Player Matchup

Ymir
Ymir
 
Ymir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
NPL-96
Awilix
Level 113
God Stats
29W - 26L
1,211 SR
Queue Stats
160W - 153L
1,429 Elo+
Solo
Merlin
Merlin
ScarZP
Merlin
Level 59
God Stats
2W - 3L
1,356 SR
Queue Stats
219W - 247L
1,452 Elo+
Solo
Hercules
Hercules
SwitchedUp
Hercules
Level 49
God Stats
0W - 2L
1,180 SR
Queue Stats
107W - 109L
1,450 Elo+
Solo
Anhur
Anhur
xJayyGx
Anhur
Level 88
God Stats
1W - 2L
1,607 SR
Queue Stats
75W - 83L
1,377 Elo+
Solo
Team Averages
Level 75
1,371 SR
1,442 Elo+

VS

Team Averages
Level 61
1,548 SR
1,449 Elo+
Nut
Nut
BOBINATER 9000
Nut
Level 68
God Stats
5W - 1L
1,500 SR
Queue Stats
71W - 65L
1,432 Elo+
Solo
Thoth
Thoth
FruityAim41
Thoth
Level 21
God Stats
10W - 7L
1,521 SR
Queue Stats
30W - 35L
1,487 Elo+
Party 1
Thor
Thor
Melson Samdela
Thor
Level 89
God Stats
13W - 8L
1,684 SR
Queue Stats
146W - 144L
1,453 Elo+
Party 1
Surtr
Surtr
Pontyf6193
Surtr
Level 84
God Stats
41W - 27L
1,534 SR
Queue Stats
143W - 131L
1,465 Elo+
Solo
Ymir
Ymir
baneblade878
Ymir
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 1 / 2
5,237
476
3,615
8,483
6,627
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Awilix
NPL-96
Awilix
9
0 / 1 / 2
4,944
449
3,954
6,212
2,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
ScarZP
Merlin
8
0 / 2 / 0
4,833
439
1,307
4,253
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
SwitchedUp
Hercules
11
2 / 3 / 0
5,823
529
6,296
12,422
7,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
xJayyGx
Anhur
9
2 / 2 / 0
5,346
486
5,310
7,622
2,780
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,244
477
6,669
7,058
2,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 0 / 0
7,128
648
3,658
3,819
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 0 / 2
6,095
554
2,758
9,068
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Surtr
11
1 / 2 / 2
6,611
601
8,289
11,168
8,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 1 / 2
5,803
528
3,681
8,668
5,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
9
9
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
2
1
W
0
1
2
1
W
5
0
0
5
W
2
0
2
3
L
Awilix
NPL-96
Awilix
0
1
2
1
W
Surtr
1
2
2
1
L
Merlin
ScarZP
Merlin
0
2
0
0
L
Hercules
SwitchedUp
Hercules
2
3
0
0.67
W
1
1
2
2
L
Anhur
xJayyGx
Anhur
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,482
Damage
25,055
38,992
Taken
39,781
20,877
Mitigated
21,738
11,365
Healing
16,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,615
796
0
1,501
8,483
6,627
0
2,049
6,434
21,751
1,017
W
6,669
4,008
0
2,546
7,058
2,404
0
1,170
5,888
0
44,223
W
3,658
0
0
1,351
3,819
1,257
588
592
3,128
54,782
1,261
W
2,758
621
0
6,308
9,068
3,481
0
480
8,518
0
47,256
L
Awilix
NPL-96
Awilix
3,954
1,179
0
1,409
6,212
2,240
0
941
5,271
0
28,082
W
Surtr
8,289
3,545
0
4,085
11,168
8,929
24
0
10,401
483
40,738
L
Merlin
ScarZP
Merlin
1,307
40
0
907
4,253
1,425
0
2,149
2,104
20,890
919
L
Hercules
SwitchedUp
Hercules
6,296
2,297
0
5,152
12,422
7,805
0
1,335
10,249
0
41,237
W
3,681
1,210
0
2,183
8,668
5,667
60
2,321
6,347
12,745
0
L
Anhur
xJayyGx
Anhur
5,310
3,745
0
2,396
7,622
2,780
0
1,207
6,415
0
36,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,183
Gold Earned
30,881
262
Minions Killed
304
0
Camps Cleared
0
960,944
Distance Traveled
1,056,361
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,237
476
33
3
0
207,023
1
W
Nut
5,244
477
61
6
0
180,596
2
W
Thoth
7,128
648
87
8
0
209,060
3
W
Thor
6,095
554
84
8
0
249,985
1
L
Awilix
4,944
449
48
4
0
243,579
0
W
Surtr
6,611
601
64
6
0
210,895
1
L
Merlin
4,833
439
52
5
0
135,457
0
L
Hercules
5,823
529
68
6
0
191,917
0
W
Ymir
5,803
528
8
1
0
205,825
0
L
Anhur
5,346
486
61
6
0
182,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role