Anubis
Tiptoor
Anubis
Level 88
God Stats
168W - 147L
1,572 SR
Queue Stats
379W - 354L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
chelleybum
Gilgamesh
Level 78
God Stats
72W - 33L
1,381 SR
Queue Stats
142W - 117L
1,472 Elo+
Party 1
Team Averages
Level 77
1,513 SR
1,471 Elo+

VS

Team Averages
Level 92
1,568 SR
1,458 Elo+
Olorun
Olorun
 
Olorun
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Hari_Gersack
Bacchus
Level 82
God Stats
5W - 5L
1,643 SR
Queue Stats
168W - 189L
1,409 Elo+
Party 3
Chernobog
Chernobog
I Bxpe I
Chernobog
Level 77
God Stats
41W - 26L
1,663 SR
Queue Stats
130W - 120L
1,539 Elo+
Solo
Loki
Loki
Mr Carl G
Loki
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
144W - 143L
1,419 Elo+
Solo
Medusa
Medusa
bruntzbuschen15
Medusa
Level 67
God Stats
14W - 13L
1,534 SR
Queue Stats
173W - 204L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
9 / 4 / 2
9,089
649
8,954
13,992
6,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
14
5 / 0 / 11
8,937
638
9,037
11,420
7,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anhur
Legna54
Anhur
13
2 / 2 / 7
8,026
573
4,723
7,541
2,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Tiptoor
Anubis
14
8 / 2 / 6
9,151
654
10,985
8,120
4,584
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
chelleybum
Gilgamesh
14
2 / 0 / 6
8,247
589
8,131
8,432
7,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
1 / 5 / 4
6,880
491
9,016
9,700
2,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Hari_Gersack
Bacchus
9
0 / 5 / 2
5,573
398
4,461
10,758
8,656
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
I Bxpe I
Chernobog
15
0 / 1 / 1
8,374
598
4,392
7,104
2,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
15
7 / 3 / 1
8,336
595
7,296
14,823
6,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 12 / 3
5,260
376
6,149
13,976
3,004
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
26
Kills
8
8
Deaths
26
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
4
2
2.5
L
Olorun
 
Olorun
1
5
4
0.6
W
Odin
5
0
11
10.5
L
Bacchus
Hari_Gersack
Bacchus
0
5
2
0.2
L
Chernobog
I Bxpe I
Chernobog
0
1
1
0.5
W
Anhur
Legna54
Anhur
2
2
7
2.75
L
Loki
7
3
1
2.5
W
Anubis
Tiptoor
Anubis
8
2
6
5.5
L
0
12
3
0.13
W
Gilgamesh
chelleybum
Gilgamesh
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,830
Damage
31,314
49,505
Taken
56,361
29,921
Mitigated
22,843
17,548
Healing
9,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,954
3,129
0
7,118
13,992
6,843
0
2,168
11,824
0
66,583
L
Olorun
 
Olorun
9,016
4,603
76
1,790
9,700
2,785
0
4,904
4,747
48,958
5,854
W
Odin
9,037
3,467
0
3,127
11,420
7,607
0
4,661
6,759
508
40,968
L
Bacchus
Hari_Gersack
Bacchus
4,461
591
0
875
10,758
8,656
0
3,007
7,666
19,904
0
L
Chernobog
I Bxpe I
Chernobog
4,392
2,062
0
2,032
7,104
2,345
0
766
5,965
0
80,417
W
Anhur
Legna54
Anhur
4,723
3,148
0
1,727
7,541
2,951
497
2,229
5,312
0
46,562
L
Loki
7,296
1,752
0
4,704
14,823
6,053
0
1,491
13,201
0
61,974
W
Anubis
Tiptoor
Anubis
10,985
303
0
3,204
8,120
4,584
559
3,619
4,501
70,577
0
L
6,149
2,735
0
162
13,976
3,004
0
2,538
11,344
0
20,006
W
Gilgamesh
chelleybum
Gilgamesh
8,131
1,820
0
2,372
8,432
7,936
0
533
7,899
9,442
42,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,450
Gold Earned
34,423
434
Minions Killed
362
0
Camps Cleared
0
1,374,132
Distance Traveled
1,324,284
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,089
649
96
7
0
270,995
2
L
Olorun
6,880
491
86
6
0
233,410
2
W
Odin
8,937
638
55
4
0
301,388
0
L
Bacchus
5,573
398
20
1
0
270,578
2
L
Chernobog
8,374
598
134
10
0
260,119
0
W
Anhur
8,026
573
76
5
0
262,708
0
L
Loki
8,336
595
100
7
0
317,075
4
W
Anubis
9,151
654
108
8
0
238,014
4
L
Medusa
5,260
376
22
2
0
243,102
0
W
Gilgamesh
8,247
589
99
7
0
301,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role