Player Matchup

Bellona
Bellona
karushiumu_
Bellona
Level 125
God Stats
9W - 9L
1,529 SR
Queue Stats
188W - 275L
1,380 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
li_PANKUN_il
Morgan Le Fay
Level 107
God Stats
7W - 18L
1,302 SR
Queue Stats
57W - 115L
1,336 Elo+
Party 1
Ymir
Ymir
naoto4402
Ymir
Level 107
God Stats
1W - 3L
1,341 SR
Queue Stats
72W - 142L
1,357 Elo+
Party 1
Ishtar
Ishtar
sb_akr
Ishtar
Level 118
God Stats
1W - 2L
1,445 SR
Queue Stats
107W - 204L
1,330 Elo+
Party 1
Ra
Ra
yoshii_tm
Ra
Level 87
God Stats
27W - 28L
1,545 SR
Queue Stats
142W - 210L
1,379 Elo+
Party 1
Team Averages
Level 109
1,432 SR
1,356 Elo+

VS

Team Averages
Level 162
1,641 SR
1,585 Elo+
Nut
Nut
 
Nut
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Angrydog27
Fenrir
Level 124
God Stats
22W - 10L
1,774 SR
Queue Stats
71W - 43L
1,731 Elo+
Solo
Aphrodite
Aphrodite
Bianuki
Aphrodite
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,544 Elo+
Solo
Khepri
Khepri
BrutalRespite
Khepri
Level 203
God Stats
11W - 9L
1,853 SR
Queue Stats
199W - 190L
1,551 Elo+
Solo
Heimdallr
Heimdallr
xJcLx-
Heimdallr
Level 140
God Stats
11W - 5L
1,577 SR
Queue Stats
36W - 22L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
karushiumu_
Bellona
11
1 / 0 / 0
6,230
623
4,351
7,115
8,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
li_PANKUN_il
Morgan Le Fay
9
0 / 3 / 0
5,019
502
2,920
5,271
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
7
0 / 1 / 0
4,653
465
1,470
7,305
4,502
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
sb_akr
Ishtar
9
0 / 1 / 0
5,039
504
2,460
3,998
1,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
4,721
472
2,289
7,975
3,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
1 / 1 / 0
5,624
562
4,152
7,337
2,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fenrir
Angrydog27
Fenrir
11
3 / 0 / 4
5,715
572
5,902
9,090
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Bianuki
Aphrodite
10
3 / 0 / 1
5,488
549
2,910
5,274
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
1 / 0 / 3
5,366
537
2,988
7,111
4,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heimdallr
xJcLx-
Heimdallr
11
0 / 0 / 1
5,864
586
4,402
3,590
1,554
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
8
8
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
1
1
0
1
W
Fenrir
Angrydog27
Fenrir
3
0
4
5
W
Aphrodite
Bianuki
Aphrodite
3
0
1
3.5
W
1
0
3
2.5
L
Bellona
karushiumu_
Bellona
1
0
0
1
L
Morgan Le Fay
li_PANKUN_il
Morgan Le Fay
0
3
0
0
L
Ymir
0
1
0
0
L
Ishtar
sb_akr
Ishtar
0
1
0
0
W
Heimdallr
xJcLx-
Heimdallr
0
0
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,490
Damage
20,354
31,664
Taken
32,402
19,926
Mitigated
14,766
8,096
Healing
19,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
4,152
2,196
0
3,634
7,337
2,465
0
213
6,530
0
44,375
W
Fenrir
Angrydog27
Fenrir
5,902
1,623
0
5,285
9,090
4,028
0
1,676
7,414
0
45,946
W
Aphrodite
Bianuki
Aphrodite
2,910
309
1,182
3,835
5,274
2,297
0
2,770
2,504
37,125
3,180
W
2,988
234
1,282
2,223
7,111
4,422
0
1,585
5,445
12,195
234
L
Bellona
karushiumu_
Bellona
4,351
616
0
2,872
7,115
8,618
0
0
7,115
0
45,259
L
Morgan Le Fay
li_PANKUN_il
Morgan Le Fay
2,920
198
0
785
5,271
2,150
0
1,986
3,285
34,121
719
L
Ymir
1,470
544
0
1,544
7,305
4,502
0
2,072
5,233
8,758
0
L
Ishtar
sb_akr
Ishtar
2,460
1,383
0
1,087
3,998
1,322
0
430
3,568
0
34,850
W
Heimdallr
xJcLx-
Heimdallr
4,402
2,647
0
1,978
3,590
1,554
0
281
3,309
0
51,739
L
2,289
272
354
1,454
7,975
3,334
0
1,377
6,598
35,123
696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,662
Gold Earned
28,057
258
Minions Killed
329
0
Camps Cleared
0
955,405
Distance Traveled
911,886
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,624
562
75
8
0
170,546
0
W
Fenrir
5,715
572
83
8
0
219,083
0
W
Aphrodite
5,488
549
75
8
0
167,542
0
W
Khepri
5,366
537
10
1
0
174,658
2
L
Bellona
6,230
623
76
8
0
197,161
0
L
Morgan Le Fay
5,019
502
53
5
0
188,291
4
L
Ymir
4,653
465
18
2
0
199,623
0
L
Ishtar
5,039
504
58
6
0
179,025
0
W
Heimdallr
5,864
586
86
9
0
180,057
0
L
Ra
4,721
472
53
5
0
191,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role