Player Matchup

Shiva
Shiva
DrawnDouleur
Shiva
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,283 Elo+
Party 2
Thoth
Thoth
Schutzein
Thoth
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,381 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
vFlickr
Ah Muzen Cab
Level 64
God Stats
2W - 0L
1,738 SR
Queue Stats
7W - 4L
1,381 Elo+
Party 2
Team Averages
Level 93
1,579 SR
1,349 Elo+

VS

Team Averages
Level 97
1,509 SR
1,511 Elo+
Loki
Loki
ChaotiComa
Loki
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,560 Elo+
Party 1
Maui
Maui
Kadupul_Mal
Maui
Level 116
God Stats
4W - 2L
1,500 SR
Queue Stats
167W - 164L
1,501 Elo+
Party 1
Zhong Kui
Zhong Kui
creator635
Zhong Kui
Level 108
God Stats
2W - 3L
1,526 SR
Queue Stats
124W - 131L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 5
12,420
690
13,677
20,370
23,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
Schutzein
Thoth
20
6 / 2 / 1
13,922
773
17,171
10,366
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
vFlickr
Ah Muzen Cab
19
0 / 5 / 5
12,411
690
8,269
14,836
6,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
8,607
478
722
1,363
528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

17
0 / 3 / 3
10,976
610
6,172
17,373
21,383
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
creator635
Zhong Kui
19
8 / 5 / 0
13,772
765
21,706
26,753
21,270
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
9
Kills
8
8
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
3
1
5
5.5
L
0
3
3
0.5
W
Thoth
Schutzein
Thoth
6
2
1
3.25
L
Zhong Kui
creator635
Zhong Kui
8
5
0
1.6
W
Ah Muzen Cab
vFlickr
Ah Muzen Cab
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,117
Damage
28,600
45,572
Taken
45,489
34,317
Mitigated
43,181
9,465
Healing
11,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
722
114
0
0
1,363
528
0
558
805
0
4,623
W
13,677
4,339
620
4,881
20,370
23,324
432
11,474
8,896
0
47,496
L
6,172
1,253
0
242
17,373
21,383
0
4,457
11,589
32,709
300
W
Thoth
Schutzein
Thoth
17,171
1,087
0
1,576
10,366
4,460
855
5,042
5,324
78,548
521
L
Zhong Kui
creator635
Zhong Kui
21,706
2,534
0
11,371
26,753
21,270
205
9,647
15,966
80,625
0
W
Ah Muzen Cab
vFlickr
Ah Muzen Cab
8,269
2,788
0
2,388
14,836
6,533
1,042
11,525
3,311
0
54,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,753
Gold Earned
33,355
256
Minions Killed
195
0
Camps Cleared
0
959,068
Distance Traveled
596,589
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,607
478
9
1
0
46,115
0
W
Shiva
12,420
690
47
3
0
322,428
1
L
Maui
10,976
610
45
3
0
272,509
0
W
Thoth
13,922
773
110
6
0
327,510
1
L
Zhong Kui
13,772
765
141
8
0
277,965
0
W
Ah Muzen Cab
12,411
690
99
6
0
309,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role