Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Elddansurinnn
Sol
Level 48
God Stats
14W - 8L
1,578 SR
Queue Stats
218W - 214L
1,436 Elo+
Solo
Nemesis
Nemesis
Enkyri
Nemesis
Level 159
God Stats
9W - 11L
1,454 SR
Queue Stats
93W - 87L
1,476 Elo+
Solo
Izanami
Izanami
Fee18thAveGoon
Izanami
Level 121
God Stats
135W - 118L
1,588 SR
Queue Stats
143W - 130L
1,514 Elo+
Solo
Skadi
Skadi
Polykinz
Skadi
Level 16
God Stats
4W - 2L
1,596 SR
Queue Stats
38W - 38L
1,423 Elo+
Party 2
Team Averages
Level 91
1,543 SR
1,470 Elo+

VS

Team Averages
Level 135
1,590 SR
1,519 Elo+
Bellona
Bellona
 
Bellona
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
Macarroness-_-
Nut
Level 107
God Stats
17W - 9L
1,633 SR
Queue Stats
39W - 35L
1,542 Elo+
Party 1
Aphrodite
Aphrodite
PolygonalFractur
Aphrodite
Level 109
God Stats
4W - 4L
1,712 SR
Queue Stats
57W - 44L
1,599 Elo+
Solo
Atlas
Atlas
tattootwitch
Atlas
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 28L
1,468 Elo+
Solo
Sylvanus
Sylvanus
wyd_stepbro699
Sylvanus
Level 147
God Stats
60W - 48L
1,603 SR
Queue Stats
1,165W - 1,153L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
3 / 1 / 2
3,789
632
2,137
3,193
1,622
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
1 / 1 / 0
4,878
813
1,640
3,137
881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Enkyri
Nemesis
7
1 / 1 / 2
3,960
660
1,712
3,612
1,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 0 / 0
4,062
677
2,431
2,888
850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
Polykinz
Skadi
6
1 / 1 / 2
3,610
602
2,504
3,456
997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
1 / 1 / 1
4,203
701
1,624
5,257
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 2 / 1
3,523
587
2,251
4,383
1,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
7
0 / 0 / 0
3,643
607
1,008
3,553
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 2 / 2
3,161
527
1,012
4,511
2,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
3
0 / 1 / 0
2,933
489
927
1,852
777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
6
Kills
2
4
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
2
4
L
Bellona
 
Bellona
1
1
1
1.5
W
1
1
0
1
W
Nemesis
Enkyri
Nemesis
1
1
2
2
W
0
0
0
0
L
1
2
1
0.75
L
Aphrodite
0
0
0
0
W
Skadi
Polykinz
Skadi
1
1
2
2
L
0
2
2
0.5
L
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,424
Damage
6,822
16,286
Taken
19,556
5,656
Mitigated
8,372
2,676
Healing
6,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,137
225
0
557
3,193
1,622
0
349
2,844
10,738
0
L
Bellona
 
Bellona
1,624
742
0
1,660
5,257
3,055
0
458
4,799
0
27,937
W
1,640
1,116
0
1,727
3,137
881
0
785
2,352
22,635
8,629
W
Nemesis
Enkyri
Nemesis
1,712
797
0
392
3,612
1,306
0
116
3,496
0
20,213
W
2,431
1,364
0
0
2,888
850
0
978
1,910
0
26,660
L
2,251
833
0
878
4,383
1,244
0
705
3,678
0
19,294
L
Aphrodite
1,008
224
0
2,075
3,553
916
0
0
3,553
20,596
1,578
W
Skadi
Polykinz
Skadi
2,504
769
0
0
3,456
997
0
547
2,909
0
15,966
L
1,012
347
0
1,027
4,511
2,380
0
1,231
3,280
6,986
0
L
Sylvanus
927
505
0
737
1,852
777
0
1,094
758
4,489
2,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,299
Gold Earned
17,463
177
Minions Killed
140
0
Camps Cleared
0
568,714
Distance Traveled
513,753
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,789
632
12
2
0
134,464
0
L
Bellona
4,203
701
57
10
0
130,110
0
W
Sol
4,878
813
57
10
0
100,834
0
W
Nemesis
3,960
660
36
6
0
121,524
2
W
Izanami
4,062
677
48
8
0
96,300
2
L
Nut
3,523
587
28
5
0
120,304
0
L
Aphrodite
3,643
607
32
5
0
100,516
1
W
Skadi
3,610
602
24
4
0
115,592
0
L
Atlas
3,161
527
10
2
0
125,001
0
L
Sylvanus
2,933
489
13
2
0
37,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role