Player Matchup

Mercury
Mercury
B9GHS
Mercury
Level 121
God Stats
0W - 4L
1,158 SR
Queue Stats
45W - 37L
1,476 Elo+
Solo
Mulan
Mulan
Molesula
Mulan
Level 85
God Stats
1W - 4L
1,354 SR
Queue Stats
91W - 89L
1,568 Elo+
Party 1
The Morrigan
The Morrigan
WindsOvHorus
The Morrigan
Level 156
God Stats
3W - 3L
1,453 SR
Queue Stats
63W - 66L
1,553 Elo+
Party 1
Skadi
Skadi
ZoYeah
Skadi
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 102L
1,573 Elo+
Party 1
Kuzenbo
Kuzenbo
xfahyo
Kuzenbo
Level 229
God Stats
3W - 3L
1,700 SR
Queue Stats
149W - 138L
1,576 Elo+
Party 1
Team Averages
Level 148
1,433 SR
1,549 Elo+

VS

Team Averages
Level 104
1,544 SR
1,534 Elo+
Nemesis
Nemesis
BLORPIS
Nemesis
Level 86
God Stats
3W - 2L
1,492 SR
Queue Stats
58W - 48L
1,547 Elo+
Party 3
Zeus
Zeus
FreshEdge
Zeus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 75L
1,585 Elo+
Party 3
Gilgamesh
Gilgamesh
PvZee
Gilgamesh
Level 68
God Stats
10W - 6L
1,656 SR
Queue Stats
68W - 55L
1,557 Elo+
Party 3
Danzaburou
Danzaburou
TheRapyMelons
Danzaburou
Level 137
God Stats
426W - 378L
1,542 SR
Queue Stats
577W - 551L
1,495 Elo+
Party 2
Ymir
Ymir
gibby2972
Ymir
Level 102
God Stats
145W - 161L
1,528 SR
Queue Stats
626W - 603L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
B9GHS
Mercury
14
1 / 1 / 0
7,512
578
3,053
10,483
4,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Molesula
Mulan
13
0 / 2 / 0
6,588
507
4,118
8,159
4,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
WindsOvHorus
The Morrigan
13
2 / 4 / 0
7,214
555
4,080
8,319
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
ZoYeah
Skadi
12
1 / 1 / 3
6,649
511
8,501
8,079
3,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
xfahyo
Kuzenbo
10
2 / 2 / 2
6,554
504
6,563
9,501
11,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BLORPIS
Nemesis
14
2 / 0 / 3
7,420
571
3,557
8,804
4,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
15
5 / 2 / 2
8,568
659
6,386
6,745
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
PvZee
Gilgamesh
14
1 / 0 / 2
8,099
623
4,369
8,909
10,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
TheRapyMelons
Danzaburou
13
1 / 0 / 1
7,849
604
7,493
9,530
4,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
11
1 / 4 / 1
6,459
497
2,524
11,553
7,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
6
Kills
10
10
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
B9GHS
Mercury
1
1
0
1
W
Nemesis
BLORPIS
Nemesis
2
0
3
3.5
W
Zeus
5
2
2
3
L
Mulan
Molesula
Mulan
0
2
0
0
W
Gilgamesh
PvZee
Gilgamesh
1
0
2
2
W
Danzaburou
TheRapyMelons
Danzaburou
1
0
1
1.5
L
The Morrigan
WindsOvHorus
The Morrigan
2
4
0
0.5
L
Skadi
ZoYeah
Skadi
1
1
3
2.5
W
Ymir
1
4
1
0.38
L
Kuzenbo
xfahyo
Kuzenbo
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,315
Damage
24,329
44,541
Taken
45,541
26,859
Mitigated
28,935
12,617
Healing
10,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
B9GHS
Mercury
3,053
1,412
0
5,848
10,483
4,283
0
959
9,415
0
72,289
W
Nemesis
BLORPIS
Nemesis
3,557
1,406
0
1,978
8,804
4,098
0
1,012
7,792
0
65,748
W
Zeus
6,386
1,807
0
1,000
6,745
2,560
728
2,655
4,076
71,250
1,346
L
Mulan
Molesula
Mulan
4,118
832
0
2,097
8,159
4,584
0
848
6,995
0
47,664
W
Gilgamesh
PvZee
Gilgamesh
4,369
1,328
0
1,436
8,909
10,704
0
1,312
7,597
0
59,759
W
Danzaburou
TheRapyMelons
Danzaburou
7,493
3,264
0
5,196
9,530
4,013
0
1,816
7,714
0
73,105
L
The Morrigan
WindsOvHorus
The Morrigan
4,080
906
0
1,750
8,319
3,453
28
3,940
4,192
53,451
5,242
L
Skadi
ZoYeah
Skadi
8,501
3,093
0
518
8,079
3,053
231
1,042
7,037
0
62,229
W
Ymir
2,524
273
161
1,109
11,553
7,560
0
2,781
8,772
15,280
1,070
L
Kuzenbo
xfahyo
Kuzenbo
6,563
2,716
333
2,071
9,501
11,486
0
1,366
7,902
16,662
805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,517
Gold Earned
38,395
433
Minions Killed
508
0
Camps Cleared
0
1,350,952
Distance Traveled
1,313,760
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,512
578
138
11
0
332,507
2
W
Nemesis
7,420
571
111
9
0
347,968
0
W
Zeus
8,568
659
122
9
0
267,411
0
L
Mulan
6,588
507
88
7
0
272,155
4
W
Gilgamesh
8,099
623
114
9
0
249,721
4
W
Danzaburou
7,849
604
134
10
0
237,270
0
L
The Morrigan
7,214
555
101
8
0
241,619
0
L
Skadi
6,649
511
89
7
0
247,093
4
W
Ymir
6,459
497
27
2
0
211,390
0
L
Kuzenbo
6,554
504
17
1
0
257,578
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role