Player Matchup

Merlin
Merlin
Deezelia
Merlin
Level 121
God Stats
1W - 0L
1,694 SR
Queue Stats
35W - 28L
1,537 Elo+
Party 1
Atlas
Atlas
Duelosk
Atlas
Level 108
God Stats
1W - 1L
1,136 SR
Queue Stats
37W - 30L
1,532 Elo+
Party 1
Nut
Nut
Kυdos
Nut
Level 157
God Stats
14W - 4L
1,814 SR
Queue Stats
59W - 43L
1,664 Elo+
Solo
Thanatos
Thanatos
Serendipitiful
Thanatos
Level 162
God Stats
4W - 0L
1,500 SR
Queue Stats
172W - 161L
1,510 Elo+
Solo
Pele
Pele
Studleyy
Pele
Level 147
God Stats
17W - 9L
1,488 SR
Queue Stats
93W - 80L
1,622 Elo+
Solo
Team Averages
Level 139
1,526 SR
1,573 Elo+

VS

Team Averages
Level 130
1,578 SR
1,527 Elo+
Izanami
Izanami
IronDan25
Izanami
Level 124
God Stats
0W - 2L
1,282 SR
Queue Stats
106W - 94L
1,594 Elo+
Solo
Vamana
Vamana
OculiPotenti
Vamana
Level 192
God Stats
4W - 7L
1,724 SR
Queue Stats
255W - 245L
1,452 Elo+
Solo
Janus
Janus
SacredTemplar
Janus
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 80L
1,525 Elo+
Solo
Sylvanus
Sylvanus
TrapGodRicca
Sylvanus
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 126L
1,528 Elo+
Solo
Tsukuyomi
Tsukuyomi
yungsniperjones
Tsukuyomi
Level 153
God Stats
6W - 4L
1,882 SR
Queue Stats
256W - 236L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Deezelia
Merlin
12
0 / 0 / 2
7,324
563
4,289
5,363
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Duelosk
Atlas
11
1 / 2 / 4
7,088
545
3,260
9,842
5,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nut
Kυdos
Nut
14
6 / 2 / 0
8,574
660
9,243
9,583
3,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
13
0 / 3 / 4
7,269
559
5,574
11,005
4,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pele
14
5 / 1 / 0
8,831
679
12,367
13,175
5,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IronDan25
Izanami
13
1 / 2 / 2
7,613
586
5,367
11,571
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Vamana
8
1 / 5 / 1
5,695
438
3,632
12,419
6,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 1
7,765
597
6,158
7,105
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
TrapGodRicca
Sylvanus
10
1 / 1 / 2
6,270
482
4,413
9,896
6,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
yungsniperjones
Tsukuyomi
12
1 / 4 / 3
6,930
533
5,463
9,802
3,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
12
Kills
7
8
Deaths
12
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
Deezelia
Merlin
0
0
2
1
W
Atlas
Duelosk
Atlas
1
2
4
1.5
L
Izanami
IronDan25
Izanami
1
2
2
1
W
Nut
Kυdos
Nut
6
2
0
3
L
Vamana
1
5
1
0.3
L
3
0
1
3.5
W
Thanatos
0
3
4
0.67
W
Pele
5
1
0
5
L
Sylvanus
TrapGodRicca
Sylvanus
1
1
2
2
L
Tsukuyomi
yungsniperjones
Tsukuyomi
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,733
Damage
25,033
48,968
Taken
50,793
21,504
Mitigated
22,725
22,480
Healing
11,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Deezelia
Merlin
4,289
238
0
500
5,363
1,744
269
2,799
2,564
51,466
1,146
W
Atlas
Duelosk
Atlas
3,260
1,092
1,157
2,802
9,842
5,861
519
2,067
7,775
17,362
0
L
Izanami
IronDan25
Izanami
5,367
3,399
0
4,875
11,571
3,833
1,079
0
11,571
0
63,580
W
Nut
Kυdos
Nut
9,243
6,003
0
4,023
9,583
3,646
391
1,969
7,614
0
78,758
L
Vamana
3,632
1,817
0
855
12,419
6,065
0
1,302
11,117
0
29,715
L
6,158
785
0
1,663
7,105
2,665
0
2,143
4,962
72,748
1,157
W
Thanatos
5,574
1,646
0
8,517
11,005
4,437
0
1,331
9,674
0
68,342
W
Pele
12,367
2,469
0
5,481
13,175
5,816
0
1,812
11,363
594
79,090
L
Sylvanus
TrapGodRicca
Sylvanus
4,413
1,978
191
2,166
9,896
6,878
0
2,609
7,287
17,893
6,123
L
Tsukuyomi
yungsniperjones
Tsukuyomi
5,463
1,532
0
1,393
9,802
3,284
0
1,430
8,372
0
45,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,086
Gold Earned
34,273
486
Minions Killed
393
0
Camps Cleared
0
1,324,114
Distance Traveled
1,306,804
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,324
563
94
7
0
247,941
3
W
Atlas
7,088
545
20
2
0
232,249
0
L
Izanami
7,613
586
112
9
0
211,447
0
W
Nut
8,574
660
128
10
0
263,664
0
L
Vamana
5,695
438
47
4
0
260,410
4
L
Janus
7,765
597
129
10
0
281,588
0
W
Thanatos
7,269
559
107
8
0
302,319
2
W
Pele
8,831
679
137
11
0
277,941
0
L
Sylvanus
6,270
482
40
3
0
258,544
7
L
Tsukuyomi
6,930
533
65
5
0
294,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role