Player Matchup

Sol
Sol
Mr_Dr_Bodanglez
Sol
Level 26
God Stats
2W - 3L
1,278 SR
Queue Stats
15W - 31L
1,297 Elo+
Party 2
Bacchus
Bacchus
OneEpicPanda0
Bacchus
Level 101
God Stats
2W - 3L
1,184 SR
Queue Stats
15W - 30L
1,264 Elo+
Party 2
Artemis
Artemis
Ophisv
Artemis
Level 4
God Stats
25W - 21L
1,500 SR
Queue Stats
331W - 337L
1,140 Elo+
Party 3
Sylvanus
Sylvanus
SnowflakeHunter
Sylvanus
Level 39
God Stats
0W - 2L
1,806 SR
Queue Stats
12W - 36L
1,140 Elo+
Party 3
Thanatos
Thanatos
akshadowx
Thanatos
Level 47
God Stats
59W - 42L
1,672 SR
Queue Stats
446W - 420L
1,431 Elo+
Solo
Team Averages
Level 43
1,488 SR
1,255 Elo+

VS

Team Averages
Level 23
1,396 SR
1,269 Elo+
Pele
Pele
DRUNKENBUM91
Pele
Level 30
God Stats
2W - 5L
1,500 SR
Queue Stats
99W - 98L
1,107 Elo+
Solo
Anubis
Anubis
SickAurora
Anubis
Level 4
God Stats
5W - 3L
1,689 SR
Queue Stats
13W - 17L
1,309 Elo+
Party 1
Danzaburou
Danzaburou
pyroxpain
Danzaburou
Level 22
God Stats
9W - 10L
1,174 SR
Queue Stats
13W - 20L
1,309 Elo+
Party 1
Sobek
Sobek
redcrow1243
Sobek
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 35L
1,309 Elo+
Party 1
Amaterasu
Amaterasu
thesalaman
Amaterasu
Level 27
God Stats
27W - 13L
1,118 SR
Queue Stats
110W - 105L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
7,920
495
8,976
12,887
3,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
13
1 / 5 / 1
7,337
459
6,767
11,003
6,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Ophisv
Artemis
10
0 / 7 / 3
6,588
412
7,702
10,276
2,882
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
12
2 / 6 / 1
7,219
451
4,754
12,181
7,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
akshadowx
Thanatos
16
4 / 2 / 1
8,560
535
8,231
18,269
9,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 0
10,330
646
11,128
12,752
5,797
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
SickAurora
Anubis
13
3 / 3 / 6
8,834
552
7,091
7,563
3,362
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
pyroxpain
Danzaburou
14
5 / 2 / 7
9,013
563
12,980
10,117
4,202
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 2 / 5
8,184
512
2,964
13,592
10,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
thesalaman
Amaterasu
14
4 / 0 / 3
9,370
586
8,843
16,970
13,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
8
Kills
26
26
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
11
1
0
11
L
1
6
3
0.42
L
Bacchus
1
5
1
0.3
L
Artemis
Ophisv
Artemis
0
7
3
0.21
W
Anubis
SickAurora
Anubis
3
3
6
2
L
Sylvanus
2
6
1
0.42
L
Thanatos
akshadowx
Thanatos
4
2
1
2.25
W
Danzaburou
pyroxpain
Danzaburou
5
2
7
4.25
W
3
2
5
2.75
W
Amaterasu
thesalaman
Amaterasu
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,430
Damage
43,006
64,616
Taken
60,994
29,712
Mitigated
37,801
18,264
Healing
25,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,128
2,101
0
5,585
12,752
5,797
260
2,265
10,487
0
101,281
L
8,976
2,877
0
4,143
12,887
3,570
913
2,844
10,043
55,907
2,450
L
Bacchus
6,767
229
0
225
11,003
6,423
0
1,557
9,446
37,205
0
L
Artemis
Ophisv
Artemis
7,702
3,413
0
127
10,276
2,882
0
2,417
7,859
0
24,102
W
Anubis
SickAurora
Anubis
7,091
373
0
2,454
7,563
3,362
423
1,984
5,579
51,569
0
L
Sylvanus
4,754
1,746
476
1,731
12,181
7,709
0
1,096
11,085
30,037
8,316
L
Thanatos
akshadowx
Thanatos
8,231
2,576
0
11,562
18,269
9,128
0
1,927
16,342
0
96,199
W
Danzaburou
pyroxpain
Danzaburou
12,980
5,719
0
2,303
10,117
4,202
842
5,196
4,921
0
71,790
W
2,964
219
0
5,023
13,592
10,852
112
3,068
10,524
11,902
2,494
W
Amaterasu
thesalaman
Amaterasu
8,843
4,949
62
9,915
16,970
13,588
609
7,467
9,503
0
56,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,624
Gold Earned
45,731
384
Minions Killed
428
0
Camps Cleared
0
1,482,091
Distance Traveled
1,471,752
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,330
646
138
9
0
331,986
0
L
Sol
7,920
495
92
6
0
261,209
4
L
Bacchus
7,337
459
66
4
0
294,555
2
L
Artemis
6,588
412
35
2
0
278,126
0
W
Anubis
8,834
552
91
6
0
280,224
2
L
Sylvanus
7,219
451
61
4
0
263,144
0
L
Thanatos
8,560
535
130
8
0
385,057
0
W
Danzaburou
9,013
563
100
6
0
273,195
0
W
Sobek
8,184
512
21
1
0
274,095
0
W
Amaterasu
9,370
586
78
5
0
312,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role