Player Matchup

Kukulkan
Kukulkan
Ashtiano93
Kukulkan
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 61L
1,387 Elo+
Solo
Nut
Nut
Boleeyo
Nut
Level 87
God Stats
2W - 0L
1,457 SR
Queue Stats
46W - 36L
1,518 Elo+
Party 1
Geb
Geb
BophadesIV
Geb
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,420 Elo+
Party 1
Sol
Sol
Farandale
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,175 Elo+
Party 1
Merlin
Merlin
JotaStark
Merlin
Level 148
God Stats
13W - 16L
1,823 SR
Queue Stats
1,128W - 1,087L
1,410 Elo+
Solo
Team Averages
Level 84
1,556 SR
1,382 Elo+

VS

Team Averages
Level 78
1,457 SR
1,429 Elo+
Odin
Odin
MichiAdam98
Odin
Level 114
God Stats
5W - 10L
1,588 SR
Queue Stats
458W - 481L
1,429 Elo+
Solo
Thanatos
Thanatos
Namikaze9911
Thanatos
Level 68
God Stats
3W - 6L
1,402 SR
Queue Stats
302W - 320L
1,385 Elo+
Solo
Ymir
Ymir
Twitch4MEH
Ymir
Level 72
God Stats
7W - 3L
1,522 SR
Queue Stats
613W - 684L
1,471 Elo+
Solo
Chiron
Chiron
grumpybunny19
Chiron
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 108L
1,453 Elo+
Solo
Hun Batz
Hun Batz
shnoid
Hun Batz
Level 28
God Stats
0W - 2L
1,276 SR
Queue Stats
204W - 244L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ashtiano93
Kukulkan
16
2 / 0 / 10
8,834
736
12,593
4,418
2,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nut
14
5 / 3 / 7
8,423
702
14,629
10,564
5,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 3 / 6
9,269
772
9,171
12,263
14,407
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

15
2 / 0 / 8
8,324
694
5,925
6,112
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
JotaStark
Merlin
15
1 / 0 / 10
8,236
686
11,215
4,624
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 4
8,427
702
9,052
14,084
16,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Namikaze9911
Thanatos
11
0 / 6 / 3
7,004
584
5,273
10,287
5,916
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 3 / 1
7,969
664
4,250
13,890
16,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 1 / 2
9,610
801
11,749
10,134
6,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Hun Batz
shnoid
Hun Batz
14
1 / 2 / 2
7,808
651
3,361
13,466
10,158
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
14
Kills
6
6
Deaths
14
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Ashtiano93
Kukulkan
2
0
10
7
W
Nut
5
3
7
2.83
W
4
3
6
2.33
W
2
0
8
6
W
Merlin
JotaStark
Merlin
1
0
10
6
L
2
2
4
2
L
Thanatos
Namikaze9911
Thanatos
0
6
3
0.25
L
0
3
1
0.17
L
3
1
2
4
L
Hun Batz
shnoid
Hun Batz
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,533
Damage
33,685
37,981
Taken
61,861
27,577
Mitigated
55,240
16,032
Healing
24,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Ashtiano93
Kukulkan
12,593
729
2,758
1,575
4,418
2,661
0
72
4,346
33,252
0
W
Nut
14,629
8,547
731
2,233
10,564
5,290
0
1,230
9,334
0
20,572
W
9,171
1,697
950
1,138
12,263
14,407
0
1,164
11,099
18,842
203
W
5,925
546
0
1,227
6,112
2,944
0
1,468
4,644
8,668
690
W
Merlin
JotaStark
Merlin
11,215
602
3,784
1,636
4,624
2,275
0
316
4,308
22,714
695
L
9,052
1,354
1,390
6,245
14,084
16,618
0
6,757
7,327
0
18,216
L
Thanatos
Namikaze9911
Thanatos
5,273
386
1,032
2,906
10,287
5,916
0
4,833
5,454
0
10,171
L
4,250
462
359
1,819
13,890
16,441
0
9,032
4,858
11,439
0
L
11,749
2,274
1,265
3,999
10,134
6,107
0
8,512
1,622
0
39,115
L
Hun Batz
shnoid
Hun Batz
3,361
103
913
4,699
13,466
10,158
0
9,263
4,203
0
5,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,086
Gold Earned
40,818
135
Minions Killed
120
0
Camps Cleared
0
1,201,235
Distance Traveled
1,075,980
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,834
736
45
4
0
259,469
0
W
Nut
8,423
702
20
2
0
199,583
1
W
Geb
9,269
772
16
1
0
239,133
0
W
Sol
8,324
694
16
1
0
264,698
0
W
Merlin
8,236
686
38
3
0
238,352
0
L
Odin
8,427
702
30
3
0
211,649
0
L
Thanatos
7,004
584
10
1
0
224,265
0
L
Ymir
7,969
664
9
1
0
213,540
0
L
Chiron
9,610
801
66
6
0
236,209
0
L
Hun Batz
7,808
651
5
0
0
190,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role