Player Matchup

Thor
Thor
Bebecitaaa02
Thor
Level 83
God Stats
2W - 3L
1,833 SR
Queue Stats
79W - 72L
1,507 Elo+
Solo
Cthulhu
Cthulhu
Doge Senpai
Cthulhu
Level 108
God Stats
1W - 3L
1,189 SR
Queue Stats
70W - 78L
1,483 Elo+
Party 2
Sol
Sol
Pozut
Sol
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 26L
1,549 Elo+
Solo
Ah Puch
Ah Puch
SynSensei
Ah Puch
Level 104
God Stats
0W - 2L
1,310 SR
Queue Stats
69W - 75L
1,454 Elo+
Party 2
Izanami
Izanami
xBOOMsTick07
Izanami
Level 101
God Stats
1W - 4L
1,300 SR
Queue Stats
131W - 148L
1,488 Elo+
Solo
Team Averages
Level 85
1,427 SR
1,496 Elo+

VS

Team Averages
Level 123
1,370 SR
1,619 Elo+
Shiva
Shiva
Akahru
Shiva
Level 129
God Stats
3W - 0L
1,283 SR
Queue Stats
72W - 26L
1,764 Elo+
Party 1
Camazotz
Camazotz
Deviljester666
Camazotz
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 29L
1,750 Elo+
Party 1
Ishtar
Ishtar
FierceTotem
Ishtar
Level 117
God Stats
2W - 0L
1,283 SR
Queue Stats
66W - 23L
1,802 Elo+
Party 1
Osiris
Osiris
PunchaYoBunss
Osiris
Level 124
God Stats
1W - 1L
1,285 SR
Queue Stats
58W - 56L
1,415 Elo+
Solo
Geb
Geb
jeanjavert49
Geb
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 5
10,644
710
11,310
15,790
7,940
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Doge Senpai
Cthulhu
17
2 / 6 / 10
9,797
653
17,091
18,757
20,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
Pozut
Sol
18
2 / 7 / 9
10,289
686
15,004
15,470
6,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
SynSensei
Ah Puch
16
2 / 8 / 9
9,589
639
9,104
14,800
7,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
xBOOMsTick07
Izanami
18
4 / 7 / 7
10,812
721
10,677
15,448
7,430
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Akahru
Shiva
20
4 / 2 / 24
11,691
779
14,762
19,884
28,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Camazotz
19
9 / 4 / 13
11,905
794
14,541
24,544
30,822
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
19
12 / 6 / 16
12,555
837
22,006
16,897
9,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 1 / 21
11,259
751
7,755
14,980
15,687
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
6 / 4 / 18
11,411
761
13,454
17,152
19,444
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
126
16
Kills
34
34
Deaths
17
40
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Shiva
Akahru
Shiva
4
2
24
8
L
6
6
5
1.42
W
Camazotz
9
4
13
3.88
L
Cthulhu
Doge Senpai
Cthulhu
2
6
10
1.17
W
Ishtar
12
6
16
3.33
L
Sol
Pozut
Sol
2
7
9
0.93
W
3
1
21
13.5
L
Ah Puch
SynSensei
Ah Puch
2
8
9
0.81
W
6
4
18
3.75
L
Izanami
xBOOMsTick07
Izanami
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,186
Damage
72,518
80,265
Taken
93,457
48,991
Mitigated
103,431
15,445
Healing
38,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Akahru
Shiva
14,762
2,055
4,307
5,023
19,884
28,356
879
8,139
11,745
0
27,370
L
11,310
1,495
1,771
2,669
15,790
7,940
0
2,609
12,795
0
17,433
W
Camazotz
14,541
1,940
3,716
10,310
24,544
30,822
355
7,979
16,565
814
24,444
L
Cthulhu
Doge Senpai
Cthulhu
17,091
390
1,131
2,229
18,757
20,232
0
3,403
14,994
28,980
320
W
Ishtar
22,006
13,500
1,629
2,998
16,897
9,122
5,272
8,814
8,083
0
50,636
L
Sol
Pozut
Sol
15,004
3,632
158
2,429
15,470
6,341
0
2,811
12,325
34,874
0
W
7,755
1,082
1,905
2,434
14,980
15,687
2,037
7,316
7,664
0
22,098
L
Ah Puch
SynSensei
Ah Puch
9,104
206
698
1,377
14,800
7,048
48
2,633
11,959
20,777
0
W
13,454
218
1,439
4,273
17,152
19,444
438
8,631
8,521
27,623
0
L
Izanami
xBOOMsTick07
Izanami
10,677
7,390
886
2,097
15,448
7,430
56
2,479
12,773
0
26,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,131
Gold Earned
58,821
145
Minions Killed
185
0
Camps Cleared
0
1,143,280
Distance Traveled
1,439,972
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,691
779
30
2
0
319,844
0
L
Thor
10,644
710
12
1
0
250,418
0
W
Camazotz
11,905
794
17
1
0
263,999
0
L
Cthulhu
9,797
653
29
2
0
242,475
1
W
Ishtar
12,555
837
75
5
0
231,453
0
L
Sol
10,289
686
40
3
0
231,509
0
W
Osiris
11,259
751
36
2
0
335,339
2
L
Ah Puch
9,589
639
26
2
0
179,588
0
W
Geb
11,411
761
27
2
0
289,337
0
L
Izanami
10,812
721
38
3
0
239,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role