Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
GodOfGodStuff
Hou Yi
Level 65
God Stats
7W - 5L
1,641 SR
Queue Stats
138W - 119L
1,458 Elo+
Solo
Kukulkan
Kukulkan
Провокатор2007
Kukulkan
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
189W - 185L
1,430 Elo+
Party 1
Team Averages
Level 58
1,547 SR
1,463 Elo+

VS

Team Averages
Level 62
1,529 SR
1,438 Elo+
Sylvanus
Sylvanus
ASoftWetFart
Sylvanus
Level 68
God Stats
13W - 11L
1,588 SR
Queue Stats
97W - 98L
1,464 Elo+
Solo
Yu Huang
Yu Huang
Johnny412Dang
Yu Huang
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 106L
1,432 Elo+
Party 2
Achilles
Achilles
SkyMane412
Achilles
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
7 / 2 / 8
9,271
843
11,419
12,809
13,408
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
6 / 1 / 5
9,120
829
10,629
9,914
3,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 3 / 10
9,165
833
14,300
7,190
2,824
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ASoftWetFart
Sylvanus
12
1 / 4 / 4
7,614
692
8,058
14,605
14,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Johnny412Dang
Yu Huang
11
1 / 6 / 2
7,231
657
6,047
9,388
4,370
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
SkyMane412
Achilles
12
2 / 7 / 3
7,962
724
4,411
17,866
19,819
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
17
Kills
4
6
Deaths
17
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
7
2
8
5.5
L
Sylvanus
ASoftWetFart
Sylvanus
1
4
4
0.75
W
6
1
5
8.5
L
Yu Huang
Johnny412Dang
Yu Huang
1
6
2
0.33
L
Achilles
SkyMane412
Achilles
2
7
3
0.5
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,348
Damage
18,516
29,913
Taken
41,859
19,676
Mitigated
39,021
5,186
Healing
5,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,419
1,733
210
1,789
12,809
13,408
15
4,847
7,962
20,234
2,869
L
Sylvanus
ASoftWetFart
Sylvanus
8,058
2,445
1,548
3,917
14,605
14,832
0
8,417
5,859
14,762
1,583
W
10,629
3,861
0
1,206
9,914
3,444
691
4,499
5,415
0
26,595
L
Yu Huang
Johnny412Dang
Yu Huang
6,047
458
0
0
9,388
4,370
0
5,565
3,602
27,212
0
L
Achilles
SkyMane412
Achilles
4,411
1,263
0
241
17,866
19,819
0
9,613
7,837
0
16,506
W
14,300
2,511
339
1,642
7,190
2,824
63
4,459
2,731
43,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,556
Gold Earned
22,807
133
Minions Killed
84
0
Camps Cleared
0
604,634
Distance Traveled
531,565
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,271
843
27
2
0
207,695
0
L
Sylvanus
7,614
692
24
2
0
171,253
0
W
Hou Yi
9,120
829
43
4
0
214,564
0
L
Yu Huang
7,231
657
42
4
0
170,342
0
L
Achilles
7,962
724
18
2
0
189,970
0
W
Kukulkan
9,165
833
63
6
0
182,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role