Player Matchup

Anubis
Anubis
DarkRareYoshi
Anubis
Level 14
God Stats
8W - 9L
1,003 SR
Queue Stats
159W - 189L
978 Elo+
Party 1
Neith
Neith
PapaPacifist
Neith
Level 60
God Stats
0W - 2L
951 SR
Queue Stats
0W - 11L
960 Elo+
Party 1
Bake Kujira
Bake Kujira
SaH Juggalo
Bake Kujira
Level 139
God Stats
3W - 6L
1,303 SR
Queue Stats
202W - 330L
1,198 Elo+
Party 1
Team Averages
Level 71
1,086 SR
1,045 Elo+

VS

Team Averages
Level 77
1,596 SR
1,484 Elo+
Arachne
Arachne
AduxxTwinkletoes
Arachne
Level 24
God Stats
10W - 4L
1,727 SR
Queue Stats
77W - 67L
1,447 Elo+
Party 2
Ra
Ra
Langvibez
Ra
Level 126
God Stats
14W - 15L
1,515 SR
Queue Stats
227W - 232L
1,510 Elo+
Party 2
Cthulhu
Cthulhu
Rage wolf8566
Cthulhu
Level 80
God Stats
57W - 35L
1,547 SR
Queue Stats
477W - 491L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 2
7,295
608
6,073
13,337
6,291
Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 3
7,973
664
6,021
11,965
4,492
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
SaH Juggalo
Bake Kujira
13
2 / 5 / 2
7,662
639
5,881
16,070
18,927
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 0 / 6
11,304
942
17,635
6,550
4,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 2 / 13
9,492
791
8,488
8,105
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
13
3 / 3 / 15
9,280
773
11,757
18,591
15,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
4
Kills
20
20
Deaths
5
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
14
0
6
17
L
1
10
2
0.2
W
3
2
13
4.75
L
1
5
3
0.5
W
Cthulhu
3
3
15
3.5
L
Bake Kujira
SaH Juggalo
Bake Kujira
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,975
Damage
37,880
41,372
Taken
33,246
29,710
Mitigated
23,736
2,864
Healing
10,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,635
13,627
0
2,704
6,550
4,187
387
2,474
4,076
0
33,347
L
6,073
602
0
660
13,337
6,291
0
5,508
7,532
17,526
401
W
8,488
1,366
1,684
3,628
8,105
3,698
1,386
1,244
6,861
34,957
1,053
L
6,021
1,831
259
1,945
11,965
4,492
0
5,963
5,566
0
33,777
W
Cthulhu
11,757
1,125
419
1,804
18,591
15,851
0
7,915
10,676
28,902
751
L
Bake Kujira
SaH Juggalo
Bake Kujira
5,881
3,513
0
0
16,070
18,927
0
6,281
9,151
21,294
298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,930
Gold Earned
30,076
106
Minions Killed
121
0
Camps Cleared
0
538,670
Distance Traveled
704,000
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,304
942
35
3
0
253,329
0
L
Anubis
7,295
608
28
2
0
154,669
0
W
Ra
9,492
791
55
5
0
223,436
0
L
Neith
7,973
664
54
5
0
177,373
0
W
Cthulhu
9,280
773
31
3
0
227,235
0
L
Bake Kujira
7,662
639
24
2
0
206,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role