Player Matchup

Rama
Rama
Silver I
 
Rama
Silver I
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold II
DARAK XD
Ne Zha
Gold II
Level 157
God Stats
2W - 7L
1,798 SR
Queue Stats
105W - 110L
1,542 MMR
Solo
Fenrir
Fenrir
Bronze III
Failureman
Fenrir
Bronze III
Level 102
God Stats
0W - 2L
1,741 SR
Queue Stats
11W - 29L
1,538 MMR
Solo
Martichoras
Martichoras
Gold II
Forever_Noir
Martichoras
Gold II
Level 88
God Stats
67W - 61L
1,470 SR
Queue Stats
348W - 335L
1,542 MMR
Solo
Nox
Nox
Gold III
MtTai
Nox
Gold III
Level 129
God Stats
10W - 7L
1,670 SR
Queue Stats
34W - 31L
1,539 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,636 SR
1,532 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,610 SR
1,522 MMR
Khepri
Khepri
Silver II
DiffCon
Khepri
Silver II
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,444 MMR
Party 1
Da Ji
Da Ji
Gold III
Fw00ssh
Da Ji
Gold III
Level 100
God Stats
16W - 16L
1,553 SR
Queue Stats
184W - 176L
1,596 MMR
Party 2
Loki
Loki
Gold V
NL-CurlySaVv-MB
Loki
Gold V
Level 123
God Stats
2W - 2L
1,644 SR
Queue Stats
12W - 11L
1,539 MMR
Party 1
Izanami
Izanami
Gold V
SmallFace
Izanami
Gold V
Level 124
God Stats
2W - 0L
1,759 SR
Queue Stats
27W - 24L
1,492 MMR
Party 2
Ix Chel
Ix Chel
Gold II
Smoovvblizz
Ix Chel
Gold II
Level 146
God Stats
5W - 2L
1,597 SR
Queue Stats
242W - 235L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
0 / 1 / 0
4,885
489
2,968
4,723
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
DARAK XD
Ne Zha
8
0 / 4 / 0
4,891
489
3,100
10,236
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Failureman
Fenrir
8
0 / 2 / 0
4,727
473
140
5,860
2,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Martichoras
Forever_Noir
Martichoras
11
0 / 1 / 0
5,711
571
3,072
5,610
2,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
MtTai
Nox
7
0 / 2 / 0
4,562
456
2,260
6,766
3,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
SkadiHachimanCharonThanatos

VS

Bans
Ao KuangHeraMaman BrigitteThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DiffCon
Khepri
10
3 / 0 / 1
5,819
582
1,996
3,118
2,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
Fw00ssh
Da Ji
12
3 / 0 / 2
6,135
614
3,050
6,887
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 0 / 1
6,313
631
6,736
6,058
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
SmallFace
Izanami
11
0 / 0 / 2
5,871
587
1,877
3,666
1,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
Smoovvblizz
Ix Chel
11
1 / 0 / 2
5,537
554
4,096
5,144
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
10
10
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
0
0
L
Ne Zha
DARAK XD
Ne Zha
0
4
0
0
W
Khepri
DiffCon
Khepri
3
0
1
3.5
L
Fenrir
Failureman
Fenrir
0
2
0
0
L
Martichoras
Forever_Noir
Martichoras
0
1
0
0
W
Da Ji
Fw00ssh
Da Ji
3
0
2
4
L
Nox
MtTai
Nox
0
2
0
0
W
3
0
1
3.5
W
Izanami
SmallFace
Izanami
0
0
2
1
W
Ix Chel
Smoovvblizz
Ix Chel
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,540
Damage
17,755
33,195
Taken
24,873
13,166
Mitigated
10,806
8,382
Healing
12,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,968
2,563
0
2,292
4,723
1,408
0
503
4,220
0
43,695
L
Ne Zha
DARAK XD
Ne Zha
3,100
1,136
0
2,887
10,236
3,608
0
253
9,983
0
27,961
W
Khepri
DiffCon
Khepri
1,996
382
0
1,771
3,118
2,577
0
761
2,357
14,985
2,129
L
Fenrir
Failureman
Fenrir
140
104
0
506
5,860
2,517
0
804
5,056
0
32,776
L
Martichoras
Forever_Noir
Martichoras
3,072
664
0
1,477
5,610
2,246
0
2,197
3,413
0
51,618
W
Da Ji
Fw00ssh
Da Ji
3,050
975
0
4,375
6,887
2,639
0
103
6,784
0
50,335
L
Nox
MtTai
Nox
2,260
531
0
1,220
6,766
3,387
0
2,257
4,509
12,684
0
W
6,736
1,724
0
3,222
6,058
1,899
0
0
6,058
0
44,793
W
Izanami
SmallFace
Izanami
1,877
1,058
0
1,577
3,666
1,415
368
934
2,732
0
53,264
W
Ix Chel
Smoovvblizz
Ix Chel
4,096
510
144
1,008
5,144
2,276
0
462
4,682
37,312
1,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,776
Gold Earned
29,675
286
Minions Killed
360
0
Camps Cleared
0
915,236
Distance Traveled
1,076,249
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,885
489
85
9
0
162,349
0
L
Ne Zha
4,891
489
52
5
0
195,818
3
W
Khepri
5,819
582
25
3
0
227,872
3
L
Fenrir
4,727
473
55
6
0
174,694
0
L
Martichoras
5,711
571
86
9
0
185,502
1
W
Da Ji
6,135
614
83
8
0
237,748
2
L
Nox
4,562
456
8
1
0
196,873
2
W
Loki
6,313
631
66
7
0
211,160
1
W
Izanami
5,871
587
101
10
0
179,947
0
W
Ix Chel
5,537
554
85
9
0
219,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role