Player Matchup

Sobek
Sobek
 
Sobek
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
GX_CARLOS_23
Jing Wei
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,301 Elo+
Party 1
Ra
Ra
Sergiete200
Ra
Level 25
God Stats
1W - 1L
1,333 SR
Queue Stats
2W - 6L
1,116 Elo+
Party 1
Awilix
Awilix
Zwiderwurzn
Awilix
Level 146
God Stats
9W - 12L
1,697 SR
Queue Stats
168W - 237L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
vLumiing
Gilgamesh
Level 147
God Stats
7W - 2L
1,846 SR
Queue Stats
89W - 72L
1,602 Elo+
Solo
Team Averages
Level 77
1,575 SR
1,399 Elo+

VS

Team Averages
Level 128
1,708 SR
1,480 Elo+
Erlang Shen
Erlang Shen
DovahkiinM8
Erlang Shen
Level 126
God Stats
2W - 1L
1,788 SR
Queue Stats
41W - 45L
1,489 Elo+
Solo
Nut
Nut
I-MaSk_Decx-I
Nut
Level 97
God Stats
14W - 8L
1,537 SR
Queue Stats
80W - 70L
1,500 Elo+
Solo
Maui
Maui
KayserShinya
Maui
Level 144
God Stats
6W - 6L
1,756 SR
Queue Stats
358W - 366L
1,415 Elo+
Solo
Loki
Loki
Malvar_9
Loki
Level 118
God Stats
19W - 17L
1,892 SR
Queue Stats
351W - 377L
1,482 Elo+
Solo
Vulcan
Vulcan
Unsa1nted
Vulcan
Level 157
God Stats
1W - 2L
1,566 SR
Queue Stats
83W - 74L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 2 / 2
4,153
593
1,012
4,817
3,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
GX_CARLOS_23
Jing Wei
7
0 / 3 / 1
3,725
532
1,602
5,154
1,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
1 / 2 / 1
4,540
649
703
2,669
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Awilix
10
3 / 0 / 1
5,140
734
3,712
6,114
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
vLumiing
Gilgamesh
9
3 / 0 / 0
5,672
810
4,938
6,760
5,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DovahkiinM8
Erlang Shen
6
0 / 3 / 0
4,001
572
2,979
7,143
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

7
4 / 1 / 1
4,667
667
5,079
2,914
1,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 1 / 4
4,700
671
2,504
4,047
2,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
10
2 / 0 / 0
4,719
674
919
5,116
1,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Unsa1nted
Vulcan
5
0 / 2 / 1
3,659
523
2,041
2,525
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
7
Kills
7
7
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
2
2
0.5
L
Erlang Shen
DovahkiinM8
Erlang Shen
0
3
0
0
W
Jing Wei
GX_CARLOS_23
Jing Wei
0
3
1
0.17
L
4
1
1
4.5
L
1
1
4
3
L
Loki
2
0
0
2
W
1
2
1
0.75
L
Vulcan
Unsa1nted
Vulcan
0
2
1
0.25
W
Awilix
3
0
1
3.5
W
Gilgamesh
vLumiing
Gilgamesh
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,967
Damage
13,522
25,514
Taken
21,745
13,568
Mitigated
8,984
8,591
Healing
7,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,012
227
0
1,265
4,817
3,346
0
729
4,088
5,286
0
L
Erlang Shen
DovahkiinM8
Erlang Shen
2,979
1,730
0
2,465
7,143
2,777
0
0
6,677
0
22,623
W
Jing Wei
GX_CARLOS_23
Jing Wei
1,602
968
0
986
5,154
1,574
0
1,603
3,551
0
21,478
L
5,079
3,771
0
856
2,914
1,117
0
152
2,762
0
28,556
L
2,504
655
0
1,704
4,047
2,639
0
860
3,187
13,481
2,000
L
Loki
919
26
0
2,373
5,116
1,634
0
366
4,708
0
30,310
W
703
77
60
526
2,669
845
357
1,394
1,275
22,782
902
L
Vulcan
Unsa1nted
Vulcan
2,041
418
0
495
2,525
817
0
337
2,188
15,755
0
W
Awilix
3,712
1,698
0
3,762
6,114
2,215
0
647
5,467
0
31,450
W
Gilgamesh
vLumiing
Gilgamesh
4,938
1,864
0
1,992
6,760
5,588
0
0
6,760
0
37,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,230
Gold Earned
21,746
218
Minions Killed
201
0
Camps Cleared
0
735,877
Distance Traveled
595,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,153
593
11
2
0
157,015
0
L
Erlang Shen
4,001
572
40
6
0
102,515
0
W
Jing Wei
3,725
532
42
6
0
142,923
0
L
Nut
4,667
667
52
7
0
124,762
0
L
Maui
4,700
671
20
3
0
135,956
0
L
Loki
4,719
674
62
9
0
140,289
0
W
Ra
4,540
649
43
6
0
147,297
0
L
Vulcan
3,659
523
27
4
0
92,376
0
W
Awilix
5,140
734
57
8
0
170,718
0
W
Gilgamesh
5,672
810
65
9
0
117,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role