Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Jugg411
Anhur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,434 Elo+
Party 1
Bacchus
Bacchus
Murphy420
Bacchus
Level 25
God Stats
1W - 3L
1,256 SR
Queue Stats
1W - 4L
1,354 Elo+
Party 1
Awilix
Awilix
myrdstom
Awilix
Level 179
God Stats
12W - 19L
1,346 SR
Queue Stats
585W - 557L
1,504 Elo+
Solo
Zeus
Zeus
zt614271458
Zeus
Level 142
God Stats
5W - 4L
1,694 SR
Queue Stats
61W - 81L
1,429 Elo+
Solo
Team Averages
Level 106
1,459 SR
1,444 Elo+

VS

Team Averages
Level 105
1,488 SR
1,500 Elo+
Sobek
Sobek
 
Sobek
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
AmberBasilisk50
Nike
Level 102
God Stats
9W - 3L
1,500 SR
Queue Stats
403W - 373L
1,511 Elo+
Solo
Agni
Agni
SYRVUS
Agni
Level 123
God Stats
8W - 10L
1,301 SR
Queue Stats
545W - 539L
1,485 Elo+
Solo
Medusa
Medusa
cirhoza88
Medusa
Level 73
God Stats
10W - 5L
1,640 SR
Queue Stats
226W - 174L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 1 / 0
5,955
596
5,501
7,148
6,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Jugg411
Anhur
8
0 / 3 / 1
4,488
449
2,897
7,421
1,976
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Murphy420
Bacchus
8
1 / 1 / 0
5,036
504
1,799
6,275
5,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
myrdstom
Awilix
10
0 / 1 / 1
5,058
506
1,370
8,600
3,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 0
5,273
527
2,758
6,332
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 0 / 6
5,990
599
2,570
7,457
5,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
 
Thanatos
11
4 / 0 / 1
5,779
578
4,112
7,796
2,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 0
5,330
533
2,929
8,395
6,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
SYRVUS
Agni
11
1 / 0 / 2
5,936
594
5,510
4,461
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
cirhoza88
Medusa
10
3 / 1 / 0
5,926
593
6,480
3,217
966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
9
9
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
1
0
1
W
Sobek
 
Sobek
0
0
6
3
W
Thanatos
 
Thanatos
4
0
1
4.5
W
1
1
0
1
L
Anhur
Jugg411
Anhur
0
3
1
0.17
L
Bacchus
Murphy420
Bacchus
1
1
0
1
W
Agni
SYRVUS
Agni
1
0
2
2
W
Medusa
cirhoza88
Medusa
3
1
0
3
L
Awilix
myrdstom
Awilix
0
1
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,325
Damage
21,601
35,776
Taken
31,326
18,836
Mitigated
18,011
8,191
Healing
18,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,501
1,924
0
1,469
7,148
6,377
0
0
7,148
0
45,123
W
Sobek
 
Sobek
2,570
304
0
3,888
7,457
5,729
0
835
6,622
20,712
2,208
W
Thanatos
 
Thanatos
4,112
900
0
9,269
7,796
2,854
0
991
6,805
0
34,876
W
2,929
371
0
2,922
8,395
6,773
0
0
7,611
0
30,898
L
Anhur
Jugg411
Anhur
2,897
1,119
0
1,580
7,421
1,976
0
1,079
6,342
0
24,820
L
Bacchus
Murphy420
Bacchus
1,799
274
0
1,641
6,275
5,042
0
710
5,565
14,114
0
W
Agni
SYRVUS
Agni
5,510
535
0
1,250
4,461
1,689
0
2,105
2,356
41,950
3,726
W
Medusa
cirhoza88
Medusa
6,480
2,172
0
736
3,217
966
160
626
2,591
0
48,525
L
Awilix
myrdstom
Awilix
1,370
386
0
1,990
8,600
3,550
0
1,425
7,175
0
38,144
L
2,758
275
0
1,511
6,332
1,891
0
4,547
1,785
32,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,810
Gold Earned
28,961
272
Minions Killed
323
0
Camps Cleared
0
984,366
Distance Traveled
961,590
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,955
596
62
6
0
193,652
0
W
Sobek
5,990
599
34
3
0
213,319
3
W
Thanatos
5,779
578
66
7
0
224,283
1
W
Nike
5,330
533
57
6
0
186,160
0
L
Anhur
4,488
449
56
6
0
189,896
2
L
Bacchus
5,036
504
16
2
0
212,985
2
W
Agni
5,936
594
84
8
0
179,822
5
W
Medusa
5,926
593
82
8
0
158,006
0
L
Awilix
5,058
506
65
7
0
207,372
0
L
Zeus
5,273
527
73
7
0
180,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role