Player Matchup

Izanami
Izanami
Armydj
Izanami
Level 111
God Stats
0W - 2L
1,307 SR
Queue Stats
10W - 13L
1,495 Elo+
Party 1
Nemesis
Nemesis
Cometruby
Nemesis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 81L
1,525 Elo+
Solo
Kukulkan
Kukulkan
I Ophii I
Kukulkan
Level 142
God Stats
0W - 7L
1,197 SR
Queue Stats
96W - 82L
1,546 Elo+
Solo
Bacchus
Bacchus
JerkyDino
Bacchus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,495 Elo+
Party 1
Loki
Loki
ZOHAH
Loki
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,595 Elo+
Party 1
Team Averages
Level 115
1,401 SR
1,531 Elo+

VS

Team Averages
Level 105
1,505 SR
1,647 Elo+
Nut
Nut
 
Nut
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
AmbiguousLatte
Olorun
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 4L
1,724 Elo+
Party 2
Thanatos
Thanatos
Garbiles
Thanatos
Level 67
God Stats
4W - 0L
1,725 SR
Queue Stats
10W - 5L
1,724 Elo+
Party 2
Jormungandr
Jormungandr
Tomega
Jormungandr
Level 155
God Stats
7W - 6L
1,301 SR
Queue Stats
151W - 136L
1,563 Elo+
Solo
Nike
Nike
percci
Nike
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Armydj
Izanami
8
1 / 1 / 0
4,230
705
1,131
2,608
852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
Cometruby
Nemesis
7
0 / 2 / 0
3,767
628
1,394
4,545
1,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kukulkan
I Ophii I
Kukulkan
6
0 / 1 / 0
3,648
608
469
1,523
513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
JerkyDino
Bacchus
5
0 / 1 / 0
3,382
564
131
2,788
1,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
ZOHAH
Loki
8
1 / 1 / 0
4,591
765
2,713
4,756
1,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
7
1 / 1 / 0
4,370
728
1,932
2,136
688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
3 / 0 / 0
4,873
812
2,120
3,239
995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Garbiles
Thanatos
7
1 / 0 / 1
4,021
670
979
2,867
864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Tomega
Jormungandr
7
1 / 0 / 1
4,846
808
1,428
1,588
1,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nike
percci
Nike
8
0 / 1 / 1
4,376
729
1,898
4,420
1,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
6
6
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
1
1
0
1
W
3
0
0
3
L
Izanami
Armydj
Izanami
1
1
0
1
L
Nemesis
Cometruby
Nemesis
0
2
0
0
W
Thanatos
Garbiles
Thanatos
1
0
1
1.5
L
Kukulkan
I Ophii I
Kukulkan
0
1
0
0
L
Bacchus
JerkyDino
Bacchus
0
1
0
0
W
Jormungandr
Tomega
Jormungandr
1
0
1
1.5
L
Loki
ZOHAH
Loki
1
1
0
1
W
Nike
percci
Nike
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,838
Damage
8,357
16,220
Taken
14,250
5,952
Mitigated
5,093
3,328
Healing
5,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
1,932
1,515
0
250
2,136
688
0
131
2,005
0
28,692
W
2,120
1,303
12
1,566
3,239
995
840
263
2,976
28,425
0
L
Izanami
Armydj
Izanami
1,131
590
0
810
2,608
852
0
653
1,955
0
27,824
L
Nemesis
Cometruby
Nemesis
1,394
362
0
96
4,545
1,637
0
1,326
3,219
0
23,899
W
Thanatos
Garbiles
Thanatos
979
135
0
2,113
2,867
864
100
206
2,661
0
14,954
L
Kukulkan
I Ophii I
Kukulkan
469
0
0
407
1,523
513
0
794
729
17,910
0
L
Bacchus
JerkyDino
Bacchus
131
0
0
506
2,788
1,686
0
775
2,013
3,184
0
W
Jormungandr
Tomega
Jormungandr
1,428
529
0
980
1,588
1,008
0
0
1,588
13,165
0
L
Loki
ZOHAH
Loki
2,713
668
0
1,509
4,756
1,264
0
0
4,756
0
25,607
W
Nike
percci
Nike
1,898
634
0
1,000
4,420
1,538
32
0
4,420
0
25,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,618
Gold Earned
22,486
190
Minions Killed
205
0
Camps Cleared
0
589,274
Distance Traveled
664,190
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
4,370
728
46
8
0
125,071
0
W
Olorun
4,873
812
51
9
0
118,423
0
L
Izanami
4,230
705
52
9
0
136,186
1
L
Nemesis
3,767
628
46
8
0
147,906
0
W
Thanatos
4,021
670
35
6
0
125,886
2
L
Kukulkan
3,648
608
28
5
0
68,160
0
L
Bacchus
3,382
564
9
2
0
96,923
0
W
Jormungandr
4,846
808
17
3
0
145,249
0
L
Loki
4,591
765
55
9
0
140,099
2
W
Nike
4,376
729
56
9
0
149,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role