Player Matchup

Xbalanque
Xbalanque
Silver IV
Kaiyo2527
Xbalanque
Silver IV
Level 131
God Stats
1W - 3L
1,323 SR
Queue Stats
18W - 31L
1,038 MMR
Solo
Susano
Susano
Silver III
SSShadowKingg666
Susano
Silver III
Level 87
God Stats
2W - 7L
1,360 SR
Queue Stats
44W - 55L
1,025 MMR
Solo
Hercules
Hercules
Silver IV
deathang
Hercules
Silver IV
Level 88
God Stats
0W - 1L
1,788 SR
Queue Stats
24W - 45L
1,012 MMR
Solo
Tiamat
Tiamat
Silver III
iMcNutOnU
Tiamat
Silver III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 135L
1,003 MMR
Solo
Cthulhu
Cthulhu
Silver II
namechanged167
Cthulhu
Silver II
Level 200
God Stats
10W - 9L
1,940 SR
Queue Stats
237W - 251L
1,138 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,582 SR
1,043 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,508 SR
1,043 MMR
Ao Kuang
Ao Kuang
Silver II
II-Crispy-Il
Ao Kuang
Silver II
Level 128
God Stats
2W - 1L
1,687 SR
Queue Stats
40W - 56L
1,081 MMR
Solo
Discordia
Discordia
Silver II
LaneMain
Discordia
Silver II
Level 103
God Stats
2W - 4L
1,234 SR
Queue Stats
229W - 244L
987 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
buzzinglikeagnat
Ah Muzen Cab
Silver II
Level 132
God Stats
83W - 52L
1,646 SR
Queue Stats
139W - 159L
1,057 MMR
Solo
Danzaburou
Danzaburou
Silver V
crusekillef98
Danzaburou
Silver V
Level 65
God Stats
11W - 11L
1,496 SR
Queue Stats
246W - 248L
1,003 MMR
Solo
Athena
Athena
Silver II
ethereal-crown93
Athena
Silver II
Level 66
God Stats
8W - 9L
1,477 SR
Queue Stats
102W - 112L
1,085 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Kaiyo2527
Xbalanque
18
2 / 4 / 6
11,358
494
13,182
21,298
8,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 3 / 2
9,669
420
7,134
19,087
7,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
deathang
Hercules
16
0 / 4 / 1
9,597
417
6,704
16,085
16,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
iMcNutOnU
Tiamat
13
0 / 9 / 5
8,705
378
7,809
20,647
10,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 3 / 4
9,522
414
8,919
16,404
14,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
ThanatosBake KujiraAresBellona

VS

Bans
OsirisRavanaKukulkanYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
II-Crispy-Il
Ao Kuang
20
12 / 2 / 3
13,339
580
16,543
28,470
13,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
LaneMain
Discordia
16
0 / 3 / 5
11,127
484
5,118
10,972
4,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
buzzinglikeagnat
Ah Muzen Cab
20
8 / 0 / 2
15,672
681
23,120
17,714
9,266
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
crusekillef98
Danzaburou
20
2 / 3 / 1
13,280
577
7,454
18,444
9,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

17
1 / 2 / 13
12,323
536
10,804
25,938
35,629
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
10
Kills
23
23
Deaths
10
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
II-Crispy-Il
Ao Kuang
12
2
3
6.75
L
Xbalanque
Kaiyo2527
Xbalanque
2
4
6
1.25
W
Discordia
LaneMain
Discordia
0
3
5
0.83
L
5
3
2
2
W
Ah Muzen Cab
buzzinglikeagnat
Ah Muzen Cab
8
0
2
9
W
Danzaburou
crusekillef98
Danzaburou
2
3
1
0.83
L
Hercules
deathang
Hercules
0
4
1
0.13
W
1
2
13
3.75
L
Tiamat
iMcNutOnU
Tiamat
0
9
5
0.28
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,748
Damage
63,039
93,521
Taken
101,538
58,209
Mitigated
72,807
20,874
Healing
40,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
II-Crispy-Il
Ao Kuang
16,543
4,965
0
17,889
28,470
13,944
15
3,867
24,561
115,814
680
L
Xbalanque
Kaiyo2527
Xbalanque
13,182
8,286
0
5,634
21,298
8,785
0
6,750
14,517
0
94,791
W
Discordia
LaneMain
Discordia
5,118
344
0
2,003
10,972
4,249
1,088
5,050
5,922
57,229
2,185
L
7,134
1,261
0
5,687
19,087
7,220
0
5,821
13,246
0
66,624
W
Ah Muzen Cab
buzzinglikeagnat
Ah Muzen Cab
23,120
6,761
0
7,375
17,714
9,266
5,640
2,486
14,828
0
167,804
W
Danzaburou
crusekillef98
Danzaburou
7,454
3,724
0
7,748
18,444
9,719
7,438
2,862
15,530
0
148,435
L
Hercules
deathang
Hercules
6,704
2,175
0
6,531
16,085
16,609
0
1,793
14,260
0
65,687
W
10,804
1,807
0
5,275
25,938
35,629
0
7,520
18,418
38,164
1,050
L
Tiamat
iMcNutOnU
Tiamat
7,809
1,541
0
1,069
20,647
10,730
103
11,383
9,095
40,010
0
L
8,919
824
57
1,896
16,404
14,865
0
6,141
10,109
45,581
1,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,851
Gold Earned
65,741
541
Minions Killed
673
0
Camps Cleared
0
1,974,417
Distance Traveled
2,158,957
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,339
580
129
6
0
464,764
0
L
Xbalanque
11,358
494
156
7
0
420,963
3
W
Discordia
11,127
484
104
5
0
385,249
4
L
Susano
9,669
420
112
5
0
429,151
0
W
Ah Muzen Cab
15,672
681
201
9
0
433,956
7
W
Danzaburou
13,280
577
175
8
0
402,741
0
L
Hercules
9,597
417
127
6
0
337,808
0
W
Athena
12,323
536
64
3
0
472,247
4
L
Tiamat
8,705
378
69
3
0
355,109
5
L
Cthulhu
9,522
414
77
3
0
431,386
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role