Player Matchup

Rama
Rama
Alansun99King
Rama
Level 24
God Stats
1W - 1L
1,625 SR
Queue Stats
77W - 82L
1,307 Elo+
Party 1
Chaac
Chaac
Miizra
Chaac
Level 15
God Stats
3W - 7L
1,215 SR
Queue Stats
28W - 76L
988 Elo+
Party 1
Kukulkan
Kukulkan
OP-VENOM666
Kukulkan
Level 65
God Stats
20W - 24L
1,321 SR
Queue Stats
50W - 98L
1,122 Elo+
Party 1
Team Averages
Level 35
1,387 SR
1,139 Elo+

VS

Team Averages
Level 67
1,487 SR
1,361 Elo+
Chang'e
Chang'e
Maskvillains
Chang'e
Level 28
God Stats
4W - 9L
1,349 SR
Queue Stats
7W - 15L
1,265 Elo+
Party 2
Chaac
Chaac
lMelodic
Chaac
Level 68
God Stats
28W - 27L
1,635 SR
Queue Stats
124W - 121L
1,469 Elo+
Party 2
Medusa
Medusa
tacohunta
Medusa
Level 104
God Stats
63W - 59L
1,476 SR
Queue Stats
137W - 163L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,880
625
5,182
8,444
3,473
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Miizra
Chaac
11
1 / 3 / 0
6,951
632
4,001
8,793
5,111
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Kukulkan
OP-VENOM666
Kukulkan
13
0 / 2 / 1
7,539
685
5,906
4,271
1,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Maskvillains
Chang'e
14
1 / 0 / 6
7,882
717
3,871
5,676
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chaac
lMelodic
Chaac
13
1 / 1 / 6
8,018
729
8,274
10,270
9,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
tacohunta
Medusa
14
5 / 0 / 2
8,845
804
7,008
6,389
2,729
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
7
7
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Chang'e
Maskvillains
Chang'e
1
0
6
4
L
Chaac
Miizra
Chaac
1
3
0
0.33
L
Kukulkan
OP-VENOM666
Kukulkan
0
2
1
0.25
W
Chaac
lMelodic
Chaac
1
1
6
4
W
Medusa
tacohunta
Medusa
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,089
Damage
19,153
21,508
Taken
22,335
10,398
Mitigated
15,564
2,135
Healing
13,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,182
4,403
0
765
8,444
3,473
0
1,058
7,118
0
22,461
W
Chang'e
Maskvillains
Chang'e
3,871
325
5,723
4,294
5,676
3,361
736
2,478
3,198
13,743
368
L
Chaac
Miizra
Chaac
4,001
188
254
829
8,793
5,111
0
2,185
6,036
0
12,848
L
Kukulkan
OP-VENOM666
Kukulkan
5,906
85
49
238
4,271
1,814
0
565
3,589
39,494
0
W
Chaac
lMelodic
Chaac
8,274
173
237
2,503
10,270
9,474
65
2,429
7,841
0
25,692
W
Medusa
tacohunta
Medusa
7,008
2,536
0
890
6,389
2,729
1,472
1,026
5,363
0
46,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,370
Gold Earned
24,745
135
Minions Killed
142
0
Camps Cleared
0
572,919
Distance Traveled
652,497
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,880
625
39
4
0
174,086
0
W
Chang'e
7,882
717
24
2
0
211,943
3
L
Chaac
6,951
632
14
1
0
204,951
0
L
Kukulkan
7,539
685
82
7
0
193,882
0
W
Chaac
8,018
729
43
4
0
231,727
0
W
Medusa
8,845
804
75
7
0
208,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role