Player Matchup

Hera
Hera
 
Hera
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
HYPERver
Ullr
Level 80
God Stats
8W - 4L
1,725 SR
Queue Stats
36W - 32L
1,529 Elo+
Solo
Hercules
Hercules
TioDre
Hercules
Level 110
God Stats
48W - 45L
1,563 SR
Queue Stats
334W - 328L
1,486 Elo+
Solo
Atlas
Atlas
nutzu1
Atlas
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 112L
1,505 Elo+
Solo
Team Averages
Level 104
1,558 SR
1,504 Elo+

VS

Team Averages
Level 79
1,726 SR
1,657 Elo+
Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ADMIRAL9922
Neith
Level 5
God Stats
7W - 1L
1,782 SR
Queue Stats
12W - 10L
1,692 Elo+
Party 1
Loki
Loki
Eziox07
Loki
Level 102
God Stats
31W - 19L
1,917 SR
Queue Stats
286W - 238L
1,707 Elo+
Solo
Kumbhakarna
Kumbhakarna
Semi4
Kumbhakarna
Level 122
God Stats
2W - 1L
1,800 SR
Queue Stats
12W - 10L
1,692 Elo+
Party 1
Surtr
Surtr
neroDMC44
Surtr
Level 44
God Stats
5W - 4L
1,631 SR
Queue Stats
12W - 10L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 0 / 2
5,571
1,114
3,646
1,428
448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
10
0 / 1 / 2
5,486
1,097
1,410
3,886
1,219
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
10
1 / 2 / 1
5,866
1,173
3,944
6,053
2,131
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
TioDre
Hercules
10
1 / 0 / 1
6,086
1,217
4,081
6,209
5,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atlas
nutzu1
Atlas
10
0 / 4 / 1
6,046
1,209
3,357
8,734
6,694
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

350

VS

Team 2 Tickets

391

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 0 / 1
6,342
1,268
6,884
3,392
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 4
6,216
1,243
5,007
3,713
1,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
Eziox07
Loki
11
2 / 0 / 3
6,519
1,304
6,028
3,738
1,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
Semi4
Kumbhakarna
11
0 / 0 / 5
5,862
1,172
2,174
3,704
2,878
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Surtr
neroDMC44
Surtr
11
2 / 2 / 2
6,090
1,218
3,239
4,787
3,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
2
Kills
7
7
Deaths
2
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
0
2
1
L
Neith
 
Neith
0
1
2
1
W
Merlin
 
Merlin
2
0
1
2.5
W
1
0
4
3
W
Loki
Eziox07
Loki
2
0
3
3.5
L
Ullr
1
2
1
0.75
W
Kumbhakarna
Semi4
Kumbhakarna
0
0
5
2.5
L
Hercules
TioDre
Hercules
1
0
1
1.5
W
Surtr
neroDMC44
Surtr
2
2
2
1.5
L
Atlas
nutzu1
Atlas
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,438
Damage
23,332
26,310
Taken
19,334
15,769
Mitigated
10,483
4,684
Healing
1,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,646
415
0
0
1,428
448
0
536
840
13,470
0
L
Neith
 
Neith
1,410
551
0
130
3,886
1,219
0
1,105
2,694
0
7,124
W
Merlin
 
Merlin
6,884
530
0
250
3,392
1,355
0
934
2,458
18,136
0
W
5,007
1,794
0
530
3,713
1,551
0
1,212
2,501
0
19,391
W
Loki
Eziox07
Loki
6,028
2,031
0
0
3,738
1,490
0
1,434
2,304
0
12,206
L
Ullr
3,944
1,441
0
514
6,053
2,131
0
2,303
3,636
0
13,339
W
Kumbhakarna
Semi4
Kumbhakarna
2,174
224
343
244
3,704
2,878
0
1,532
2,172
7,529
1,107
L
Hercules
TioDre
Hercules
4,081
1,217
0
3,166
6,209
5,277
0
2,448
3,611
0
5,025
W
Surtr
neroDMC44
Surtr
3,239
1,030
0
395
4,787
3,209
0
1,891
2,896
68
7,531
L
Atlas
nutzu1
Atlas
3,357
1,523
0
874
8,734
6,694
0
1,684
6,988
13,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,055
Gold Earned
31,029
101
Minions Killed
105
2
Camps Cleared
8
432,486
Distance Traveled
535,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,571
1,114
35
7
1
83,154
0
L
Neith
5,486
1,097
9
2
0
87,395
0
W
Merlin
6,342
1,268
27
5
5
101,190
0
W
Neith
6,216
1,243
43
9
0
110,129
0
W
Loki
6,519
1,304
7
1
3
114,924
0
L
Ullr
5,866
1,173
35
7
1
85,741
0
W
Kumbhakarna
5,862
1,172
20
4
0
107,173
0
L
Hercules
6,086
1,217
2
0
0
90,256
0
W
Surtr
6,090
1,218
8
2
0
102,162
0
L
Atlas
6,046
1,209
20
4
0
85,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role