Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
ArT1X
Nut
Level 285
God Stats
1W - 1L
1,478 SR
Queue Stats
4W - 2L
1,803 Elo+
Party 2
Aphrodite
Aphrodite
Mimi3353
Aphrodite
Level 156
God Stats
0W - 1L
1,476 SR
Queue Stats
10W - 9L
1,526 Elo+
Party 2
Anhur
Anhur
game567
Anhur
Level 95
God Stats
7W - 5L
1,767 SR
Queue Stats
148W - 148L
1,608 Elo+
Solo
Cernunnos
Cernunnos
gosleeps
Cernunnos
Level 74
God Stats
0W - 6L
1,500 SR
Queue Stats
334W - 301L
1,619 Elo+
Solo
Team Averages
Level 153
1,544 SR
1,611 Elo+

VS

Team Averages
Level 132
1,539 SR
1,537 Elo+
Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
CamoufIage
Ratatoskr
Level 138
God Stats
8W - 9L
1,463 SR
Queue Stats
238W - 226L
1,542 Elo+
Solo
Nut
Nut
MuslimGoat
Nut
Level 102
God Stats
22W - 18L
1,546 SR
Queue Stats
88W - 96L
1,533 Elo+
Party 1
Bacchus
Bacchus
WoodsSquirrel
Bacchus
Level 143
God Stats
8W - 9L
1,546 SR
Queue Stats
220W - 228L
1,560 Elo+
Party 1
Zhong Kui
Zhong Kui
dor1
Zhong Kui
Level 134
God Stats
9W - 9L
1,641 SR
Queue Stats
142W - 131L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 1 / 6
5,867
533
4,678
8,602
3,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nut
ArT1X
Nut
12
3 / 2 / 1
7,062
642
5,778
8,986
3,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Mimi3353
Aphrodite
9
0 / 4 / 0
4,984
453
2,353
8,529
5,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
game567
Anhur
9
0 / 2 / 4
5,264
479
5,097
6,118
2,020
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
gosleeps
Cernunnos
9
4 / 2 / 0
5,666
515
6,226
7,192
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 0 / 2
7,800
709
6,162
9,578
7,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
CamoufIage
Ratatoskr
12
4 / 3 / 3
6,602
600
4,978
10,997
3,624
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 2 / 1
5,901
536
4,444
7,408
2,305
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
8
2 / 1 / 3
5,503
500
4,804
8,633
6,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
dor1
Zhong Kui
10
0 / 3 / 0
5,822
529
6,146
8,530
6,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
9
Kills
11
11
Deaths
9
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
1
6
5
W
Chaac
 
Chaac
3
0
2
4
L
Nut
ArT1X
Nut
3
2
1
1.75
W
Ratatoskr
CamoufIage
Ratatoskr
4
3
3
1.83
L
Aphrodite
Mimi3353
Aphrodite
0
4
0
0
W
2
2
1
1.25
W
Bacchus
2
1
3
3.5
W
Zhong Kui
dor1
Zhong Kui
0
3
0
0
L
Anhur
game567
Anhur
0
2
4
1
L
Cernunnos
gosleeps
Cernunnos
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,132
Damage
26,534
39,427
Taken
45,146
17,417
Mitigated
26,224
14,342
Healing
16,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,678
1,316
0
2,338
8,602
3,922
0
2,928
5,552
0
36,560
W
Chaac
 
Chaac
6,162
659
0
3,515
9,578
7,820
0
2,285
7,293
9,152
57,068
L
Nut
ArT1X
Nut
5,778
3,907
0
3,302
8,986
3,630
0
3,844
4,944
0
57,111
W
Ratatoskr
CamoufIage
Ratatoskr
4,978
1,032
0
4,219
10,997
3,624
0
68
10,929
0
43,792
L
Aphrodite
Mimi3353
Aphrodite
2,353
199
0
3,598
8,529
5,418
0
890
7,639
28,394
0
W
4,444
2,864
0
2,455
7,408
2,305
0
0
7,408
0
41,205
W
Bacchus
4,804
499
0
2,169
8,633
6,400
0
0
8,633
13,808
1,049
W
Zhong Kui
dor1
Zhong Kui
6,146
502
0
4,480
8,530
6,075
0
0
8,530
46,850
1,327
L
Anhur
game567
Anhur
5,097
2,978
0
1,994
6,118
2,020
0
1,372
4,738
0
33,018
L
Cernunnos
gosleeps
Cernunnos
6,226
3,335
0
3,110
7,192
2,427
0
2,036
5,156
0
28,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,843
Gold Earned
31,628
311
Minions Killed
374
0
Camps Cleared
0
1,070,439
Distance Traveled
1,167,795
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,867
533
57
5
0
278,685
4
W
Chaac
7,800
709
113
10
0
229,725
1
L
Nut
7,062
642
107
10
0
183,311
0
W
Ratatoskr
6,602
600
76
7
0
272,173
0
L
Aphrodite
4,984
453
52
5
0
193,896
6
W
Nut
5,901
536
80
7
0
201,941
3
W
Bacchus
5,503
500
14
1
0
256,667
5
W
Zhong Kui
5,822
529
91
8
0
207,289
0
L
Anhur
5,264
479
48
4
0
201,136
1
L
Cernunnos
5,666
515
47
4
0
213,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role