Player Matchup

Izanami
Izanami
CoachKoiZeit
Izanami
Level 126
God Stats
8W - 4L
1,616 SR
Queue Stats
40W - 44L
1,581 Elo+
Solo
Thor
Thor
Lacoster57
Thor
Level 157
God Stats
2W - 4L
1,708 SR
Queue Stats
52W - 42L
1,565 Elo+
Party 2
Hel
Hel
LÏun
Hel
Level 134
God Stats
3W - 2L
1,289 SR
Queue Stats
328W - 283L
1,641 Elo+
Solo
Erlang Shen
Erlang Shen
N4lyDx
Erlang Shen
Level 156
God Stats
2W - 1L
1,713 SR
Queue Stats
41W - 34L
1,569 Elo+
Party 2
Baron Samedi
Baron Samedi
imPrezzzZ
Baron Samedi
Level 141
God Stats
1W - 0L
1,736 SR
Queue Stats
40W - 24L
1,620 Elo+
Party 2
Team Averages
Level 143
1,612 SR
1,595 Elo+

VS

Team Averages
Level 152
1,455 SR
1,585 Elo+
Sol
Sol
Hazeky0
Sol
Level 140
God Stats
0W - 3L
1,298 SR
Queue Stats
253W - 222L
1,578 Elo+
Party 1
Mercury
Mercury
K4tsu0
Mercury
Level 109
God Stats
2W - 3L
1,327 SR
Queue Stats
303W - 279L
1,580 Elo+
Party 1
Sobek
Sobek
Patmas
Sobek
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 37L
1,716 Elo+
Solo
Hercules
Hercules
rockinsquat
Hercules
Level 209
God Stats
6W - 11L
1,652 SR
Queue Stats
132W - 111L
1,525 Elo+
Solo
Ishtar
Ishtar
Денворд
Ishtar
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 20L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CoachKoiZeit
Izanami
15
1 / 2 / 2
9,173
573
6,197
9,944
4,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 1 / 8
9,823
614
9,328
15,558
7,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hel
LÏun
Hel
17
8 / 2 / 4
10,165
635
11,006
12,165
5,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
N4lyDx
Erlang Shen
15
2 / 1 / 3
9,366
585
12,310
16,116
13,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
imPrezzzZ
Baron Samedi
13
1 / 0 / 7
8,571
536
5,606
7,734
7,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
1 / 7 / 1
8,129
508
8,786
14,124
5,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
K4tsu0
Mercury
15
2 / 3 / 1
8,035
502
4,663
13,241
6,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Patmas
Sobek
14
1 / 4 / 0
8,125
508
9,081
17,527
16,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
rockinsquat
Hercules
11
1 / 3 / 0
7,012
438
5,065
18,540
13,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 1 / 0
7,127
445
3,701
5,294
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
18
Kills
5
6
Deaths
18
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
CoachKoiZeit
Izanami
1
2
2
1
L
Sol
1
7
1
0.21
L
Mercury
K4tsu0
Mercury
2
3
1
0.83
W
6
1
8
10
W
Hel
LÏun
Hel
8
2
4
5
W
Erlang Shen
N4lyDx
Erlang Shen
2
1
3
3.5
L
Sobek
Patmas
Sobek
1
4
0
0.25
W
Baron Samedi
imPrezzzZ
Baron Samedi
1
0
7
4.5
L
Hercules
rockinsquat
Hercules
1
3
0
0.33
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,447
Damage
31,296
61,517
Taken
68,726
37,974
Mitigated
44,417
32,132
Healing
15,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CoachKoiZeit
Izanami
6,197
3,712
0
2,605
9,944
4,426
1,980
419
9,508
0
89,862
L
Sol
8,786
2,741
0
3,937
14,124
5,523
528
8,291
5,547
67,640
5,337
L
Mercury
K4tsu0
Mercury
4,663
2,389
0
492
13,241
6,713
0
2,521
10,660
0
78,039
W
9,328
1,727
0
8,632
15,558
7,265
0
2,153
13,358
0
76,361
W
Hel
LÏun
Hel
11,006
1,506
2,827
7,316
12,165
5,573
84
6,663
5,485
82,458
584
W
Erlang Shen
N4lyDx
Erlang Shen
12,310
6,026
0
6,984
16,116
13,433
279
6,887
8,718
0
70,536
L
Sobek
Patmas
Sobek
9,081
1,592
0
5,765
17,527
16,658
0
285
16,087
53,557
2,323
W
Baron Samedi
imPrezzzZ
Baron Samedi
5,606
576
236
3,532
7,734
7,277
132
917
6,817
28,854
0
L
Hercules
rockinsquat
Hercules
5,065
1,561
0
4,588
18,540
13,502
0
4,283
14,076
0
41,468
L
3,701
2,528
0
1,054
5,294
2,021
0
761
4,506
0
40,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,098
Gold Earned
38,428
547
Minions Killed
450
0
Camps Cleared
0
1,599,956
Distance Traveled
1,438,106
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,173
573
152
10
0
283,466
0
L
Sol
8,129
508
114
7
0
256,209
0
L
Mercury
8,035
502
126
8
0
361,151
3
W
Thor
9,823
614
122
8
0
373,508
0
W
Hel
10,165
635
135
8
0
336,650
1
W
Erlang Shen
9,366
585
111
7
0
316,332
0
L
Sobek
8,125
508
100
6
0
293,557
0
W
Baron Samedi
8,571
536
27
2
0
290,000
0
L
Hercules
7,012
438
41
3
0
304,761
1
L
Ishtar
7,127
445
69
4
0
222,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role