Player Matchup

Loki
Loki
Axric
Loki
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 63L
1,411 Elo+
Solo
Nut
Nut
DarealSulfur
Nut
Level 86
God Stats
2W - 3L
1,474 SR
Queue Stats
205W - 196L
1,490 Elo+
Solo
Surtr
Surtr
XD wrld8307
Surtr
Level 61
God Stats
17W - 13L
1,657 SR
Queue Stats
322W - 304L
1,473 Elo+
Solo
Hades
Hades
juandes40k
Hades
Level 48
God Stats
122W - 82L
1,308 SR
Queue Stats
130W - 99L
1,142 Elo+
Solo
Jormungandr
Jormungandr
whales_r_biig
Jormungandr
Level 44
God Stats
3W - 7L
1,364 SR
Queue Stats
113W - 131L
1,356 Elo+
Solo
Team Averages
Level 58
1,460 SR
1,374 Elo+

VS

Team Averages
Level 55
1,581 SR
1,486 Elo+
Bellona
Bellona
Adirisa
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,542 Elo+
Party 2
Vulcan
Vulcan
Gleb0212
Vulcan
Level 53
God Stats
52W - 59L
1,422 SR
Queue Stats
417W - 414L
1,338 Elo+
Solo
Ao Kuang
Ao Kuang
OTD1234
Ao Kuang
Level 47
God Stats
8W - 5L
1,859 SR
Queue Stats
125W - 103L
1,495 Elo+
Party 1
The Morrigan
The Morrigan
Pre139Eren
The Morrigan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 23L
1,569 Elo+
Party 2
Nut
Nut
Viperiius
Nut
Level 26
God Stats
14W - 9L
1,622 SR
Queue Stats
99W - 92L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Axric
Loki
14
5 / 6 / 1
7,672
511
6,266
14,790
5,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 3 / 1
7,615
508
3,796
11,367
4,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 3 / 0
8,862
591
9,037
13,962
11,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
9
0 / 4 / 1
5,567
371
4,095
8,091
3,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jormungandr
whales_r_biig
Jormungandr
10
0 / 4 / 2
6,952
463
2,365
12,951
10,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adirisa
Bellona
12
2 / 4 / 1
7,364
491
5,599
12,408
11,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Gleb0212
Vulcan
15
2 / 1 / 4
8,554
570
5,678
3,804
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ao Kuang
OTD1234
Ao Kuang
15
8 / 2 / 0
8,829
589
12,139
14,883
6,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
Pre139Eren
The Morrigan
13
2 / 1 / 5
7,369
491
3,938
7,804
4,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 1 / 4
8,351
557
10,672
6,830
2,702
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
9
Kills
20
20
Deaths
9
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
Adirisa
Bellona
2
4
1
0.63
L
Loki
Axric
Loki
5
6
1
0.92
L
1
3
1
0.5
W
Vulcan
Gleb0212
Vulcan
2
1
4
4
W
Ao Kuang
OTD1234
Ao Kuang
8
2
0
4
W
The Morrigan
Pre139Eren
The Morrigan
2
1
5
4.5
W
6
1
4
8
L
3
3
0
1
L
Hades
0
4
1
0.13
L
Jormungandr
whales_r_biig
Jormungandr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,559
Damage
38,026
61,161
Taken
45,729
35,165
Mitigated
25,525
12,216
Healing
12,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Adirisa
Bellona
5,599
2,300
0
2,968
12,408
11,102
524
639
10,970
0
36,357
L
Loki
Axric
Loki
6,266
2,009
0
5,634
14,790
5,319
0
5,254
9,536
0
57,670
L
3,796
1,547
0
1,375
11,367
4,323
0
6,804
4,563
0
57,152
W
Vulcan
Gleb0212
Vulcan
5,678
2,951
0
0
3,804
1,532
495
0
3,804
56,633
2,883
W
Ao Kuang
OTD1234
Ao Kuang
12,139
5,297
0
4,752
14,883
6,090
351
115
14,669
53,364
18,836
W
The Morrigan
Pre139Eren
The Morrigan
3,938
1,596
0
2,069
7,804
4,099
0
3,002
4,802
30,036
9,881
W
10,672
7,568
0
2,879
6,830
2,702
0
3,458
3,372
0
51,463
L
9,037
3,931
0
2,660
13,962
11,426
0
4,013
9,949
2,486
72,292
L
Hades
4,095
427
165
1,569
8,091
3,967
26
1,344
6,747
25,895
0
L
Jormungandr
whales_r_biig
Jormungandr
2,365
609
0
813
12,951
10,130
0
1,820
11,131
31,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,668
Gold Earned
40,467
399
Minions Killed
391
0
Camps Cleared
0
1,370,819
Distance Traveled
1,436,072
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,364
491
64
4
0
271,224
0
L
Loki
7,672
511
86
6
0
310,184
0
L
Nut
7,615
508
101
7
0
261,877
2
W
Vulcan
8,554
570
95
6
0
292,636
0
W
Ao Kuang
8,829
589
99
7
0
335,990
0
W
The Morrigan
7,369
491
63
4
0
265,910
2
W
Nut
8,351
557
70
5
0
270,312
0
L
Surtr
8,862
591
126
8
0
265,765
0
L
Hades
5,567
371
44
3
0
224,254
7
L
Jormungandr
6,952
463
42
3
0
308,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role