Player Matchup

Nut
Nut
DivSOVEREIGN
Nut
Level 143
God Stats
6W - 2L
1,501 SR
Queue Stats
23W - 13L
1,593 Elo+
Party 1
Horus
Horus
Lum1nou2G
Horus
Level 143
God Stats
72W - 57L
1,435 SR
Queue Stats
954W - 976L
1,444 Elo+
Solo
Nemesis
Nemesis
SDSOVEREIGN
Nemesis
Level 157
God Stats
13W - 9L
1,540 SR
Queue Stats
33W - 38L
1,407 Elo+
Party 1
Team Averages
Level 148
1,492 SR
1,482 Elo+

VS

Team Averages
Level 67
1,584 SR
1,456 Elo+
Vamana
Vamana
JSantos115
Vamana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 38L
1,504 Elo+
Party 2
Ra
Ra
PwnasaurusRx
Ra
Level 63
God Stats
60W - 74L
1,423 SR
Queue Stats
125W - 142L
1,361 Elo+
Solo
Hou Yi
Hou Yi
vtec_suicano
Hou Yi
Level 28
God Stats
2W - 2L
1,829 SR
Queue Stats
42W - 37L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
8,158
742
11,866
11,026
5,935
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
Lum1nou2G
Horus
13
2 / 1 / 5
7,924
720
7,567
13,464
12,687
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
SDSOVEREIGN
Nemesis
13
3 / 1 / 5
8,138
740
7,234
11,108
10,165
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
JSantos115
Vamana
13
0 / 3 / 3
7,240
658
10,687
15,036
12,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 5 / 2
7,409
674
6,599
7,645
2,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
13
2 / 2 / 1
7,732
703
9,428
10,076
4,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
8
Kills
3
3
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
Vamana
JSantos115
Vamana
0
3
3
0.5
W
Horus
Lum1nou2G
Horus
2
1
5
4.5
L
1
5
2
0.4
W
Nemesis
SDSOVEREIGN
Nemesis
3
1
5
5.5
L
Hou Yi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,667
Damage
26,714
35,598
Taken
32,757
28,787
Mitigated
19,444
8,195
Healing
3,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,866
6,098
0
1,635
11,026
5,935
228
1,825
8,777
0
41,166
L
Vamana
JSantos115
Vamana
10,687
2,082
0
1,364
15,036
12,298
52
60
14,850
0
28,649
W
Horus
Lum1nou2G
Horus
7,567
4,026
1,526
2,838
13,464
12,687
676
3,315
9,429
0
15,275
L
6,599
355
468
894
7,645
2,862
35
0
7,600
20,643
945
W
Nemesis
SDSOVEREIGN
Nemesis
7,234
1,780
0
2,196
11,108
10,165
0
962
9,849
0
24,817
L
Hou Yi
9,428
5,663
0
806
10,076
4,284
913
0
10,007
0
28,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,220
Gold Earned
22,381
115
Minions Killed
109
0
Camps Cleared
0
638,100
Distance Traveled
558,337
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,158
742
54
5
0
203,482
0
L
Vamana
7,240
658
31
3
0
229,343
0
W
Horus
7,924
720
23
2
0
197,643
4
L
Ra
7,409
674
36
3
0
146,301
3
W
Nemesis
8,138
740
38
3
0
236,975
0
L
Hou Yi
7,732
703
42
4
0
182,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role