Player Matchup

Artemis
Artemis
HousingGreed
Artemis
Level 176
God Stats
2W - 0L
1,500 SR
Queue Stats
258W - 248L
1,523 Elo+
Solo
Mercury
Mercury
MadRoseHatter
Mercury
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
P4NCH0_Chill-E20
Cthulhu
Level 126
God Stats
14W - 5L
1,283 SR
Queue Stats
407W - 395L
1,376 Elo+
Solo
Khepri
Khepri
Pitbule9983
Khepri
Level 145
God Stats
3W - 2L
1,831 SR
Queue Stats
229W - 309L
1,466 Elo+
Solo
Maui
Maui
Zerikaii-Syraii
Maui
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 63L
1,467 Elo+
Party 1
Team Averages
Level 134
1,523 SR
1,464 Elo+

VS

Team Averages
Level 135
1,439 SR
1,452 Elo+
Bastet
Bastet
AngelxOnxEarth
Bastet
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 68L
1,304 Elo+
Solo
Merlin
Merlin
Captain_June2016
Merlin
Level 123
God Stats
12W - 5L
1,264 SR
Queue Stats
353W - 383L
1,455 Elo+
Solo
Thor
Thor
ClausC
Thor
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Charybdis
Charybdis
Eric3000gt
Charybdis
Level 141
God Stats
1W - 8L
1,430 SR
Queue Stats
370W - 377L
1,531 Elo+
Solo
Achilles
Achilles
coloradoBStime
Achilles
Level 161
God Stats
0W - 2L
1,500 SR
Queue Stats
247W - 253L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HousingGreed
Artemis
10
2 / 2 / 4
5,527
1,105
4,219
3,933
1,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Mercury
10
2 / 1 / 5
5,715
1,143
1,837
1,938
793
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 1 / 4
5,810
1,162
5,820
3,398
3,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
10
1 / 1 / 3
5,669
1,134
2,537
2,581
2,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 1 / 6
5,346
1,069
1,986
3,371
2,492
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,224
245
0
0
0
11
2 / 1 / 2
5,529
1,106
3,129
3,835
1,566
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thor
ClausC
Thor
10
1 / 2 / 2
5,191
1,038
2,817
4,887
1,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Eric3000gt
Charybdis
10
1 / 2 / 4
5,404
1,081
1,939
4,279
1,772
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Achilles
9
1 / 2 / 5
5,198
1,040
2,831
5,977
3,491
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
7
Kills
5
6
Deaths
7
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
2
1
2
3
L
Thor
ClausC
Thor
1
2
2
1
L
Charybdis
Eric3000gt
Charybdis
1
2
4
1.5
W
Artemis
HousingGreed
Artemis
2
2
4
2
W
Mercury
2
1
5
4.5
W
2
1
4
4
W
Khepri
1
1
3
2.5
W
0
1
6
3
L
Achilles
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,399
Damage
10,716
15,221
Taken
18,978
10,391
Mitigated
8,799
2,279
Healing
6,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
3,129
193
314
1,449
3,835
1,566
280
2,518
1,317
10,558
0
L
Thor
ClausC
Thor
2,817
234
253
595
4,887
1,970
0
3,178
1,709
0
6,766
L
Charybdis
Eric3000gt
Charybdis
1,939
532
221
924
4,279
1,772
0
2,579
1,700
0
7,932
W
Artemis
HousingGreed
Artemis
4,219
2,012
0
0
3,933
1,640
186
576
3,357
0
7,899
W
Mercury
1,837
795
0
0
1,938
793
0
321
1,617
0
1,839
W
5,820
174
564
684
3,398
3,226
23
1,130
2,268
13,577
770
W
Khepri
2,537
15
89
546
2,581
2,240
0
440
2,141
5,546
0
W
1,986
341
0
396
3,371
2,492
0
662
2,709
6,053
622
L
Achilles
2,831
740
639
2,306
5,977
3,491
245
1,878
4,099
0
4,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,067
Gold Earned
22,546
44
Minions Killed
42
0
Camps Cleared
0
513,737
Distance Traveled
420,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
1,224
245
0
0
0
0
0
L
Merlin
5,529
1,106
14
3
0
107,737
0
L
Thor
5,191
1,038
7
1
0
102,217
0
L
Charybdis
5,404
1,081
16
3
0
93,458
0
W
Artemis
5,527
1,105
15
3
0
94,988
0
W
Mercury
5,715
1,143
0
0
0
117,732
0
W
Cthulhu
5,810
1,162
13
3
0
112,986
0
W
Khepri
5,669
1,134
6
1
0
110,883
0
W
Maui
5,346
1,069
10
2
0
77,148
0
L
Achilles
5,198
1,040
5
1
0
117,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role