Player Matchup

Ra
Ra
Algidism
Ra
Level 29
God Stats
2W - 0L
1,728 SR
Queue Stats
19W - 33L
1,348 Elo+
Party 1
Bacchus
Bacchus
BIGBOIVISA
Bacchus
Level 38
God Stats
1W - 1L
1,279 SR
Queue Stats
18W - 33L
1,348 Elo+
Party 1
Baron Samedi
Baron Samedi
MissLititz
Baron Samedi
Level 158
God Stats
39W - 42L
1,479 SR
Queue Stats
1,507W - 1,642L
1,516 Elo+
Solo
Da Ji
Da Ji
Sasuke_Kun60uwu
Da Ji
Level 39
God Stats
16W - 14L
1,690 SR
Queue Stats
27W - 26L
1,658 Elo+
Solo
Medusa
Medusa
XxAFujino
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,231 Elo+
Party 1
Team Averages
Level 59
1,535 SR
1,420 Elo+

VS

Team Averages
Level 120
1,400 SR
1,478 Elo+
Merlin
Merlin
Ipsofacto78
Merlin
Level 146
God Stats
111W - 128L
1,441 SR
Queue Stats
675W - 752L
1,432 Elo+
Solo
Nut
Nut
K33kiemonster
Nut
Level 89
God Stats
9W - 7L
1,436 SR
Queue Stats
158W - 163L
1,483 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sayrstoned
Tsukuyomi
Level 107
God Stats
33W - 13L
1,766 SR
Queue Stats
61W - 48L
1,672 Elo+
Solo
Scylla
Scylla
X15R
Scylla
Level 108
God Stats
0W - 3L
1,266 SR
Queue Stats
0W - 3L
1,254 Elo+
Solo
Cerberus
Cerberus
iiSumma
Cerberus
Level 149
God Stats
0W - 4L
1,093 SR
Queue Stats
17W - 26L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
7,854
1,309
2,988
1,799
643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
BIGBOIVISA
Bacchus
13
0 / 0 / 9
8,032
1,339
6,935
5,197
5,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
MissLititz
Baron Samedi
13
0 / 1 / 7
7,143
1,191
5,364
3,631
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
3 / 0 / 3
7,489
1,248
3,564
3,408
1,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Medusa
XxAFujino
Medusa
12
3 / 2 / 3
7,484
1,247
4,731
4,510
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

348

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 1 / 1
6,687
1,115
1,751
2,913
1,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 4 / 1
6,780
1,130
2,953
6,293
2,760
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Tsukuyomi
Sayrstoned
Tsukuyomi
12
3 / 2 / 0
7,407
1,235
6,961
6,370
2,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
X15R
Scylla
11
0 / 2 / 1
6,492
1,082
636
3,218
1,150
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
iiSumma
Cerberus
12
0 / 1 / 3
7,194
1,199
4,320
6,149
5,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
10
Kills
3
3
Deaths
10
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Bacchus
BIGBOIVISA
Bacchus
0
0
9
4.5
L
Merlin
0
1
1
0.5
L
0
4
1
0.13
W
Baron Samedi
MissLititz
Baron Samedi
0
1
7
3.5
W
3
0
3
4.5
L
Tsukuyomi
Sayrstoned
Tsukuyomi
3
2
0
1.5
L
Scylla
X15R
Scylla
0
2
1
0.25
W
Medusa
XxAFujino
Medusa
3
2
3
2.25
L
Cerberus
iiSumma
Cerberus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,582
Damage
16,621
18,545
Taken
24,943
11,742
Mitigated
13,191
3,872
Healing
1,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,988
324
348
288
1,799
643
0
741
1,058
21,335
0
W
Bacchus
BIGBOIVISA
Bacchus
6,935
491
0
1,284
5,197
5,355
0
1,692
3,505
12,668
1,158
L
Merlin
1,751
125
0
0
2,913
1,383
0
1,617
1,296
13,849
0
L
2,953
888
0
0
6,293
2,760
0
4,533
1,760
0
13,238
W
Baron Samedi
MissLititz
Baron Samedi
5,364
288
880
554
3,631
2,405
0
823
2,808
19,241
417
W
3,564
832
0
0
3,408
1,711
0
1,188
2,220
0
8,607
L
Tsukuyomi
Sayrstoned
Tsukuyomi
6,961
1,927
0
249
6,370
2,733
0
3,244
3,126
0
19,285
L
Scylla
X15R
Scylla
636
105
0
126
3,218
1,150
0
1,182
2,036
12,912
0
W
Medusa
XxAFujino
Medusa
4,731
1,331
0
518
4,510
1,628
0
1,836
2,674
0
14,855
L
Cerberus
iiSumma
Cerberus
4,320
58
0
1,469
6,149
5,165
0
3,855
2,294
12,560
427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,002
Gold Earned
34,560
138
Minions Killed
141
5
Camps Cleared
7
650,074
Distance Traveled
556,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,854
1,309
57
10
1
141,072
0
W
Bacchus
8,032
1,339
11
2
1
142,601
0
L
Merlin
6,687
1,115
33
6
1
114,141
0
L
Nut
6,780
1,130
39
7
5
102,866
0
W
Baron Samedi
7,143
1,191
33
6
1
113,027
0
W
Da Ji
7,489
1,248
10
2
2
117,495
0
L
Tsukuyomi
7,407
1,235
17
3
1
161,575
0
L
Scylla
6,492
1,082
30
5
0
69,506
0
W
Medusa
7,484
1,247
27
5
0
135,879
0
L
Cerberus
7,194
1,199
22
4
0
108,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role