Player Matchup

Chang'e
Chang'e
Maskvillains
Chang'e
Level 28
God Stats
4W - 9L
1,403 SR
Queue Stats
7W - 15L
1,286 Elo+
Party 1
Artemis
Artemis
lMelodic
Artemis
Level 68
God Stats
66W - 72L
1,471 SR
Queue Stats
351W - 349L
1,472 Elo+
Party 1
Hera
Hera
tacohunta
Hera
Level 104
God Stats
20W - 17L
1,500 SR
Queue Stats
313W - 353L
1,355 Elo+
Party 1
Team Averages
Level 67
1,458 SR
1,371 Elo+

VS

Team Averages
Level 76
1,556 SR
1,389 Elo+
Fenrir
Fenrir
Mak1722
Fenrir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,419 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SlickLucifer
Tsukuyomi
Level 21
God Stats
1W - 0L
1,669 SR
Queue Stats
23W - 25L
1,419 Elo+
Party 2
Atlas
Atlas
shrouded4malice
Atlas
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Maskvillains
Chang'e
16
2 / 2 / 4
10,628
625
10,011
18,111
10,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Artemis
lMelodic
Artemis
15
2 / 5 / 4
10,640
626
9,654
16,554
6,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
15
1 / 4 / 4
10,482
617
12,338
12,016
4,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mak1722
Fenrir
18
5 / 0 / 3
12,528
737
9,687
10,690
8,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
SlickLucifer
Tsukuyomi
18
2 / 5 / 6
11,527
678
17,885
17,568
9,049
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 1 / 6
11,844
697
15,290
21,436
27,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
5
Kills
11
11
Deaths
6
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Mak1722
Fenrir
5
0
3
6.5
L
Chang'e
Maskvillains
Chang'e
2
2
4
2
W
Tsukuyomi
SlickLucifer
Tsukuyomi
2
5
6
1
L
Artemis
lMelodic
Artemis
2
5
4
0.8
W
4
1
6
7
L
Hera
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,003
Damage
42,862
46,681
Taken
49,694
21,824
Mitigated
44,235
13,618
Healing
9,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Mak1722
Fenrir
9,687
2,219
569
1,374
10,690
8,167
1,525
5,180
5,468
0
60,337
L
Chang'e
Maskvillains
Chang'e
10,011
205
5,881
7,072
18,111
10,656
279
4,816
12,986
23,310
0
W
Tsukuyomi
SlickLucifer
Tsukuyomi
17,885
3,183
0
5,485
17,568
9,049
729
8,488
9,017
0
53,054
L
Artemis
lMelodic
Artemis
9,654
2,786
0
665
16,554
6,642
343
5,589
10,741
0
28,648
W
15,290
5,212
0
1,700
21,436
27,019
282
8,543
12,743
47,984
0
L
Hera
12,338
3,844
0
0
12,016
4,526
20
4,918
6,855
51,690
1,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,750
Gold Earned
35,899
158
Minions Killed
199
0
Camps Cleared
0
813,822
Distance Traveled
978,529
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,528
737
84
5
0
324,991
0
L
Chang'e
10,628
625
39
2
0
302,219
3
W
Tsukuyomi
11,527
678
74
4
0
331,765
0
L
Artemis
10,640
626
44
3
0
263,811
0
W
Atlas
11,844
697
41
2
0
321,773
0
L
Hera
10,482
617
75
4
0
247,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role