Player Matchup

Da Ji
Da Ji
NameChanged2017
Da Ji
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,447 Elo+
Solo
Achilles
Achilles
Zackwilly
Achilles
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,410 Elo+
Solo
Aphrodite
Aphrodite
iHrta
Aphrodite
Level 158
God Stats
0W - 1L
1,300 SR
Queue Stats
128W - 142L
1,521 Elo+
Party 1
Geb
Geb
oopai kun
Geb
Level 152
God Stats
4W - 3L
1,747 SR
Queue Stats
199W - 196L
1,579 Elo+
Solo
Mulan
Mulan
themmshake
Mulan
Level 155
God Stats
3W - 3L
1,255 SR
Queue Stats
239W - 241L
1,569 Elo+
Party 1
Team Averages
Level 118
1,460 SR
1,505 Elo+

VS

Team Averages
Level 158
1,381 SR
1,470 Elo+
Raijin
Raijin
HairyTh3BearJew
Raijin
Level 77
God Stats
1W - 1L
1,285 SR
Queue Stats
104W - 102L
1,451 Elo+
Solo
Baba Yaga
Baba Yaga
JackieDenard0
Baba Yaga
Level 175
God Stats
2W - 3L
1,298 SR
Queue Stats
137W - 136L
1,533 Elo+
Party 2
Neith
Neith
YSi CRiXUS
Neith
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
160W - 168L
1,432 Elo+
Party 2
Yemoja
Yemoja
concert demon22
Yemoja
Level 148
God Stats
2W - 2L
1,279 SR
Queue Stats
128W - 142L
1,487 Elo+
Party 2
Sobek
Sobek
l WoRkMaN l
Sobek
Level 230
God Stats
2W - 3L
1,545 SR
Queue Stats
272W - 303L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 7
8,591
781
8,645
10,614
8,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Zackwilly
Achilles
14
3 / 4 / 6
7,939
722
10,079
12,890
19,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
iHrta
Aphrodite
14
1 / 4 / 4
7,441
676
8,971
11,962
9,115
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 10
7,462
678
13,029
12,318
12,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
14
2 / 4 / 8
7,784
708
12,503
16,769
13,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 10
8,042
731
8,821
11,622
5,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
JackieDenard0
Baba Yaga
18
6 / 1 / 8
10,501
955
16,836
7,331
4,736
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
15
5 / 3 / 8
8,521
775
15,611
12,924
6,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
0 / 1 / 16
8,712
792
4,118
12,810
11,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

14
4 / 3 / 10
8,119
738
9,145
18,538
20,871
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
70
12
Kills
18
18
Deaths
13
35
Assists
52
Player
Kills
Deaths
Assists
KDA
W
3
5
10
1.6
W
Baba Yaga
JackieDenard0
Baba Yaga
6
1
8
10
L
5
3
7
2.83
W
Neith
5
3
8
3
L
Achilles
Zackwilly
Achilles
3
4
6
1.5
W
0
1
16
8
L
Aphrodite
iHrta
Aphrodite
1
4
4
0.75
W
4
3
10
3
L
1
3
10
2
L
Mulan
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,227
Damage
54,531
64,553
Taken
63,225
62,638
Mitigated
48,352
25,142
Healing
30,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,821
1,212
2,127
1,526
11,622
5,241
0
3,335
7,885
14,300
0
W
Baba Yaga
JackieDenard0
Baba Yaga
16,836
1,086
642
2,114
7,331
4,736
0
2,192
4,953
41,709
2,362
L
8,645
839
1,446
823
10,614
8,128
0
6,593
4,021
0
13,449
W
Neith
15,611
3,778
1,261
3,230
12,924
6,229
244
3,610
8,860
0
23,682
L
Achilles
Zackwilly
Achilles
10,079
2,168
1,451
3,063
12,890
19,256
0
7,578
5,312
0
15,339
W
4,118
1,339
10,587
3,665
12,810
11,275
0
5,067
7,227
8,607
587
L
Aphrodite
iHrta
Aphrodite
8,971
1,451
5,789
4,484
11,962
9,115
0
7,798
4,164
20,491
0
W
9,145
297
1,195
4,137
18,538
20,871
0
6,170
11,420
13,864
0
L
13,029
303
444
1,476
12,318
12,169
0
6,970
5,348
20,768
1,352
L
Mulan
12,503
1,249
1,704
4,462
16,769
13,970
0
9,000
7,769
0
22,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,217
Gold Earned
43,895
102
Minions Killed
119
0
Camps Cleared
0
1,028,743
Distance Traveled
1,002,279
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,042
731
10
1
0
174,965
0
W
Baba Yaga
10,501
955
70
6
0
229,653
0
L
Da Ji
8,591
781
23
2
0
212,522
0
W
Neith
8,521
775
18
2
0
205,610
0
L
Achilles
7,939
722
14
1
0
202,542
0
W
Yemoja
8,712
792
10
1
0
178,213
0
L
Aphrodite
7,441
676
27
2
0
178,345
0
W
Sobek
8,119
738
11
1
0
213,838
0
L
Geb
7,462
678
17
2
0
215,692
0
L
Mulan
7,784
708
21
2
0
219,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role