Player Matchup

Loki
Loki
Silver II
 
Loki
Silver II
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Hatake666
Kukulkan
Bronze III
Level 103
God Stats
1W - 1L
1,797 SR
Queue Stats
4W - 4L
1,538 MMR
Solo
Cthulhu
Cthulhu
Gold I
McTeetySwag
Cthulhu
Gold I
Level 183
God Stats
8W - 5L
1,673 SR
Queue Stats
56W - 53L
1,526 MMR
Solo
Bacchus
Bacchus
Silver II
magtothefrag
Bacchus
Silver II
Level 172
God Stats
2W - 2L
1,503 SR
Queue Stats
43W - 44L
1,530 MMR
Solo
Izanami
Izanami
Silver III
peterfawzy
Izanami
Silver III
Level 126
God Stats
0W - 1L
1,561 SR
Queue Stats
11W - 7L
1,523 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,607 SR
1,523 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 147
1,569 SR
1,530 MMR
Ullr
Ullr
Bronze III
Lukornika
Ullr
Bronze III
Level 159
God Stats
8W - 3L
1,900 SR
Queue Stats
9W - 4L
1,546 MMR
Party 1
Bellona
Bellona
Gold III
NovaUltima
Bellona
Gold III
Level 177
God Stats
31W - 24L
1,605 SR
Queue Stats
74W - 74L
1,515 MMR
Solo
Anhur
Anhur
Gold V
ParlamentCarat
Anhur
Gold V
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 67L
1,580 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
ScarletRipples
Kuzenbo
Bronze III
Level 173
God Stats
1W - 0L
1,196 SR
Queue Stats
9W - 4L
1,546 MMR
Party 1
Ao Kuang
Ao Kuang
Gold III
TwitchObkyrish
Ao Kuang
Gold III
Level 146
God Stats
66W - 38L
1,645 SR
Queue Stats
621W - 612L
1,462 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 4 / 1
6,121
471
3,072
8,952
2,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Hatake666
Kukulkan
12
0 / 5 / 0
6,839
526
1,573
9,835
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
McTeetySwag
Cthulhu
12
2 / 0 / 0
7,204
554
10,255
11,445
10,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
magtothefrag
Bacchus
10
0 / 6 / 1
6,212
478
5,494
13,741
12,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
peterfawzy
Izanami
11
0 / 4 / 0
6,288
484
5,872
9,349
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
Bake KujiraCharonArachneAres

VS

Bans
ArtioOsirisNemesisThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
4 / 0 / 2
8,788
676
9,692
6,963
2,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
NovaUltima
Bellona
12
0 / 2 / 0
7,053
543
8,283
14,431
13,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 1 / 5
8,846
680
11,444
11,532
4,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 0 / 3
7,908
608
3,067
7,259
8,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
14
8 / 0 / 3
8,107
624
7,939
11,512
4,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
19
19
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
4
1
0.38
L
Kukulkan
Hatake666
Kukulkan
0
5
0
0
W
Ullr
4
0
2
5
L
Cthulhu
McTeetySwag
Cthulhu
2
0
0
2
W
Bellona
NovaUltima
Bellona
0
2
0
0
W
5
1
5
7.5
W
2
0
3
3.5
W
Ao Kuang
8
0
3
9.5
L
Bacchus
magtothefrag
Bacchus
0
6
1
0.08
L
Izanami
peterfawzy
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,266
Damage
40,425
53,322
Taken
51,697
31,465
Mitigated
34,468
13,149
Healing
15,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,072
660
0
3,163
8,952
2,774
0
3,928
4,912
0
31,655
L
Kukulkan
Hatake666
Kukulkan
1,573
86
0
1,180
9,835
3,682
0
1,159
8,638
59,261
0
W
Ullr
9,692
4,728
0
969
6,963
2,949
779
1,986
4,977
0
81,292
L
Cthulhu
McTeetySwag
Cthulhu
10,255
1,099
0
5,040
11,445
10,799
0
1,292
9,086
52,458
4,910
W
Bellona
NovaUltima
Bellona
8,283
2,652
0
4,832
14,431
13,996
9
6,530
6,678
0
53,377
W
11,444
6,467
0
5,817
11,532
4,509
28
2,942
8,590
0
86,483
W
3,067
760
0
2,155
7,259
8,059
0
1,691
5,494
29,309
0
W
Ao Kuang
7,939
1,823
0
2,087
11,512
4,955
0
1,794
9,559
60,925
3,896
L
Bacchus
magtothefrag
Bacchus
5,494
1,092
0
2,203
13,741
12,184
0
3,172
10,569
26,150
2,709
L
Izanami
peterfawzy
Izanami
5,872
4,011
0
1,563
9,349
2,026
0
1,443
7,906
0
50,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,664
Gold Earned
40,702
402
Minions Killed
503
0
Camps Cleared
0
1,346,472
Distance Traveled
1,436,154
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,121
471
65
5
0
310,515
0
L
Kukulkan
6,839
526
119
9
0
244,872
0
W
Ullr
8,788
676
150
12
0
280,628
0
L
Cthulhu
7,204
554
89
7
0
301,321
2
W
Bellona
7,053
543
99
8
0
292,925
1
W
Anhur
8,846
680
136
10
0
234,446
1
W
Kuzenbo
7,908
608
35
3
0
300,537
4
W
Ao Kuang
8,107
624
83
6
0
327,618
0
L
Bacchus
6,212
478
20
2
0
291,775
2
L
Izanami
6,288
484
109
8
0
197,989
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role