Player Matchup

Mercury
Mercury
Aeone11
Mercury
Level 127
God Stats
10W - 9L
1,447 SR
Queue Stats
238W - 216L
1,428 Elo+
Solo
Chiron
Chiron
Barix-Ost
Chiron
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,407 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Celest_02
Morgan Le Fay
Level 93
God Stats
1W - 0L
1,265 SR
Queue Stats
3W - 1L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
LeWinnss
Gilgamesh
Level 39
God Stats
9W - 2L
1,500 SR
Queue Stats
60W - 59L
1,409 Elo+
Solo
Yemoja
Yemoja
ihsanboy-boy
Yemoja
Level 106
God Stats
7W - 5L
1,500 SR
Queue Stats
58W - 75L
1,350 Elo+
Solo
Team Averages
Level 90
1,442 SR
1,409 Elo+

VS

Team Averages
Level 95
1,516 SR
1,477 Elo+
Ra
Ra
 
Ra
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Guizma
Charybdis
Level 184
God Stats
160W - 146L
1,554 SR
Queue Stats
528W - 536L
1,430 Elo+
Solo
Yemoja
Yemoja
MaxineMarie04
Yemoja
Level 59
God Stats
50W - 44L
1,615 SR
Queue Stats
184W - 164L
1,495 Elo+
Solo
Cu Chulainn
Cu Chulainn
TKD1Ray
Cu Chulainn
Level 88
God Stats
7W - 10L
1,413 SR
Queue Stats
612W - 608L
1,502 Elo+
Solo
Lancelot
Lancelot
azer0304
Lancelot
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aeone11
Mercury
12
1 / 1 / 3
6,136
614
1,630
7,983
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
Barix-Ost
Chiron
10
2 / 0 / 0
5,623
562
2,281
3,598
1,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morgan Le Fay
Celest_02
Morgan Le Fay
10
3 / 1 / 2
6,347
635
4,635
4,727
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
LeWinnss
Gilgamesh
11
3 / 1 / 0
5,919
592
5,421
10,253
7,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Yemoja
9
0 / 0 / 0
5,656
566
1,299
3,928
2,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
1 / 4 / 0
4,900
490
1,506
5,232
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Guizma
Charybdis
1
0 / 0 / 0
3,441
344
0
38
8
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 1 / 0
4,357
436
1,445
5,131
2,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
TKD1Ray
Cu Chulainn
8
1 / 2 / 1
5,296
530
6,301
8,302
5,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
azer0304
Lancelot
8
1 / 2 / 0
4,933
493
3,090
6,862
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
9
Kills
3
3
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
0
0.25
W
Mercury
Aeone11
Mercury
1
1
3
2.5
W
Chiron
Barix-Ost
Chiron
2
0
0
2
W
Morgan Le Fay
Celest_02
Morgan Le Fay
3
1
2
4
L
Charybdis
Guizma
Charybdis
0
0
0
0
W
Gilgamesh
LeWinnss
Gilgamesh
3
1
0
3
L
0
1
0
0
L
Cu Chulainn
TKD1Ray
Cu Chulainn
1
2
1
0.75
L
Lancelot
azer0304
Lancelot
1
2
0
0.5
W
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,266
Damage
12,342
30,489
Taken
25,565
16,125
Mitigated
13,600
9,350
Healing
4,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,506
264
24
1,196
5,232
1,917
0
3,008
2,224
23,727
0
W
Mercury
Aeone11
Mercury
1,630
510
0
996
7,983
3,417
0
298
7,685
0
50,895
W
Chiron
Barix-Ost
Chiron
2,281
263
240
1,262
3,598
1,246
934
721
2,877
0
34,957
W
Morgan Le Fay
Celest_02
Morgan Le Fay
4,635
914
0
250
4,727
1,811
261
1,292
3,435
36,474
709
L
Charybdis
Guizma
Charybdis
0
0
0
16
38
8
0
0
38
0
548
W
Gilgamesh
LeWinnss
Gilgamesh
5,421
2,440
0
3,920
10,253
7,441
0
1,005
9,248
0
27,865
L
1,445
0
289
432
5,131
2,819
0
1,380
3,751
15,439
0
L
Cu Chulainn
TKD1Ray
Cu Chulainn
6,301
1,974
0
1,907
8,302
5,939
0
283
8,019
4,500
26,377
L
Lancelot
azer0304
Lancelot
3,090
643
0
852
6,862
2,917
0
1,233
5,629
0
26,982
W
Yemoja
1,299
111
1,251
1,431
3,928
2,210
344
724
3,204
20,278
1,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,681
Gold Earned
22,927
277
Minions Killed
153
0
Camps Cleared
0
1,013,161
Distance Traveled
930,603
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,900
490
43
4
0
194,798
2
W
Mercury
6,136
614
82
8
0
254,561
0
W
Chiron
5,623
562
59
6
0
189,167
0
W
Morgan Le Fay
6,347
635
61
6
0
197,449
0
L
Charybdis
3,441
344
1
0
0
168,286
0
W
Gilgamesh
5,919
592
41
4
0
201,410
4
L
Yemoja
4,357
436
21
2
0
174,519
0
L
Cu Chulainn
5,296
530
47
5
0
143,360
0
L
Lancelot
4,933
493
41
4
0
249,640
1
W
Yemoja
5,656
566
34
3
0
170,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role